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You can game with about the same performance on AMD with both Gnome and KDE. Nvidia however doesn't want to support xwayland, so you'd have to only play games that only use wayland which is rare atm.
With Mesa you can. With Nvidia - not sure (depends on DE). Linux gamers are gradually ditching Nvidia anyway, so it's not going to be a problem in the long term.
There was some effort to support Wayland through Vulkan instead of EGL, bypassing this whole mess of GBM vs EGLstreams, so that can help Nvidia users in some future too, but for that all DEs should support Vulkan based compositor as well.
Last edited by Shmerl on 27 May 2018 at 3:17 am UTC
I think it's more accurate to say upstream developers didn't want to support an additional code path (EGLStreams) when they had already settled on GBM. However, latest Xorg does have EGLStreams support for XWayland included.
https://www.phoronix.com/scan.php?page=news_item&px=XWayland-Better-EGLStreams
Any games using SDL have native Wayland support.
https://www.phoronix.com/scan.php?page=news_item&px=SDL-Wayland-XDG-Shell
Alright, thanks for adding information to that.
While this is true, you'll need SDL patched for wayland, which last time we tested didn't work at all (about 2 months ago).
So, can you really recommend gaming on wayland with nvidia...?
Can't vouch for it personally; like others, I figured I would stick with X11 in the short term for less gaming hassle.
And then there are general bugs that always come with huge rearchitecture efforts.
Do keep in mind this is something I've only read about Wayland, also fairly recently, but I don't have first-hand experience so I can't guarantee all of these are still issues. But for me even one of these would make switching now more annoying than the benefits touted.
The easiest way to figure it out is to test it and note what doesn't yet work for your use case.
Last edited by Shmerl on 28 May 2018 at 1:08 pm UTC