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Recently, GOG added the Windows version of XCOM: Enemy Unknown to their store and since it has a Linux version on Steam, I reached out to the porter to see about their plans for the Linux version.

We've seen a lot of speculation in the past, with people wondering if Feral Interactive will ever get their Linux ports onto a store other than Steam. Here's their official stance, which they sent me this morning:

We don't have any plans to distribute our games through GoG. If this changes, we'll make announcements through our usual channels. 

We can speculate all we like as to why they're not doing it, even if the decision does strike me as a little odd. Hopefully they will reevaluate this stance in future, considering it's not exactly a new game and the Linux port from 2014 isn't exactly new either.

A shame for everyone who prefers their games on GOG.

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namiko Jun 21, 2018
Thanks for your thoughts everyone. :)

Maybe Linus says it best, though he's talking about free software: "I'd like some free beer." ;)

I'd prefer if people used free (as in freedom) software, and that free software was more usable with the willing assistance of the hardware manufacturers. Better yet, open source the blueprints and internal specs of all the PC and smaller device hardware available.

But that's not going to happen, probably not in any of our lifetimes. DRM isn't going anywhere, either. I can't make enough money, code or wealthy family connections to significantly affect any of the important decisions being made about these things.

If I keep waiting on the world to get better, there are a lot of fulfilling gaming experiences I'd miss in the meantime. Missing those games would matter to me more than being a purist about DRM, and how companies treat me also factors into this.

If Steam ends up changing its policy to something so bad even I'd avoid it, I'd back up every game install directory and find another way to run the games. SC Controller means no reliance on Valve is necessary (and, deep down, I think at least Gabe Newell might want it that way). Probably would give up multiplayer, but that matters less than in-person co-op with my family. Yet another migration to avoid bad policy or functionality; distro, OS, makes no difference.

There's always a way to game with Linux, so I'm not worried. Even if all the storefronts went to crap, I'd use RetroArch and stuff like OpenMW or download self-hosting games like 0AD. Still would have a lot of options even if Steam went downhill.
namiko Jun 21, 2018
Quoting: scaineAs Tim Minchin so eloquently put it in his Commencement Speech to the University of WA, you should define yourself by what you love. Don't get dragged down by the things you hate. Even if that means taking a knock or two on the way.
Just reading that was frigging amazing (I'll watch with family later). Thanks for sharing a speech like that! :)
Shmerl Jun 21, 2018
Quoting: namikoBut that's not going to happen, probably not in any of our lifetimes. DRM isn't going anywhere, either. I can't make enough money, code or wealthy family connections to significantly affect any of the important decisions being made about these things.

One person alone might not affect it, but effect is a sum of its parts. Summed effort changes things. So for instance distributor which requires DRM-free has more leverage on publishers, than an a single individual. That's why for example buying from DRM-free distributors and avoiding DRMed ones has a meaningful impact on this. The bigger such distributors get, the harder is for DRM obsessed publishers to ignore the simple fact that they are losing money by not selling in such stores. So don't underestimate each individual impact, they matter when they are combined.

GOG gave a few interviews about their successful efforts to convince previously DRM inclined publishers to release DRM-free using normal business arguments. They have a dedicated team just for that purpose.


Last edited by Shmerl on 21 June 2018 at 1:55 pm UTC
PublicNuisance Jun 21, 2018
Quoting: Guest
Quoting: PublicNuisance
Quoting: Linas
Quoting: PublicNuisanceDo you seriously not know of other games that have released a Windows version on GOG but not the Linux or Mac versions? Are you truly that uninformed?
I was under impression that we were talking about games from Feral Interactive.

Quoting: PublicNuisanceDying Light, Metro 2033 Redux, Metro Last Light Redux, Alice VR, Mafia III, Mafia II, that's all literally what came to mind in a matter of seconds and not a full list.
I also talked about how GOG is not a particularly inviting platform for Linux users or developers.

Sorry, but I am not sure what you mean by Mafia games. They are not on Linux at all, aren't they?

Feral developed the Mac version of Mafia II. My posts have reflected Mac and Linux games because it shows a consistent behavior of platforms other than Windows being kept off DRM free stores by a wide range of publishers and developers. This isn't a Feral problem so much as it is simply a problem that exists and needs to be dealt with. Everyone is too caught up with who should be blamed that few are actually wanting to deal with the issue.

Mafia 2 was ported to Mac by Aspyr, not Feral.

Not according to Steam. Look at the developer and publisher section in the top right hand section of the page. It is also showing on Feral's site. Aspyr did a Mac port to Mafia III though.

https://store.steampowered.com/app/50130/Mafia_II/

https://www.feralinteractive.com/en/mac-games/mafia2/story/

https://www.aspyr.com/search?utf8=%E2%9C%93&search_term=&platform%5B%5D=Mac&view_option=Grid_View
F.Ultra Jun 21, 2018
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Quoting: Alm888
Quoting: GuestTry as you might, there's nothing to indicate Feral's DRM stance one way or another. I put it to you that lack of xcom on GOG is about various business deals, distribution, quality control. Nothing at all to do with DRM.
:) You know, it is kind of silly to try to hide an elephant behind a straw:
  • The DRM-free version of the game is already available on GOG, but Feral® explicitly said it is not interested in GOG release;

  • Feral uses Steamworks (as none of their games are on The Big List of DRM-Free Games on Steam.

Their (awkward) reasoning is of no importance to me. The hard truth is: Feral Interactive releases all their games as Steamworks-exclusives and it is entirely Feral's descision to do so.
You can condemn or approve this descision, but stop pretending it is not their own stance.
Sorry, but no "Feral is tied up with contractual obligations" rubbish from now on, OK?
Quoting: TheRiddickSteam does not stop developers releasing products on other platforms, so the decision is up to the original developer.
Got any proof? Some Licence Agreement scans? Or, are you one of Valve employees and has explicit right to speak on behalf of Valve? And in this case the original developer had already desided do release the game DRM-free, but Feral is of different opinion on the matter.
Quoting: LinasWhy do you assume that they are even allowed to release the games as DRM-free? The majority of the games they port are not even available as DRM-free on Windows. It's not like when they make a Linux version it becomes Ferals(sic) property and they can do whatever they want with the game?
Eeehmm… Hello again! It seems you did not fully understand the whole meaning of the news. Well, just in case you missed (sorry for being Captain Obvious here), "XCOM: Enemy Unknown" is already available at GOG. DRM-free!

Well to be completely honest we have no idea what the deal between 2K and Feral looks like. Having experience with license deals (not on games though) I can say that it's quite possible that Feral is obligated to release only on their own store+Steam with DRM, it's also possible that their license covers the version released and this new non-DRM release on GOG is a new version that Feral does not have license to.

It's also possible that Feral (with their much smaller market share) decided that the effort to implement the changes needed for this new release is simply not worth it.

And it could be that Feral is pro-DRM, I know nothing about their company structure since they are a private enterprise but perhaps they have investors that require DRM (basically 100% of investors require shit like that).

Personally I dislike DRM just as much as you guys but at the same time I understand that it might be a necessary evil for small companies such as Feral to survive. Call me a sheep but when having to choose between no Lara Croft and Lara Croft with DRM then I choose the latter any day of the week. This however does not mean that people should not criticize Feral to let them know that there exists a market for non-DRM games, the end game is of course to go 100% DRM free.
Shmerl Jun 21, 2018
Quoting: F.UltraI can say that it's quite possible that Feral is obligated to release only on their own store+Steam with DRM

Why would 2K want Steam exclusivity with DRM for one version (Linux / macOS) and not for another (Windows)?

Quoting: F.Ultrait's also possible that their license covers the version released and this new non-DRM release on GOG is a new version that Feral does not have license to.

This is most likely the case, contracts are usually narrowly worded. But it's not a blocker, Feral can just make an additional contract or update the current one if the original publisher (2K) is OK with the idea to begin with.


Last edited by Shmerl on 21 June 2018 at 6:08 pm UTC
F.Ultra Jun 21, 2018
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Quoting: Shmerl
Quoting: F.UltraI can say that it's quite possible that Feral is obligated to release only on their own store+Steam with DRM

Why would 2K want Steam exclusivity with DRM for one version (Linux / macOS) and not for another (Windows)?

For total control. Feral wants to sell on GOG as well well then they have to pony up more money or a higher percentage. Now this is of course complete guesswork here and I do not want to put 2K into the EA corner here but publishers often have strange ideas on how to control their assets.

Now I work in a completely different market (finance) but I have seen and been involved with lots of strange decisions by asset holders. E.g one company decided that the data they sat on was so valuable that they could not set a distribution price for it and they went bankrupt due to not having any revenue...

Quoting: Shmerl
Quoting: F.Ultrait's also possible that their license covers the version released and this new non-DRM release on GOG is a new version that Feral does not have license to.

This is most likely the case, contracts are usually narrowly worded. But it's not a blocker, Feral can just make an additional contract or update the current one if the original publisher (2K) is OK with the idea to begin with.

Of course they can, but the macOS/Linux marketshare is a small one and perhaps they think (which very well could be the wrong decision) that they will get a better return if they invest in new ports instead of re-releasing old ports on other stores when the original publisher does what 2K did with X-COM. Doing the needed changes and supporting a new store is not free (also if there is some anti-GOG feelings among the top decision makers at Feral then they will not open themselves to the domino effect here where if they release one game on GOG the demand increases tenfold for them to release other games as well) so it has to be weighted against the possible revenue from such a move.
Maturion Jun 22, 2018
I understand why they do this. I like GOG's DRM-free philosophy and in fact GOG should be the natural choice over Steam for a Linux user. But GOG's Linux support is just bad, Galaxy isn't available on Linux four years after it was launched.
scaine Jun 22, 2018
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Quoting: MaturionI understand why they do this. I like GOG's DRM-free philosophy and in fact GOG should be the natural choice over Steam for a Linux user. But GOG's Linux support is just bad, Galaxy isn't available on Linux four years after it was launched.

See, now, that's just not true for me. I choose Steam over GOG in most cases, because they don't have Origin for Linux over on GOG. I use Steam because of the incredible convenience - one library, play-time stats, integrated forums/guides, integrated multiplayer options, text chat with friends, status/presence which is also games-based, automatic updates. These are features that make comparing Steam to GOG impossible.

Throw in the awesome and regular sales, plus the ad-hoc sales, Steam is my first choice, every time. Until GOG release Origin on Linux, my decisions aren't based on DRM, they're based on features GOG don't have and apparently have very little interest in prioritising.
Salvatos Jun 22, 2018
*Galaxy ;)
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