Another Wine development release with Wine 3.4 that continues to add in more Vulkan support making another exciting release.
Here's the highlights:
- More Vulkan support, including integration with the X11 driver.
- Better handling of privileged instructions on x86-64.
- Hex edit dialog improvements in RegEdit.
- Assortment of patches merged from wine-staging.
- Various bug fixes.
In terms of bug fixes, there were 45 noted in total. As usual though, some of these may have been solved earlier and only now tagged as fixed. In terms of recently fixed: the Black and White 2 demo should no longer crash on startup, Foresight, Gamestudio Venice, GOG King Arthur Collection all needed a fix that made it in, the AvP Classic 2000 (Steam) launcher should no longer crash when starting a game and plenty more.
Good progress as always, Wine is going to be in very interesting shape by the end of the year. What are you most excited about when it comes to Wine development?
Some you may have missed, popular articles from the last month:
Quoting: sbolokanovInteresting! Which ports by Feral are binary wrapped? Asking only for scientific reasons…
Feral use source wrapping. VirtualProgramming use static translation (binary wrapping). Wine allows both methods for the reference. Performance wise, there isn't much of a difference really. It's just swapping the translation from compilation to dynamic linking.
Last edited by Shmerl on 18 March 2018 at 12:39 pm UTC
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Quoting: smnI don't think you got what he said. If the linux users already bought it because it ran well in wine then the developer won't see any extra money from them by going through the effort of porting as they already bought the game.
Some Linux users. Others prefer a supported version. That's the only difference, and same applies already now and applied for a while, since Wine can run many games for a long time already. That didn't stop porting (i.e. releasing officially supported versions) as above.
Last edited by Shmerl on 18 March 2018 at 12:45 pm UTC
1 Likes, Who?
Quoting: jensFeral stopping supporting Linux is in my opinion the end of AAA games on Linux.
I can't say anything due to NDAs, but rest assured that that's not true.
1 Likes, Who?
Quoting: ShmerlDo you have an example for a source wrapped game/program using wine? Or is that just a "theoretical" possibility?Quoting: sbolokanovInteresting! Which ports by Feral are binary wrapped? Asking only for scientific reasons…
Feral use source wrapping. VirtualProgramming use static translation (binary wrapping). Wine allows both methods for the reference.
I'm just curious about that :)
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Quoting: LakortaDo you have an example for a source wrapped game/program using wine? Or is that just a "theoretical" possibility?
I didn't really research Wine wrapping usage. From the officially supported Wine wrapped versions I remember Two Worlds for Linux by TopWare and The Witcher for MacOS (CDPR / VirtualProgramming). You can check whether they are source or binary wrapped. In the end, developers would probably pick what's easier and I expect binary wrapping to be more trivial than source wrapping. Source wrapping can provide some benefits though, since they can adjust things more directly if needed, but naturally it's more work. See: https://wiki.winehq.org/Winelib_User%27s_Guide
Last edited by Shmerl on 18 March 2018 at 2:49 pm UTC
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Quoting: GuestAnyone know how to get DOOM to work with Vulkan?
Everytime I switch to Vulkan for DOOM the game just won't open, I'm using the latest 3.4 with vulkan support
Wine Staging 2.21
I can play Doom 2016.
Just do this.
https://forum.winehq.org/viewtopic.php?f=8&t=29529
Pirated version
sudo apt-get install libvulkan1
sudo apt-get install libvulkan1:i386
sudo apt-get install vulkan-utils
Last edited by Leopard on 18 March 2018 at 3:18 pm UTC
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Quoting: Leopard********Talking about piracy in general should be fine on GOL, but recommending specific releases seems a bit much?
Last edited by tuubi on 18 March 2018 at 4:35 pm UTC
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Quoting: tuubiQuoting: LeopardFitgirl repackTalking about piracy in general should be fine on GOL, but recommending specific releases seems a bit much?
I'm just trying to help him with exact instructions. Sure , i can delete it.
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Quoting: GuestAnyone know how to get DOOM to work with Vulkan?
Everytime I switch to Vulkan for DOOM the game just won't open, I'm using the latest 3.4 with vulkan support
Doom only seems to like 2.21 staging, tried all sorts to get it to work on other branches
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Quoting: ShabbyXThanks a lot! I'm looking forward for what is to come :)Quoting: jensFeral stopping supporting Linux is in my opinion the end of AAA games on Linux.
I can't say anything due to NDAs, but rest assured that that's not true.
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