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The Nintendo Switch Pro Controller is now supported directly in Steam with the latest Steam Client Beta, Valve announced today.

While the beta client announcement was quite short and to the point, they did make a dedicated post just for the new Switch Pro Controller support.

I think it's great Valve continue to refine their input options, including adding support for more gamepads which certainly makes it easy for Steam users to enjoy their favourite games.

In addition they also made a minor visual update to the Steam Input API glyphs, improved joystick auto-calibration and also improved detection of game windows when the Steam Overlay is disabled.

Article taken from GamingOnLinux.com.
Tags: Beta, Steam
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18 comments
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Whitewolfe80 May 2, 2018
well it shouldnt be that difficult given its basically a 360 controller with a slightly different layout
trex91 May 2, 2018
The only Problem. This Controller is really kinda expensive. Even a PS4 Pad has more options and doesn't cost so much.
Liam Dawe May 2, 2018
Seems porter Ethan Lee isn't impressed: https://twitter.com/flibitijibibo/status/991801096543891457
slaapliedje May 3, 2018
It is actually a REALLY nice controller (as far as feel goes). I bought one for 60 (I have seen them as high as 70-80), but it is a really nice controller. My PS4 controllers were 60 as well. I think the cool features of it are 1) USB-C, 2) HD Rumble (whatever that means) and it does have a Gyro, which the typical 360 controller does not.

The things I do hate about it.

Nintendo HAS to be different, so the buttons are switched.... Died many times in Breath of the Wild due to that.


Last edited by slaapliedje on 3 May 2018 at 12:05 am UTC
ElectricPrism May 3, 2018
After owning 4 X360, 4 XONE, 4 DS4, 2 Steam Controller and 2 Wiimotes I really love the low latency of X360, the wireless range (not available on bluetooth) and the ability to use regular batteries instead of charge and decharge a non-removable battery fucking up my playtime waiting.

I still hate the X360 dongle and how ackward and messy it is.

I was not hopeful that the Nintendo controller would offer much of interest or value.

I am curious if the Atari VCS controller will be constructed well or not and be worth it or not.
slaapliedje May 3, 2018
Quoting: ElectricPrismAfter owning 4 X360, 4 XONE, 4 DS4, 2 Steam Controller and 2 Wiimotes I really love the low latency of X360, the wireless range (not available on bluetooth) and the ability to use regular batteries instead of charge and decharge a non-removable battery fucking up my playtime waiting.

I still hate the X360 dongle and how ackward and messy it is.

I was not hopeful that the Nintendo controller would offer much of interest or value.

I am curious if the Atari VCS controller will be constructed well or not and be worth it or not.

Atari is outsourcing that to Power A apparently, who I have read make sub-par controllers.
nieknooijens May 3, 2018
Quoting: slaapliedjeNintendo HAS to be different, so the buttons are switched.... Died many times in Breath of the Wild due to that.

Actually those buttons have been that way since the SNES it's microsoft who decided to flip the A&B and X&Y buttons on their xbox controllers!
Corben May 3, 2018
Yeah, cool! Will have to try that out. The Switch Pro Controller feels quite different to my former mainly used Xbox 360 and now mainly used Steam Controller.
Has anyone tried it already? Is it possible to connect the Pro Controller via wireless with the PC? Does it work on Linux?

The only game I couldn't enjoy with my Steam Controller so far is RUINER. Here the aiming via touchpad doesn't really work good for me, and mouse region unfortunately seems bugged with RUINER. So I'll give it a try with the Pro Controller.
Arehandoro May 3, 2018
Quoting: CorbenYeah, cool! Will have to try that out. The Switch Pro Controller feels quite different to my former mainly used Xbox 360 and now mainly used Steam Controller.
Has anyone tried it already? Is it possible to connect the Pro Controller via wireless with the PC? Does it work on Linux?

The only game I couldn't enjoy with my Steam Controller so far is RUINER. Here the aiming via touchpad doesn't really work good for me, and mouse region unfortunately seems bugged with RUINER. So I'll give it a try with the Pro Controller.

I paired my Switch Pro Controller a few months ago with my PC (Debian) and it all worked out of the box. Steam may have added support now but with sc-controller and Dolphin emulator I was able to use it with no problems.

The Switch Pro Controller is expensive, no doubt about it, but it's also the best one I have tried yet. Almost as if Nintendo had used my hands as template haha. The Steam Controller is also great but it does need time to adapt to and configuration and mappings can be very time-consuming. Which, let's be honest, we don't always want/have. I still own two Xbox 360 wired controllers as well for visits but they do feel a bit outdated now.
serge May 3, 2018
Quoting: liamdaweSeems porter Ethan Lee isn't impressed: https://twitter.com/flibitijibibo/status/991801096543891457

He is not happy because he worked on SDL controller's list and Valve have put their own stuff which override the SDL one. The Valve one have less controller's configs and it messed up with some of his games.

More or less it is something like this, he is tweeting about this for quite some time.
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