Scoundrel [Official Site] is a 2D stealth game with rogue-lite elements from developer Bullish Games and it looks surprisingly sweet.
In terms of a release date, it's possible it will release this year. Although on Twitter they've said "The release being this year is a huge maybe" so it may get pushed back into 2019 if it's not ready. Even though we may be waiting a while, it's easy to get excited about it.
About the game:
Scoundrel is a 2D stealth game with rogue-lite elements. Take control of thieves and misfits and rob the ostentatious Lords of their precious wealth! But the Lords have taken precautions... Take to the shadows for the challenge is great, and many a scoundrels will get thrown in the dungeons before the Thieves Guild prevails... or gets brought to ruin.
Features:
- Pure Stealth: Challenging stealth gameplay that relies on planning and quick thinking with no combat whatsoever
- Permadeath: Abandoning a level or getting caught means permanently losing your character
- An Abundance of Thieves: Classes, Traits, Items and Abilities provide for different and unique characters
- Master Thievery: Class-based abilities, usable items and interactable objects from the environment allow for many stealth opportunities
- The Thieves Guild: Use your spoils to purchase Unlocks and Upgrades and pay off your Debt
- The City Map: Progress through the districts and visit hand-crafted levels and explore the story of Scoundrel
Check out the trailer:
Direct Link
Who else thinks this looks great?
I don't mind replaying from scratch if there is good lore and you write your own story.
But to keep reaplying the first part of the story many times until you progress sounds a bit frustrating IMHO
Yeah, I'm interested!
I've really enjoyed similar stealth 2D games (The Swindle, Gunpoint, Mark of the Ninja), looking forward to this one!Check out Ronin, feels like Gunpoint and it's pretty awesome.
Curios how they marry story and perma-death. [...] But to keep reaplying the first part of the story many times until you progress sounds a bit frustrating IMHODid you read somewhere that the permadeath is obligatory? Most games that have this have it as an extra option, but the game can be played without it.
Yep, will buy it for sure. I find the lack of stealth games on Linux disappointing, so it's always good to find one that I will probably like.
I've really enjoyed similar stealth 2D games (The Swindle, Gunpoint, Mark of the Ninja), looking forward to this one!Check out Ronin, feels like Gunpoint and it's pretty awesome.
Curios how they marry story and perma-death. [...] But to keep reaplying the first part of the story many times until you progress sounds a bit frustrating IMHODid you read somewhere that the permadeath is obligatory? Most games that have this have it as an extra option, but the game can be played without it.
I mean , that is what I was lead to believe by the article
Permadeath: Abandoning a level or getting caught means permanently losing your character
I hope I am wrong as I am not the biggest perma death fan. :P
I've really enjoyed similar stealth 2D games (The Swindle, Gunpoint, Mark of the Ninja), looking forward to this one!Check out Ronin, feels like Gunpoint and it's pretty awesome.
Cool, thanks for the suggestion!
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