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Northgard [Steam] is now on Linux as promised, this strategy game from Shiro Games is something I've been looking forward to and it does not disappoint. It does have a few issues with launching the game right now. Note: My key was provided by their PR people over a year ago.

Right now, it seems to be a bit messed up when it comes to actually launching the game. For me, I was able to launch it on Ubuntu 17.10 by opening the Northgard install folder "/SteamLibrary/steamapps/common/Northgard" in terminal, so:

cd /your_steam_location/SteamLibrary/steamapps/common/Northgard

And then running this:

./linux/run.sh 

It seems they've done something odd with it, as others have noted it won't run without installing waylandwayland-egl and libbsd. I can't confirm that, as I didn't need to install anything (although I do already have all those installed—to be clear).

It also doesn't have a "steam_appid.txt" file, which needs "466560" inside it, to play multiplayer. You can quickly make one in terminal, inside the Northgard folder doing this:

echo 466560 > steam_appid.txt

I can confirm doing that, does make multiplayer work.

There's also one other major issue, with it not being able to load a saved game. That's a pretty huge bug that needs fixing, since some missions can take a long time.

It's a bit of a mess, but when you get it running, it's really damn good. I did a livestream on our Twitch channel earlier and ended up going for nearly four hours, I was totally engrossed by it. Absolutely nothing like I expected, it starts off feeling a little like the classic Settlers games and ends up becoming a battle against the seasons, invasions and so on.

The territory system is what's really quite interesting. You need to send scouts off across the map, to actually explore and get rid of the fog of war. Once you've dealt with any enemies inside or hostile wildlife, you can purchase land for food to expand and each section of land can only hold a certain amount of buildings. You can upgrade your land once, to enable you to build more.

I rather like the worker/villager system as well, as everyone starts off as a basic villager and you send them to specific buildings to turn become a worker for it. So to make Warriors, you would build a training area and send a villager to it costing money, however, what's great about the system is that you can turn anyone back into a villager and then into something else at any time. It's clever, unusual (to me) and quite a delight to play with.

I'm hesitant to recommend it until they fix the launch issues, but if you're happy doing a few tweaks to get it running then it's worth it.

Article taken from GamingOnLinux.com.
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31 comments
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fettbart Mar 9, 2018
Quoting: libgradevLoving it to bits so far :D

Crashes trying to load a save game though...

Same here. I don’t mind the workaround to start the game, but the fact that I can’t load save games is really annoying. I hope they'll fix it soon.
STiAT Mar 9, 2018
Quoting: TcheyFrom what i've read and seen, it seems cute, but very shallow and quickly boring.

Not deep Civ-4X elements, basic RTS tools, poor buildings choice, unattractive Tech trees. It's doing less than Settlers, Warcraft, Civilization, Rise of Nations, without managing to find the right spot in between.

But, i didn't play it myself, i may be wrong.

It's certainly missing the depth of those others you mentioned, especially AoE, or Settlers (you can't really compare Civ to this). But it's all we got at the moment in that Genre. Some RTS are still in development, maybe we even get Earth Liberation (which itself has very mixed reviews) and Ashes of Singularity, but we'll see.


Last edited by STiAT on 9 March 2018 at 11:39 am UTC
Liam Dawe Mar 9, 2018
Quoting: libgradevLoving it to bits so far :D

Crashes trying to load a save game though...
I can confirm it doesn't load a saved game, will send the developer a note about it.
Hme Mar 9, 2018
After update:
src/module.c(256) : FATAL ERROR : Failed to load library sdl.hdll

Not able to launch anymore, worked with the above mentioned method yesterday...

Not with:
╰─$ LD_LIBRARY_PATH=linux ./linux/hl sdlboot.dat                            1 ↵
Or:
╰─$ ./linux/run.sh                                                          1 ↵

EDIT:

Another steam update, launching works from Steam now :D


Last edited by Hme on 9 March 2018 at 1:04 pm UTC
drlamb Mar 9, 2018
I played for a bit last night and really enjoyed it. I'm really sad now that I know I won't be able to load that save... I'll probably wait for this to get fixed before I jump in again.
Liam Dawe Mar 9, 2018
Yeah, it now launches from Steam for me as well, but I was quite a while into a mission that I really would like to load...
STiAT Mar 9, 2018
Ah, so they're fast in patching it up. That's good, shows the developer really cares.

Cool stuff!
fettbart Mar 9, 2018
They may have fixed it – at least it’s working for me now :-)

http://steamcommunity.com/app/466560/discussions/0/1698293255121560931/
Purple Library Guy Mar 10, 2018
So, wait a minute--you cross the sea to a wild unexplored place, send scouts out to get an idea of what's out there, wipe out or at least set up defences against local menaces, and then . . . to start occupying territory you have to purchase land?!
From who, Odin? Skraeling real estate agents? Lucky Leif's Land Registry?
Colombo Mar 10, 2018
can't play SP (skirmish), generated maps are all bad.
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