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Just announced by Feral Interactive, Rise of the Tomb Raider will release for Linux this month after the Mac version.

This will be the twenty first Linux port from Feral (counting the Dawn of War II and Shogun 2 - Fall of the Samurai standalones together with the main games), although they are also bringing Life is Strange: Before the Storm and Total War Saga: Thrones of Britannia to Linux so there's more to look forward to this year.

The game will release April 12th for Mac, with no reason currently stated for the later release of the Linux version. There's likely a very good reason for the delay though, the last thing Feral would want is a delay, so don't fret. Hopefully they will announce the Linux system requirements soon too, as that is also unknown right now.

As a reminder, Feral will be livestreaming the game on Linux tomorrow at 5PM UTC on their official Twitch Channel. Here's a handy timer to help you:

2018-04-10 17:00:00

The Linux version will be using Vulkan, so hopefully it will perform well. An advantage of getting the game later, is that we get all the DLC with the Rise of the Tomb Raider: 20 Year Celebration edition.

If you wish to ensure your purchase counts as a Linux sale and support future Linux ports, you can purchase it directly from Feral's store. Alternatively, you can purchase it on the day of release from the Humble Store (affiliate link) or Steam directly. We don't generally recommend buying it before it's released, although in the case of the Feral store, there's no issue with that as it goes to them directly.

Exciting, April is going to be a good month!

Article taken from GamingOnLinux.com.
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Brisse Apr 9, 2018
Quoting: Comandante ÑoñardoIs like to take photocopy from a photocopy... (Remember the 80's?)

It's called "generation loss" and it's still a very relevant problem even in this age of digital technology, for example in lossy compression. :)
Dunc Apr 9, 2018
Quoting: Mountain ManHere's my Steam review:

https://steamcommunity.com/id/Mountain_Man/recommended/203160/
Fair enough. I think we're on the same page, just emphasising different parts. :)
Beamboom Apr 9, 2018
Quoting: liamdaweI imagine it helps with community goodwill

Do they really need any more goodwill from us now? Is that even possible? :)
mike44 Apr 10, 2018
Cool, please with SteamVR and MultiGPU support.
coeseta Apr 10, 2018
The QTEs will annoy me again, I already know that, I just hope the story is good enough so that I will finish it. Can't feral add a skip button for them, pretty please? :)
ageres Apr 10, 2018
Quoting: coesetaThe QTEs will annoy me again, I already know that, I just hope the story is good enough so that I will finish it. Can't feral add a skip button for them, pretty please? :)
AFAIR, there are very few of QTEs in comparison with TR 2013. But the story is even worse.
fabertawe Apr 10, 2018
Great news, will be picking this up as soon as I'm back from holiday :) Even better, the Mrs can pay for it as a birthday present :D
Dribbleondo Apr 10, 2018
Quoting: Guesti wish they could put vulkan in tr2013 because the performance issues are really annoying especially if i have a 980ti i should be getting smooth frame rates.hopefully developers will stick with vulkan and just do away with opengl.i may be asking for too much but vulkan is the future.

Vulkan isn't some magic bullet, it won't improve games that were released before a: the standard even existed, and B: it won't work as well when it isn't built for Vulkan in mind. Adding Vulkan to TR2013 wouldn't really do much.
poisond Apr 11, 2018
Quoting: Dribbleondo
Quoting: Guesti wish they could put vulkan in tr2013 because the performance issues are really annoying especially if i have a 980ti i should be getting smooth frame rates.hopefully developers will stick with vulkan and just do away with opengl.i may be asking for too much but vulkan is the future.

Vulkan isn't some magic bullet, it won't improve games that were released before a: the standard even existed, and B: it won't work as well when it isn't built for Vulkan in mind. Adding Vulkan to TR2013 wouldn't really do much.

No, it's not a magic bullet.
But mapping a high-level API to another high-level API(D3D -> OpenGL) can be sub-optimal and hard/impossible to optimize where as mapping to a low level API (D3D -> VK) can generally be done with a lower overhead and present more chances for optimization.

So yes, a VK backend for tr2013 could improve performance.
jens Apr 11, 2018
  • Supporter
Quoting: ageres
Quoting: EhvisI wonder why they chose to stream the Linux version when Mac version is releasing two days later.
Probably because Linux gaming is much more popular than macOS.

With supporting Linux one can earn a lot of love, by supporting Mac one can earn a lot of money :)

Anyway, this will be my gaming highlight this year, waiting just a few more weeks wont make any difference.


Last edited by jens on 11 April 2018 at 7:46 pm UTC
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