XLEngine is another project to allow you to play classic games on modern systems, this one is for Dark Forces and Daggerfall and it's now open source. The project is also aimed at Outlaws and Blood, but it doesn't sound like they're finished with the wording of "soon" being used for those titles.
The XLEngine was actually started quite a few years ago, so it's not exactly new, but the source was previously closed-off. The person responsible said "this was originally released on April Fool's Day as a genuine release disguised as a prank" from the OpenMW forum post.
Find the code on GitHub. Hopefully with the code now open, it can turn into another great project for those wanting to play some classic games.
Thanks for the tip in our Discord, Magamo!
Quoting: DolusSo, how much work would it take to get Daggerfall ported natively to Linux?
It builds and runs on Linux, so it's already "ported". Unfortunately Blood doesn't work (or at least I get a black window using game data from the GoG version).
Quoting: Guesti just realized that dark forces is on linux on GOG and i have it,that takes care of that lol
But it runs on DosBox (even on Windows). Having a native engine will be very cool in order to play at high res.
Quoting: Guesti just realized that dark forces is on linux on GOG and i have it,that takes care of that lol
Yep, will certainly purchase, amongst probably about a hundred other titles on GOG, when Galaxy for Linux is out..
Note to myself: I should have gotten old Star Wars Games on GOG instead of Steam.
Quoting: Perkeleen_VittupääQuoting: Guesti just realized that dark forces is on linux on GOG and i have it,that takes care of that lol
Yep, will certainly purchase, amongst probably about a hundred other titles on GOG, when Galaxy for Linux is out..
I hope Galaxy crashes and burns. Not interested in a client for Linux unless it's as simple as the itch.io client. Let me buy and install my games and get out of my way.
I think GOG did not make the right move by making that client. They should have made their "client" browser based - friends list/chat/game, list games owned - list game being played (optional) and call it a day.
/home/desum/Downloads/XLEngine/networking/NetworkMgr.cpp:7:10: fatal error: enet/enet.h: No such file or directory
#include <enet/enet.h>
^~~~~~~~~~~~~
compilation terminated.
make[2]: *** [CMakeFiles/XLEngine.dir/build.make:1025: CMakeFiles/XLEngine.dir/networking/NetworkMgr.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[1]: *** [CMakeFiles/Makefile2:105: CMakeFiles/XLEngine.dir/all] Error 2
make: *** [Makefile:84: all] Error 2
Quoting: Dolus/home/desum/Downloads/XLEngine/networking/NetworkMgr.cpp:7:10: fatal error: enet/enet.h: No such file or directory
#include <enet/enet.h>
^~~~~~~~~~~~~
compilation terminated.
Looks like your missing enet. On Debian and Ubuntu, the relevant package is libenet-dev. On Arch, it's enet. On Gentoo, it's net-libs/enet.
Last edited by DrMcCoy on 9 April 2018 at 4:48 pm UTC
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