That's quite a title for an article isn't it! Membrane, currently crowdfunding on IndieGoGo is a GZDoom-powered 90's inspired FPS that will support Linux.
The developers have already worked on it for years, but they're now wanting to have a bigger push and work on it full time. They're seeking $4K from their crowdfunding campaign, although it's using a flexible goal so they will receive any funds pledged even if they do not hit their goal.
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Here's what they're aiming for:
- Large hand made levels, built to reward exploration but allow for speed.
- The narrative is inferred in game by the world without cut-scenes.
- A large bestiary that each present a unique challenge.
- Cooperative play presents a different experience.
- Vibrant and colourful graphics.
- Sometimes goofy, sometimes scary. Doesn't take itself too seriously!
It has a demo, which is annoyingly Windows-only, so I've asked if they plan a Linux build. It's easy enough to work it on Linux, if you use their installer in Wine and just run the "membrane.pk3" through GZDoom, so I find it odd they're only providing a Windows build right now.
Find it on IndieGoGo. They're aiming for a "Q3 2019" release. One to keep an eye on if you like your classic-inspired FPS games.
QuoteRuns natively on Windows (XP to 10), Linux (Red Hat AND Debian), and OSXRed Hat AND Debian? Really does feel like the '90s again. ;)
Wouldn't it make more sense to say "if you get gzdoom working this works" ?
Love cross-compatible games, and stay tuned for more! :D
Last edited by iiari on 12 June 2018 at 1:45 am UTC
Quoting: BFG9000Looks interesting, might check it out when the Linux version comes out.
Quoting: razing32Why would they have OS requirements in the first place if it;s just a file run by GZDOOM ?It's out now. :V
Wouldn't it make more sense to say "if you get gzdoom working this works" ?
The reason for the delay was Don not setting up a download when he released that first demo over a year ago, and me not wanting to release it until I had gotten all the bugs out of this second demo and tested it in my own Linux installation. I put something together for the release, though I will probably end up doing a much more professional job of that in the actual retail version. You should be able to run the Linux version on just about anything, even a Raspberry Pi if you download the ARM version of GZDoom, but don't hold me to that.
Last edited by Raccoon on 26 June 2018 at 12:40 am UTC
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