While I was asleep Valve announced some new profile privacy settings which are good for users, but it seems Steam Spy is likely going to shut down as a result.
The new privacy options are actually quite good, as they were pretty limited before. Originally, if I wanted to keep my playtime private I had to essentially make my Steam profile completely private to everyone. That's all changed now, since there's a lot more settings you can tweak. Here's an example of how mine currently looks:
You can now have a public profile, but keep all details of games you own private for example. You could also make your game information public, but keep your playtime private. It's just so much better than what we had before, since privacy for users is important and putting them in control and having it as private should be the default. It should be up to users if they want it public, not public by default in my opinion.
Valve also said they're working on a new "Invisible" mode where you're shown as offline, but you will be able to actually see your friends list and message people. For me especially, that mode will be perfect and I'm very happy they're doing it. As someone with over 300 friends on my list due to running tournaments, co-op play sessions on Twitch and so on, it can end up quite overwhelming any time I decided to set myself as any form of online to message people.
This has had a side-effect that Valve has hidden the games you own by default to the public, which isn't noted in their announcement. This has caused the owner of the tracking website Steam Spy to say "Steam Spy relied on this information being visible by default and won't be able to operate anymore.".
Quite sad, since Steam Spy offered some interesting statistics that Valve didn't give out, but likely many developers and publishers would have preferred it to stay hidden. I've seen the other side of the coin too, with plenty of developers on both sides filling up our Twitter feed today, as some developers found it more useful than what Valve give them—that tells me Valve really need to improve how they report information to developers directly. It is odd, as people from Valve have even said Steam Spy was useful, so it will be interesting to see what happens.
This is bad...Quite opposite, GDPR is being enforced next month. The two-year transition period is finally over, May 25 is the date businesses are required to be compliant with the General Data Protection Regulation.
If some services made themselves dependent on harvesting user data without clearly asking the individual users for consent, it's their own fault if the skies are coming falling down on them. Dirty business practices deserves no sympathy and they've had their time to fix their problems.
Privacy isn't dead as some believe, it's just getting started, with GDPR we are starting to recovering from the plague of violations and fight for the rights citizens should have had from the very beginning.
I am Argentinian, so I don't care about that GDPR...
I do care about the complete lack of statistics; even though (for now) the Steam STATS is online, The Steam HWSURVEY is unavailable..
With no one who can check all the market info that Valve release to the public, We can not know if They are telling the truth or if They are lying...
With no one who can check all the market info that Valve release to the public, We can not know if They are telling the truth or if They are lying...
Nothing changed then because we couldn't know before either.
Last edited by cprn on 12 April 2018 at 12:08 am UTC
Ah. Well, I tackle that problem a different way. I don't add them to my Steam friends. People like that can send me an email or tweet or something. To me, Steam is about sharing my gaming life, not a chat server.My idea of friends is quite specific and involves a small number of people I know offline. However, various online thingies such as Steam have appropriated the term, which makes things confusing. What Steam or Facebook call "friends", I would call "acquaintances" (or in some cases, "random dudes who cold-called me on the internet for some reason" ) and yes, what I'd want them to know is quite limited.The poor privacy controls were the reason why I didn't add friends to Steam at all. I don't want to broadcast all over the world which game I am playing when, and for how long. I wonder why people thought that's anyone's business?Huh? Maybe your idea of friends is different than mine, but I surely want my friends to see when I'm in a game and what that game is.
Hiding games and in-game status is all I needed. I'm assuming this also hides such information as purchases from the activity page.
Last edited by ison111 on 12 April 2018 at 9:29 am UTC
And an interview to the creator of SteamSpy about this.
Interesting article related to this topic at GameIndustry.biz
This is like that TechCrunch article that argued that the fault of RSS is that it doesn't allow for widespread tracking.
If You go to DirectX, there is an empty list of VULKAN SYSTEMS (LINUX OR POST-XP WINDOWS WITH VULKAN GPU)..
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