There's quite a lot of hype going for Crazy Justice [Official Site], the third-person shooter with single-player, co-op and Battle Royale that's coming to Linux, here's some more details on it.
Since there's been a lot of comparisons to Fortnite, they've also given out quite a few details on why it will be different:
- Gameplay is based on heroes and abilities: There will be 23 heroes in the game (with more to come in future updates), each with their own set of unique skills and stats. There will be passive and active abilities to choose from, and you can upgrade and customise them (to a certain degree) through a collectable card deck system.
- Different game modes than Fortnite/PUBG: Including a Story Mode (co-op), Team Deathmatch, and Capture the Flag with your friends.
- Not focused on instant building: While there will be spells and skills that allow you to build structures, fast building is not an essential part of Crazy Justice.
- A larger map than Fortnite: There will also be regular new map updates in the future.
- Different biomes: Crazy Justice features a desert, and a snowy area, with procedurally generated building interiors which will change every game being considered for the future. Changing weather cycles (night/day/rain etc.) are also being considered.
- Vehicles: At some point, they want you to be able to drive even a bulldozer to escape deadly fire - or ram people into oblivion with it!
- No microtransactions: This doesn't mean that it won't have skins available in the future. If they do bring skins, they plan for them to be a reward for your time and achievements obtained in the game.
In terms of a release date, everything is indicating that it will head to Steam this month. Quite possibly next week, which they've hinted at when I asked about it. During their most recent Q&A session, I said there was no way they would deal with issues during E3 so they would release after it, to which they replied with "all of the dev kits/stuffs will be with us ;)". They've also given out "mid-June" as their target, so next week really does sound possible.
Here's a few more bits from the session we've found out:
- In terms of expansions, they will be doing story-related DLC
- They will add in swimming
- Much like other games you will be able to loot dead enemies as their equipment will drop
- They're working on adding a taser weapon
- Epic Games actually helped them during their crowdfunding campaign
- There's currently 50 weapons done for the Battle Royale mode
- Season events will be a thing
- It will have taunts, with around 20 coming to the game
They said they're working on a proper trailer that should hopefully release within a few days and pre-orders via their website are apparently closing today.
Personally, I haven't been this excited about a game for quite some time. Sounds like it has everything I want.
I never thought about preordering games. But this one... Let's hope it won't flopThe devs seem really dedicated to making the game work properly across the board. And considering the price difference between preorder and retail I'm very tempted...
Making a point of "A larger map than Fortnite" seems to be a little much. BR (hey, Black Riddles has the same acronym as Battle Royal) said the map was 6 km2 with out specifying whether that is a whole square or the walkable area. The best I could get from Fortnite was a supposed mention by Epic that it had 5.5 km2 of walkable map. That said, this appears to be a good size for a BR game where you mainly walk.
Of course I'm happy about the "no microtransactions". However, for continued support there must also be some sort of continued income. Whether story DLC will be enough remains to be seen. I'd be interested in knowing what other options they would have. If the game is as fun as they're hyping it to be, then I wouldn't mind buying something every now and then to keep it going. Same as I do for SCS Software and their truck sims.
Good to see that season events are planned. It makes things a bit more interesting and if done right it may help keep player count up for longer.
Now if I only knew what anti-cheat system they will be using, I can start preparing for some shooting! :D
Because, of course, all those other gaming websites don't realise that this would be the first Battle Royale game for Linux.
It happened with Faeria e.g. ("Not another card game! Not another Hearthstone!" ).
Let's hope that the game makes a good impression at release. Otherwise I can foretell the reaction on RPS and other gaming websites, including Steam reviews: They will dismiss any differences between "Crazy Justice" and it's cousins and will simply shout: "No! Not another Battle Royale game and furthermore one that isn't absolutely perfect!"Well, here's our chance to show a bit of strength and solidarity with a game developer bothering to put their BR mode on Linux :)
Because, of course, all those other gaming websites don't realise that this would be the first Battle Royale game for Linux.
It happened with Faeria e.g. ("Not another card game! Not another Hearthstone!" ).
I'm gonna buy this game if they put it on SteamThey are indeed working on a steam page for it :)
The main part of this game that separated it was switch support. This would have ensured people played this to keep a critical mass. With Fortnite all but confirmed for switch this could cause a viability concern...
If it is good enough people will stay and people will come.
This game needs to come out now not only to get a foot in with switch but also because I want it :)
I pre-ordered this once there was enough confidence it was coming to Linux. My boy keeps on about Fortnite and we'll... Linux :)I have it pre-ordered from Steam and Switch too, for me Fortnite doesn't even come into the equation. I can play against my kid from Linux, while he's on his little gadget, great stuff.
The main part of this game that separated it was switch support. This would have ensured people played this to keep a critical mass. With Fortnite all but confirmed for switch this could cause a viability concern...
If it is good enough people will stay and people will come.
This game needs to come out now not only to get a foot in with switch but also because I want it :)
The main thing I'm concerned about right now, is the fact that they still have no trailer or Steam store page even up yet and they're aiming for a mid-June release :/
I can play against my kid from Linux, while he's on his little gadget, great stuff.
Of course you can never win from him because that would be eternal misery. :P
He can suck it up. ;)I can play against my kid from Linux, while he's on his little gadget, great stuff.
Of course you can never win from him because that would be eternal misery. :P
that and day1/quick Linux release.I pre-ordered this once there was enough confidence it was coming to Linux. My boy keeps on about Fortnite and we'll... Linux :)I have it pre-ordered from Steam and Switch too, for me Fortnite doesn't even come into the equation. I can play against my kid from Linux, while he's on his little gadget, great stuff.
The main part of this game that separated it was switch support. This would have ensured people played this to keep a critical mass. With Fortnite all but confirmed for switch this could cause a viability concern...
If it is good enough people will stay and people will come.
This game needs to come out now not only to get a foot in with switch but also because I want it :)
The main thing I'm concerned about right now, is the fact that they still have no trailer or Steam store page even up yet and they're aiming for a mid-June release :/
Would be nice to have our own Battle Royal mode.
See more from me