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It seems when covering the latest Factorio update we missed two rather important things: The price is going to increase and it's leaving Early Access soon.

Speaking on their official site they said that the next version is likely to end up as their big "1.0" release, so they've decided that the price is going to increase from $20 to $30 on April 16th. That's not exactly a huge increase and even if they added another ten I would still say it was worth it.

There's so many reasons to love it, from the simplicity of the presentation of it, to making it as complicated as you want it to be. It doesn't have to be crazy and confusing, it's what allows me to really enjoy it every single time I play it.

I see people often say they're waiting for a game to leave Early Access to pick it up and this is a rare occasion I can safely tell you to just grab it now! It's a fantastic experience and you will end up paying more later as well. They have a strict "no sales" policy, so this is the cheapest it will be for a long time—take advantage of that.

You can pick it up on Humble StoreGOG and Steam.

This article includes affiliate links.

Article taken from GamingOnLinux.com.
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11 comments
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Rhythagoras Apr 1, 2018
I believe I read somewhere that their "no sales" policy was specifically for the duration of early access. They didn't want to pump up sales of the game before it was finished.

I don't expect them to start discounts soon though. They have been doing incredibly well, by player count, without them. So I would agree that now is a good time to purchase the game if you've been waiting for release. If you really want to have the release day experience, just leave the game in your library for a couple more months.

I have considered Factorio a complete game experience and also to be a stable game experience for over a year now. I highly recommend this game to people who enjoy building sims and/or puzzle games.
Liam Dawe Apr 1, 2018
Direct quote on their sales policy from the announcement:
QuoteAs you probably know we have a strict no sale policy. The game will not go on sale on Steam or any other platform. This basically means that purchasing before the 16th of April 2018 is the only way to buy the game cheaper than the increased release price.
Nothing about Early Access, they just don't do sales.
Egonaut Apr 1, 2018
The game is worth 60€, so even 30€ is still a bargain and well deserved. Most people I know and play Factorio have high 3 digit hours of playtimes on it. Me included :)


Last edited by Egonaut on 1 April 2018 at 11:35 pm UTC
Janne Apr 2, 2018
Is the game UI and components as small as in the video on Steam? I got Rise to Ruins some time ago, but could never play it since I have bad eyesight, everything is quite small, and so I could never really follow what was actually happening.


Last edited by Janne on 2 April 2018 at 6:23 am UTC
Stratagerm Apr 2, 2018
Quoting: JanneIs the game UI and components as small as in the video on Steam?

The Options/Interface menu allows UI scaling up to 200 percent. I haven't found the need to change it from the default, though, even though my eyesight isn't the best.

There is one minor occasion when poor color contrast makes something hard to discern: when placing a blueprint of a straight belt the direction arrows can be hard to see against blank terrain. I've misplaced a number of belts backwards due to this. There's a simple workaround—when a blueprint overlaps something already placed, it's shown in high contrast. Thus while placing it's just a simple move of the mouse to position the blueprint to check the belt direction. Complex blueprints don't have this problem, it just happens with simple belt patterns.

I strongly recommend buying this game, particularly before the price increase. The developers are dedicated to making the game as good as they can make it and their craftsmanship is quite apparent. Read some entries from their weekly blog and you'll see their commitment to excellence.

Few developers care as much. We gamers have seen many lackluster products shipped too early in search of income.

Wube Software is one of the best game studios around.
Anza Apr 2, 2018
Quoting: Stratagerm
Quoting: JanneIs the game UI and components as small as in the video on Steam?

The Options/Interface menu allows UI scaling up to 200 percent. I haven't found the need to change it from the default, though, even though my eyesight isn't the best.

There is one minor occasion when poor color contrast makes something hard to discern: when placing a blueprint of a straight belt the direction arrows can be hard to see against blank terrain. I've misplaced a number of belts backwards due to this. There's a simple workaround—when a blueprint overlaps something already placed, it's shown in high contrast. Thus while placing it's just a simple move of the mouse to position the blueprint to check the belt direction. Complex blueprints don't have this problem, it just happens with simple belt patterns.

I strongly recommend buying this game, particularly before the price increase. The developers are dedicated to making the game as good as they can make it and their craftsmanship is quite apparent. Read some entries from their weekly blog and you'll see their commitment to excellence.

Few developers care as much. We gamers have seen many lackluster products shipped too early in search of income.

Wube Software is one of the best game studios around.

I have trouble all the time placing blue belts right way around. Maybe your trick should help. Must be some kind of combination of fast movement and low contrast...

As for those worrying about wasting money on game they might not like, there's Linux demo on Steam (and maybe elsewhere too, I haven't checked). That gives pretty good idea what the game is about.
TobyHaynes Apr 2, 2018
Been waiting a while on this one but now seems to be "The Time". Purchased.
Guest Apr 3, 2018
They have stated for quite awhile that:

QuoteNo Factorio sale

We state it on our steam page, but people are still asking about it so I want to state it officially. We don't plan any Factorio sale. I'm aware, that the sale can make a lot of money in a short period of time, but I believe that it is not worth it in the long run, and since we are not in financial pressure we can afford to think in the long run. We don't like sales for the same reason we don't like the 9.99 prices. We want to be honest with our customers. When it costs 20, we don't want to make it feel like 10 and something. The same is with the sale, as you are basically saying, that someone who doesn't want to waste his time by searching for sales or special offers has to pay more.

https://www.factorio.com/blog/post/fff-140

Basically, they don't want to devalue there product as well as folks who bought it already aren't felt cheated by it going on sale for less.


Last edited by on 3 April 2018 at 1:34 am UTC
cybersol Apr 3, 2018
Quoting: PatolaI am curious, what would be the reason for a "no sales" policy?

I didn't know what to think of the no sales policy when I first saw it. But it actually turned out to be quite refreshing in practice. Instead of buying a game you may or may not play anytime soon just because it is on sale, you can just buy it right when you are ready to play it. However I suppose that is not true at the moment, because it's effectively on a reverse sale until mid-April :P
Kimyrielle Apr 3, 2018
Quoting: PatolaI am curious, what would be the reason for a "no sales" policy?

Arrogance.
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