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It seems my recent article about Valve removing the link to the Steam Machines page caused quite a stir, so Valve have now confirmed their continued support for Linux gaming.

Truthfully, I wasn't expecting my article to do anything, however I seem to have vastly underestimated just how many eyes there are on us now. Many larger tech and gaming sites picked it up from us like PC Gamer, Ars Technica (who amusingly called us a "fan site"), VG247 and so on. Many more sites then picked up the news from them (some claiming it was originally reported by others—oh well, can't win them all) and so it ended up as a much bigger story.

We've had quite a lot of emails and notifications about this, including a Valve rep emailing us directly to link us to this post by Pierre-Loup Griffais, where they state that the removal of the Steam Machines link was part of a "routine cleanup" where it was removed based on "user traffic".

They go on to state rather clearly, that their plans haven't really changed. They're still committed to making Linux a great place for games and applications, including those not using Steam. The most important part of their post, to me at least, is this:

At the same time, we're continuing to invest significant resources in supporting the Vulkan ecosystem, tooling and driver efforts. We also have other Linux initiatives in the pipe that we're not quite ready to talk about yet; SteamOS will continue to be our medium to deliver these improvements to our customers, and we think they will ultimately benefit the Linux ecosystem at large.

It's going to be very interesting to find out what these initiatives are that they're not currently ready to talk about, quite exciting.

It's really good to see a public comment from Valve on this, as I said constantly in the past that SteamOS and Steam Machines would never be an overnight success. Valve is clearly in it for the long game and so are we.

Article taken from GamingOnLinux.com.
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Mohandevir Apr 4, 2018
Quoting: Brisse
Quoting: elbuglione"some trying to justify exclusives and lock-in as a valid methodology"
Sadly... is valid, because is working!

It has no place in FOSS-philosophy, even when there's a proprietary store front in middle. We have to be better than that. Only a greedy "triple AAA" video games executive could propose something like that. I sometimes see consumers of consoles applauding exclusives and it's turning me completely insane. Why would a consumer ever think it benefits them? I want gaming on Linux to be successful too, but copying the market strategy of popular consoles is the worst way to go. Instead, we need to make people aware of the benefits of FOSS and why they should be afraid of the big corporations shoving proprietary software down their throats, locking them in their ecosystem and turning the consumer into products. People who are aware starts looking for alternatives and those alternatives already exist but the awareness does not.

Personnaly, what I would like to see is Valve producing their games on Linux first, and then porting them to other platforms. I'm pretty sure that we would see a slew of fans installing SteamOS/Linux just for the sake of being the firsts to play the game, be it for a "beta" or not.


Last edited by Mohandevir on 4 April 2018 at 4:28 pm UTC
Shmerl Apr 4, 2018
Quoting: BrisseEurogamer picked up the story as well.
https://www.eurogamer.net/articles/2018-04-04-its-true-steam-machines-arent-exactly-flying-off-the-shelves

You might want to not look in the comment section of the article if you find yourself easily triggered. Gotta say, I find a lot of the comments there extremely disturbing/disgusting/ignorant.

That's not uncommon among Windows gamers. Some of them sound like MS shills.
Shmerl Apr 4, 2018
Quoting: elbuglioneSadly... is valid, because is working!

That doesn't make it valid. A lot of crooked methods are working to rip someone off, it doesn't justify them in the least.


Last edited by Shmerl on 4 April 2018 at 4:59 pm UTC
stretch611 Apr 4, 2018
Quoting: MohandevirPersonnaly, what I would like to see is Valve producing their games on Linux first, and then porting them to other platforms. I'm pretty sure that we would see a slew of fans installing SteamOS/Linux just for the sake of being the firsts to play the game, be it for a "beta" or not.

This will never happen. Valve is after all a company looking for profit. Linux is their strategy if Microsoft ever goes nuclear with the UWP/proprietary store options.

With over 90% of steam users on Windows they will never annoy their users with a Linux only release, even if it was just a few days until a windows port. The best we can hope for is the linux version same day as windows. Honestly, Valve will probably strive for this because it is in their best interests. In order to prove that linux is a viable platform, a full featured and supported release cross platforms shows that linux compatibility is a realistic goal. (as the saying goes... eating their own dog food.)

Regardless on your beliefs of DRM, Valve has done a lot for linux gaming. IMO, significantly more than just the minimum to keep us alive as the anti Microsoft nuke option.
Purple Library Guy Apr 4, 2018
Quoting: liamdawe
Quoting: NonjuffoI have to admit that it took me a while to understand why being called a "fan site" was bad. After all this is a site mostly for fans(?) of Linux gaming. Then the connotation came to me via a flashback from 1998: Comic Sans, frames with scrollbars on all sides, animated "under construction" GIFs and borderline psychedelic color schemes. Ah Internet, you were so pure and full of promise once.
It made me laugh more than anything, as in, what do you have to do to be taken seriously?
Come now, Liam. Of course you can't be taken seriously. It doesn't matter what your content is like, or how many people read it, or even how much money you make. To be a non-fan-site, you need to be a tiny vestigial appendage of some huge publishing company that doesn't give a shit about what you're doing except to occasionally make sure you're properly advertiser-friendly. God, couldn't you at least pretend to go to the occasional quarterly budget meeting? At least try to, like, borrow some commissar from an HR department to kowtow to if you don't have one of your own? Really, without even that minimal kind of effort you expect to be taken seriously? ;)
Mohandevir Apr 4, 2018
Quoting: stretch611
Quoting: MohandevirPersonnaly, what I would like to see is Valve producing their games on Linux first, and then porting them to other platforms. I'm pretty sure that we would see a slew of fans installing SteamOS/Linux just for the sake of being the firsts to play the game, be it for a "beta" or not.

This will never happen. Valve is after all a company looking for profit. Linux is their strategy if Microsoft ever goes nuclear with the UWP/proprietary store options.

With over 90% of steam users on Windows they will never annoy their users with a Linux only release, even if it was just a few days until a windows port. The best we can hope for is the linux version same day as windows. Honestly, Valve will probably strive for this because it is in their best interests. In order to prove that linux is a viable platform, a full featured and supported release cross platforms shows that linux compatibility is a realistic goal. (as the saying goes... eating their own dog food.)

Regardless on your beliefs of DRM, Valve has done a lot for linux gaming. IMO, significantly more than just the minimum to keep us alive as the anti Microsoft nuke option.

Just said I would like to see this happen not that it has to. Still, I wonder, from some developer comments, on many articles about crossplatform software development, if there isn't some technical benefits in doing so. But I have no proof of that. Anyway, it was nothing more than an idea to push Linux adoption.

As for DRM... I don't know why you are talking about that. I have no opinion on the subject and I highly respect Valves' work for the Linux ecosystem.
elbuglione Apr 4, 2018
Quoting: Shmerl
Quoting: elbuglioneSadly... is valid, because is working!

That doesn't make it valid. A lot of crooked methods are working to rip someone off, it doesn't justify them in the least.

eppur si muove....

Just take a look PlayStation.
Shmerl Apr 4, 2018
Quoting: elbuglioneJust take a look PlayStation.

So? Sony are infamously crooked. It only highlights my point.


Last edited by Shmerl on 4 April 2018 at 6:37 pm UTC
Quoting: stretch611This will never happen. Valve is after all a company looking for profit. Linux is their strategy if Microsoft ever goes nuclear with the UWP/proprietary store options.

With over 90% of steam users on Windows they will never annoy their users with a Linux only release, even if it was just a few days until a windows port. The best we can hope for is the linux version same day as windows. Honestly, Valve will probably strive for this because it is in their best interests. In order to prove that linux is a viable platform, a full featured and supported release cross platforms shows that linux compatibility is a realistic goal. (as the saying goes... eating their own dog food.)


If over the 90% of the Steam users are on Windows is only and only because the big AAA PC games are Windows exclusives....
They illegally download, install and crack a recent Windows distro just for to play those games...
They don't love Windows;They love AAA games..

If a bunch of new AAA PC games were released as timed Linux exclusives (18 months), Those Windows gamers will install a Linux distro supported by the games, just for to play those AAA games before anyone else...
orochi_kyo Apr 4, 2018
Arstechnica itself is a joke site, when they spend articles ----sucking Microsoft and saying how Linux "sux". I can say they are the "fan site".
How much you want to be this article or valve response aren't going to be featured on that site?


Last edited by orochi_kyo on 4 April 2018 at 7:09 pm UTC
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