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It seems the plans to team up with Codeweavers to bring Myst 25th Anniversary Collection [Kickstarter] to Linux didn't work out.

They updated their Kickstarter FAQ once again, here's what they're now saying about Linux support:

The Linux option has been investigated.

Due to the large variety of Linux versions, the costs of development and support, the time and resources required to include Linux in this Kickstarter campaign at any reward tier, Linux will not be included in the Myst 25 Kickstarter.

We are continuing to look at Linux options for all our games for possible release in the future, so don't lose hope, Linux supporters!

That's a real shame, but the ending note is at least a little bit positive. That does leave it open for something to happen in future, so perhaps another porter can come along and give them a hand. To have such classics supported on Linux really would be something. I played both Myst and Riven when I was younger, would love to experience them again on my favourite OS.

Thanks for the tip, nox. 

Article taken from GamingOnLinux.com.
Tags: Crowdfunding
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Beemer May 19, 2018
QuoteI hate this kind of hypocricy :"Due to the large variety of Linux versions".

Oh yeah? Go F yourselves you worthless hacks who can't code a single hello world in c and you claim to be game makers... It is fine if you don't want to support the platform, but at least stop with the filthy excuses. There is no "large variety of Linux versions", there is only one Linux, the kernel. And you don't have to support every distro, as long as you support some common libraries. But you wouldn't know that because you never made the effort.

As i said in another comment recently, those devs don't care because they expect their indie-level games to be playable on WINE, thus they get to keep the money without providing official support. Everything else is just excuses.

By the way, Myst was overrated garbage even back in the day. People were mesmerized by the graphics, but the game was nothing special. So we don't miss anything anyway.

I also don't like seeing the "Due to the large variety of Linux versions...." bit either. It's not a true obstacle and never has been.

That being said, do what I did - use the 'Contact Me' on the Kistarter and write them a polite message explaining all they need to do and offically support is a single distro. I suggested Ubuntu. While I don't use it myself, it's a good base, many games are developed using it, and I've never had any issues getting a 'Ubuntu' game running on Manjaro.

Again - while this is a frustrating stance, being polite and well thought out in a message to them can go a long way and will have much better odds for changing their minds.

Beemer
nox May 19, 2018
Quoting: Beemer
QuoteI hate this kind of hypocricy :"Due to the large variety of Linux versions".

Oh yeah? Go F yourselves you worthless hacks who can't code a single hello world in c and you claim to be game makers... It is fine if you don't want to support the platform, but at least stop with the filthy excuses. There is no "large variety of Linux versions", there is only one Linux, the kernel. And you don't have to support every distro, as long as you support some common libraries. But you wouldn't know that because you never made the effort.

As i said in another comment recently, those devs don't care because they expect their indie-level games to be playable on WINE, thus they get to keep the money without providing official support. Everything else is just excuses.

By the way, Myst was overrated garbage even back in the day. People were mesmerized by the graphics, but the game was nothing special. So we don't miss anything anyway.

I also don't like seeing the "Due to the large variety of Linux versions...." bit either. It's not a true obstacle and never has been.

That being said, do what I did - use the 'Contact Me' on the Kistarter and write them a polite message explaining all they need to do and offically support is a single distro. I suggested Ubuntu. While I don't use it myself, it's a good base, many games are developed using it, and I've never had any issues getting a 'Ubuntu' game running on Manjaro.

Again - while this is a frustrating stance, being polite and well thought out in a message to them can go a long way and will have much better odds for changing their minds.

Beemer

I agree with this, I guess I have to sign up for kickstarter now to send them a little message :)
Cyril May 19, 2018
Not surprising though. In the other news i was a bit skeptical...
Here's they said on their previous KS "Obduction" :

QuoteOur Linux support currently depends on Unreal Engine 4 support. It's possible, but we can't promise it, yet.

And yet, no Linux release.
GustyGhost May 19, 2018
They should just pick a popular distro and restrict their time and effort to supporting that.
Leopard May 19, 2018
Puaahhahahahahahhahahahahahhahahahahahahha
Perkeleen_Vittupää May 19, 2018
A brown envelope has reach these "professional game makers", from somewhere... The reason they state for not doing Linux indeed is a pathetic excuse.

If you don't want to do a Linux port, just don't. But don't give this crap.

*sigh*
Avehicle7887 May 19, 2018
QuoteDue to the large variety of Linux versions

This excuse again, seriously? For starters bundling the libraries already solves much of the issues and if they really want to focus on a specific distro just go with Ubuntu (game will work on other distros anyway).

For the record, most distros are based on larger projects, more than a dozen of distros are based on Ubuntu, a dozen more on Arch, some others on Fedora. The picture is much smaller than they're thinking.


I took a quick look at their Kickstarter page and it seems the Mac versions will be wrapped by Codeweavers too.


Last edited by Avehicle7887 on 19 May 2018 at 5:34 pm UTC
Joeyboots80 May 19, 2018
Sad sauce. :(
I hope they get around to bringing this collection to us.
km3k May 19, 2018
This is typical of Cyan. They seem afraid of a Linux build not being perfect. RealMyst Masterpiece Edition runs on Unity and Obduction runs on Unreal Engine 4, but no Linux support. I even messaged them a couple times offering to help debug and test Linux builds of these games for them, but they never responded about that.


Last edited by km3k on 19 May 2018 at 8:21 pm UTC
slaapliedje May 19, 2018
All anyone should do is base it upon SteamOS. Pretty much everything else would be compatible to that anyhow.

Besides, if they were planning on wrapping it up in Wine anyhow, how the hell would the Linux distro even matter?
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