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Transport Fever has long-suffered some big performance issues, which the developer is attempting to fix with this latest performance patch.

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In terms of what they say they've improved, they claim they improved simulation performance, rendering performance, camera movement performance, tools and statistics performance, month change stuttering, loading time and daily freeze for huge savegames and quite a lot more. There's plenty of bug fixes too, which is great to see. You can find the full patch notes here.

I decided to re-test it today and overall it does feel a lot smoother in most areas, that is until you decide to actually put down some railway tracks, which still makes the performance dive quite heavily. So it seems they still have work to do, but it is better than before in all other aspects in terms of performance.

Interested in picking up a copy now? Find it on: Humble Store, GOG, Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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3 comments

Seegras May 5, 2018
I like the screenshot/icon of the post. I've got those in front of my flat every day :).
derhass May 6, 2018
Hmm, on GOG, I can still only download the old version 14485 without the performance patch, while it offers the patched version 15313 for Windows and MacOS :(

Hope the patched Linux version comes to GOG soon...
derhass May 7, 2018
Quoting: derhassHope the patched Linux version comes to GOG soon...

OK, they updated to 15313 for the Linux version too, today :)
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