With the announcement and trailer of Dying Light 2 [Official Site] shown off during E3, we reached out to Techland to see if the sequel will be on Linux.
Considering the original is one of my favourite games, I was hoping they would eventually confirm it for Linux again. Sadly though, they haven't yet made a decision.
Here's what they said to us when we emailed them:
About your question: I am afraid it is too early to give the definitive answer yet as our development team is working hard on Dying Light 2. Confirmed platforms are Xbox One, PlayStation 4 and PC, but knowing that we have devoted Dying Light community on Linux, this version is definitely in their consideration.
So if you do want it on Linux, you should probably let them know.
You can see some gameplay below:
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Direct Link
If its just an excuce, how in the hell I have bought those games from steam?Oh, you nicely skipped what I told earlier.On how you pirate games? No I didn't skip that, I'm aware you feel entitled to the works of others and make excuses for it. Not having a demo is not an excuse. All I see is the usual excuses.
If you want a game, that normally costs money - pay for it. If it's not on your platform, that doesn't mean shit, you're still in the wrong.
We have mostly open rules about commenting here, but openly talking about how you pirate games, when we're a minority platform trying to get more games, is extremely counter-productive. Stop.
Edit: Oh, I just figured it out that I have bought Commandos game series 2 times and its only for windows.
Last edited by Jarno on 30 Jun 2018 at 6:49 am UTC
The lengths to which people will go in their arguments to justify dubious morality...They will say anything. Nothing we say will change their minds either, since they just don't see a problem with it, it's quite sad really.
If i was a developer thinking of porting to Linux, came here and saw people giving such weak excuses about taking others work, i would probably think again considering it's a small market.
Think about what harm you're doing. We are small, we need more developers. Not having x or y or "support" again means fuck all. If it costs money - pay for it, support them. You're still using their work even if it's in Wine.
Last edited by Liam Dawe on 30 Jun 2018 at 8:10 am UTC
Does the motto "no tux no bux" lead to that?No. This is politician talk. The slogan can be used as an excuse after the fact, but it doesn't lead to piracy.
Probably just as much as you do. :PI understand you think people might think/behave like this, but do you have data or any empirical basis to back that up?Does the motto "no tux no bux" lead to that?No. This is politician talk. The slogan can be used as an excuse after the fact, but it doesn't lead to piracy.
I'm fully committed to "no tux no bux", but I don't feel like that entitles me to anything. It's the sense of entitlement and/or not giving a shit that mostly leads to piracy, not some funny slogan.
The lengths to which people will go in their arguments to justify dubious morality...
There is a difference between justify and have a point. We're talking about how software sales works and it's quite different to talk about of "stealing" something. And for software development/publishing there is a big difference (a difference that we can even take up to any digital data distribution).
So, my point goes towards that when a publisher release a piece of software he stimates his sales based on the market his pointing to, and that means that Linux users are not part of the market and will not change their sales estimates. There is no point to say that using a pirate version is "stealing" or "pirating a Windows only software harms Linux sales" when you're not part of the market. We are out of their scope, simple as that.
Anyway, I completely agree that that it's not cool and can harm our market if you pirate a Linux game. But I will never start pointing towards to the people that does it as I don't know their background, there are lots of reason to not buy a game and the only one that I would say is a shame is if you have the money and you're avaricious.
From my point of view, the way you put "morality/ethics" on this is kinda contradictory. Using your way of thinking I could extrapolate and say that libraries harms books sells, as they allow people to read some books for free.
Last edited by x_wing on 30 Jun 2018 at 3:57 pm UTC
The lengths to which people will go in their arguments to justify dubious morality...
There is a difference between justify and have a point. We're talking about how software sales works and it's quite different to talk about of "stealing" something. And for software development/publishing there is a big difference (a difference that we can even take up to any digital data distribution).
So, my point goes towards that when a publisher release a piece of software he stimates his sales based on the market his pointing to, and that means that Linux users are not part of the market and will not change their sales estimates. There is no point to say that using a pirate version is "stealing" or "pirating a Windows only software harms Linux sales" when you're not part of the market. We are out of their scope, simple as that.
Anyway, I completely agree that that it's not cool and can harm our market if you pirate a Linux game. But I will never start pointing towards to the people that does it as I don't know their background, there are lots of reason to not buy a game and the only one that I would say is a shame is if you have the money and you're avaricious.
From my point of view, the way you put "morality/ethics" on this is kinda contradictory. Using your way of thinking I could extrapolate and say that libraries harms books sells, as they allow people to read some books for free.
I think we should't try to find any excuses for piracy here.
It's all the way better to buy a Windows game and play it with Wine (if it MUST be done), and tell the developer that you gave him your money to play it on Linux.
I think we should't try to find any excuses for piracy here.
It's all the way better to buy a Windows game and play it with Wine (if it MUST be done), and tell the developer that you gave him your money to play it on Linux.
Sorry, what I said aren't excuses, I'm just showing that there are many things that happens on customer side so there is no point to say that the way I see the things would ever affect the Linux game market or even call the shame on my point of view due to the frightening possibility that "If i was a developer thinking of porting to Linux, came here and saw people giving such weak excuses about taking others work, i would probably think again considering it's a small market."
The way of that software retail sales works is quite different the way you think and definitely what I'm saying here would never ever make any publisher to doubt to bring their software to our market. But, just so you don't get afraid of that terrible possibility, I'll give them some hope:
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Last edited by x_wing on 30 Jun 2018 at 5:05 pm UTC
But I will never start pointing towards to the people that does it as I don't know their background, there are lots of reason to not buy a game and the only one that I would say is a shame is if you have the money and you're avaricious.
Sorry, but no. There is really no reason to not pay the developers/designers etc. for their work with their conditions if you use their product in some way or the other. If the product is not as you wish or if you can't afford it, just don't buy it and move on. Simple as that and applies to everyone.
Last edited by jens on 30 Jun 2018 at 6:39 pm UTC
I think we should't try to find any excuses for piracy here.
It's all the way better to buy a Windows game and play it with Wine (if it MUST be done), and tell the developer that you gave him your money to play it on Linux.
Sorry, what I said aren't excuses, I'm just showing that there are many things that happens on customer side so there is no point to say that the way I see the things would ever affect the Linux game market or even call the shame on my point of view due to the frightening possibility that "If i was a developer thinking of porting to Linux, came here and saw people giving such weak excuses about taking others work, i would probably think again considering it's a small market."
The way of that software retail sales works is quite different the way you think and definitely what I'm saying here would never ever make any publisher to doubt to bring their software to our market. But, just so you don't get afraid of that terrible possibility, I'll give them some hope:
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I do understand that. What I meant was: We're a small community with a small platform. As was pointed out several times by other users in this forum, we have to be more positive (as in friendly, helpful, honest) than users of other platforms. That way Linux already gets more support than market logic allows.
Rise of the Tombraider, I read it as in general visuals.
Metro LL, Deus Ex too and going on that vid the original DL.
Mad Max is open world, Looks as good no foliage to compare so.
Mad Max looks good but has nothing like the density of the video we see above, it's less objects and more of nothing. The city we see above? the amount of objects and the foliage and all that...? Much more impressive.
Of the other examples I've not yet played Tomb Raider but I would expect that one to look fantastic. Metro LL was impressive too, I agree with that. But it's a very different game with small set pieces. Same with Deus Ex, generally speaking.
It's the combination of a huge map and the level of detail (details as in number of objects in the scene and their complexity) that impress me. The first Dying Light was impressive too (once they got their frame rate in order), but it looks like they've raised the bar even higher here. And I fully expect this game here to be one of the best looking games on Linux.... If we ever get it. Here's hoping!
Sorry, but no. There is really no reason to not pay the developers/designers etc. for their work with their conditions if you use their product in some way or the other. If the product is not as you wish or if you can't afford it, just don't buy it and move on. Simple as that and applies to everyone.
So now and in the past, you always pay for your software? Let me see if I understand your point with a simple example: When I was about 11 years old I got a pirated version of 3DsMax. Based on what you said, I should have ask my parents to pay the license? And I have many more example, but I like the idea of starting with a software that his license cost more than 1k usd...
Also, I would like to know if always pay for everything you use. For example, you never download/ed a film/series with a torrent? Or shared your music with friends? Come on guys! Why do you keep bringing everything as a white or black dilemma when it has so many branchs?
I do understand that. What I meant was: We're a small community with a small platform. As was pointed out several times by other users in this forum, we have to be more positive (as in friendly, helpful, honest) than users of other platforms. That way Linux already gets more support than market logic allows.
I completely agree, playing games on Linux is not an easy task, we are in the beginnings and we make many sacrifices in order to get what we want. And that also means that if we want to get more people in our OS we need to make everything as simple as it is on Windows. In other words: the publishers and developer should give support to the software the publish in our OS, and no mather if they publish their game with a wrapper, wine, dosbox, etc. the idea is that they give the end users solutions to any linux specific bugs.
Keeping our self satisfied with the idea of "hey, at least it works on wine... for now" won't get us anywhere. What will get us is to buy the games on which the publisher gives support in our OS and address all the problems that their software have in our platform.
With all this said, still not see how buying a Windows only game will help the Linux market in any way. If the publisher doesn't work in order to publish the game in our platform it just means that they don't expect any earning from our side. So, going back to the "It's moral to not to buy the software you use?" dilemma, it's just a problem of each user and restricted on their own problems. But again, unless we're talking about of products with Linux support, I don't see how it'll impact our market.
Because why would anyone consider porting to a platform where people pirate games anyway?
That's how it impacts the GNU/Linux gaming market.
Yeah, that's probably why publihser will stop release their games with Windows support. You know, lots of people using pirated software in that OS (even on a pirated OS!), who would want to keep publishing there?
If the idea here is to make think the publishers that we're all saints... I don't know guys, this is just stupid.
Because why would anyone consider porting to a platform where people pirate games anyway?
That's how it impacts the GNU/Linux gaming market.
Lol , Windows guys are pirating much more than us. There is why Denuvo like things exist
And also , you're just keep saying like " You are pirating every piece of software"
If you want i can just put screenshot of my Steam payments. Pure Linux compatible games and i'm spending much more than my Windows days to games.
We are not pirating Linux games or games has a possibility for Linux ports. There are some games has zero chance for Linux ports and i simply don't want to spend money for them.
Why? Because i'm using Linux only which means i need use Wine to play them with a so so experience , caveats.
If i was a dual booter i would buy them too. Because i simply don't like to pay for an unsupported product and suffer.
In fact , people like you are much more dangerous to Linux gaming scene. You are simply saying :
Linux support is not important for me to buy your products.
Great logic
Lol , Windows guys are pirating much more than us. There is why Denuvo like things existYes, because that's so comparable isn't it. It's not. Use your brain.
If you really can't see how piracy would affect a ~1% market in comparison to a ~90% market, then you're utterly delusional. I have to go back to my earlier points, we're a small market and we need to pull developers in. How the hell do we do that if morons go around saying they take other developers work without paying in? We're already not worth the effort for plenty of developers, that only makes it even worse.
And also , you're just keep saying like " You are pirating every piece of software"Buying one game, doesn't make up for not buying another. That's not logic, that's just silliness.
If you want i can just put screenshot of my Steam payments. Pure Linux compatible games and i'm spending much more than my Windows days to games.
We are not pirating Linux games or games has a possibility for Linux ports. There are some games has zero chance for Linux ports and i simply don't want to spend money for them.As I said before, even using Wine, makes you a customer. You should be paying if the developer requires payment. It's that simple, to say otherwise makes you morally wrong.
Why? Because i'm using Linux only which means i need use Wine to play them with a so so experience , caveats.
If i was a dual booter i would buy them too. Because i simply don't like to pay for an unsupported product and suffer.This is where your argument falls completely apart. So, if you dual booted, you would pay, but because it's not on Linux and you would use Wine...you wouldn't pay? Palm, meet face.
In fact , people like you are much more dangerous to Linux gaming scene. You are simply saying :Backwards, opinions like yours are really damaging to Linux gaming.
Linux support is not important for me to buy your products.
Great logic
Absolutely no one is saying Linux support is not important. How the hell did you even get to that point? We're talking very specifically about people who pirate because something doesn't support Linux. Using excuses to try and validate how they rip-off developers. Some people will buy things to run them in Wine, that's their decision, but they should still pay.
On that note, let this be the end of this. It's gone on long enough, we do not support piracy here. Take it elsewhere.
This was supposed to be about getting Dying Light 2 on Linux, not about some people's delusions about being entitled to not pay for software just because it's not on Linux. Anymore like that will be removed after this point.
Last edited by Liam Dawe on 30 Jun 2018 at 8:40 pm UTC
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