The Wine development team has just put out Wine 3.5, continuing to advance their official Vulkan support.
Here's the highlights:
- More Vulkan support, including the vulkan-1 loader.
- Support for RSA and ECDSA cryptographic keys.
- Improved manifest file parser.
- Support for the Places toolbar in file dialogs.
- Various bug fixes.
In previous builds of Wine, to get Vulkan working properly you had to do some manual work. Now that's not the case, as they've put in their own minimal Vulkan loader.
In regards to bug fixes, they noted 58 fixed up until this release. These include problems sorted in games like Empire Earth, Age of Mythology, Battlefield 3, Starcraft 2, The Witcher 3 and more.
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Any water or monster rendering issues you can see?
These were solved with wined3d a long time ago already. Only dxvk still needs work for some of that.
Last edited by Shmerl on 2 Apr 2018 at 3:12 am UTC
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The Witcher 3 GOTY works like a charm w/ this release (except a bit of lag from time to time but not that much) ! Thanks to them for all this hard work !
I tested it with wined3d. Far from like a charm - performance is still horrible. Wine developers are still working on this (efficient buffer mapping), but it's not ready.
Last edited by Shmerl on 2 Apr 2018 at 4:10 am UTC
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I seemed to get a fair bit worse performance with 3.5 but I did also finally install spectre/meltdown mitigation kernels which might account for it.
Though VSYNC is working properly now, menu performance is over a thousand frames per second!
Though VSYNC is working properly now, menu performance is over a thousand frames per second!
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Are there any issues other than performance left there?Any water or monster rendering issues you can see?
These were solved with wined3d a long time ago already. Only dxvk still needs work for some of that.
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Are there any issues other than performance left there?
For wined3d I know of these:
https://bugs.winehq.org/show_bug.cgi?id=43816
https://bugs.winehq.org/show_bug.cgi?id=43786
You can check the game entry in Wine AppDB.
Recently, I also noticed an issue with disappearing rendering on NPC faces which is similar to texture flickering above, but it's not the same.
Last edited by Shmerl on 2 Apr 2018 at 3:49 pm UTC
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Witcher3 performance as per my testing seems to be around 1fps worse in comparisson with wine3.4... but that's, yeah, nothing to talk about.
CSMT pulls the performance down by 5-8fps for me, so just a clean wineprefix only with dxvk seems to have the best performance.
EDIT:
Also, some items in the game are missing still - like Kikimore eggs, they're invisible... it's fun trying to burn invisible items with Igni. :D
Last edited by Kallestofeles on 2 Apr 2018 at 5:19 pm UTC
CSMT pulls the performance down by 5-8fps for me, so just a clean wineprefix only with dxvk seems to have the best performance.
EDIT:
Also, some items in the game are missing still - like Kikimore eggs, they're invisible... it's fun trying to burn invisible items with Igni. :D
Last edited by Kallestofeles on 2 Apr 2018 at 5:19 pm UTC
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Mafia 2 and 3 are DRMFREE at GOG... I wonder if they work fine with this version of wine..
Already played Mafia2 a while ago, that shouldn't be a problem.
But Mafia3 runs very bad.
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Mafia II should be playable. But it will either not render shadows, or render garbage instead of shadows. Gallium Nine have the same problem.
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Does the mention of Battlefield 3 mean that we can actually play Batllefield 3 under Wine ? That's a game I'd love to play again :)
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if you can get origin to go online i used lutris to install battlefield 4 but i can't get origin to go online unless there actually down right now.
If that's single player only then it's not that fun :(
Thanks anyway !
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Has anyone tried to run the Vulkan version of Doom 2016? It starts, but at the very beginning, during the Bethesda logo video, image stutters and freezes. I am using Arch, 64-bit, with a 64-bit wine prefix.
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Has anyone tried to run the Vulkan version of Doom 2016? It starts, but at the very beginning, during the Bethesda logo video, image stutters and freezes. I am using Arch, 64-bit, with a 64-bit wine prefix.Doom has pretty much been working via Wine since its release. As it supports Vulkan API by default, there is no need for DXVK or similar as Linux GPU drivers natively support Vulkan anyway. Haven't tested it with wine3.x though, but I doubt they have broken it.
The last I tried it was with wine2.3-staging and it worked right out of the box with a fresh wineprefix - if the new one gives you trouble, you could try it with this older wine version.
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