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Note: Multiple updates at the bottom.

Sad news, Facepunch are no longer selling the Linux version of their survival game Rust [Official Site] after removing mentions of Linux support yesterday from their Steam page.

Linux support has been available in Rust since 2013, along with continued support during Early Access and after the official release earlier this year. It was a bit of a surprise that we got an email from a reader, to mention that the Steam store page for Rust was no longer showing the SteamOS/Linux icon or listing it in the system requirements.

Thinking it was a mistake, since nothing was announced, I reached to Facepunch to which they replied with:

Hey dude - yeah we stopped selling Rust for Linux.

I did request more information as to why and will update this article if I receive any further information. To be fair, they haven't had a lot of time to respond again yet, but I feel it's important to get the word out.

It's possible it's due to issues with the Unity game engine, which has suffered some nuisance problems with their Linux support lately. We've gone through black screens, no input in fullscreen and the latest being double-input issues—all issues that have plagued a number of games that use Unity. All of which have been solved in updated versions of Unity though. Still, it has become more of a hassle for developers to support us due to issues like this repeatedly coming up.

To be clear on something though, it might only mean that they're not actively advertising it as a Linux supported game, while still allowing Linux users to buy it and play it—something a few other developers do as well. I highly doubt they would actually remove the Linux version, after it being around for so long.

Really sad about this, we have an active community-run server with plenty of people enjoying themselves on it. Sin has livestreamed plenty of it on our Twitch Channel, purchased skins and all. With all the additions to the game, it was really becoming quite interesting. Even I was also going to be jumping back in soon, so this has me a little down as I did quite enjoy the game as well.

As always, please remain respectful in the comments. Issues like this can become quite heated, but let's not go throwing any insults around. Now is a time to show your support, not have a war of words.

Updates

Garry responded on Twitter and said this:

We stopped selling Rust on Linux because we won't/don't give it the QA support it needs. There are situations where there's a Unity Linux bug that pops up, and we ship with it - because it's the right decision for 99.99% of our players.

And while 60% of Linux users are fine with this, they understand their position in this world, it's probably not the right thing to act like it's fine. So while we're still going to ship Linux updates and keep it up to date.. we're not going to sell it anymore.

Also Linux Community - being abusive, demanding, rude to the few developers actually shipping games to your favourite OS isn't the way to go. It makes me regret ever shipping Linux versions.

I've said it before and I will say it again: Developers are human, people do need to understand that and not resort to throwing insults around right away. Even so, if you sell a game on any platform you should be doing QA on it—there's no excuse for not doing it.

Update #2 - Here's what another developer said on Reddit:

Linux is and will still be supported but the decision to remove Linux from purchase was mainly based on multiple issues in the current Unity version (2018.1.4).

We're currently unable to downgrade to a Unity version which corrects these Linux issues and we're unable to upgrade Unity to 2018.2 due to a number of new issues.

Linux is in a state of limbo in which we're unable to resolve, instead of selling a broken platform we decided to remove it from purchase but still offer it to existing players.

Once Linux is in a working state we'll review the decision.

Hat tip to Basiani for letting us know.

Article taken from GamingOnLinux.com.
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Liam Dawe Jul 27, 2018
Saying or at least implying that " Linux support pulled due to X facts but that is understandable " is not suitable for a Linux gaming website imo.
I respect your opinion, but I completely disagree. I can understand something, while still not being happy about it.

Sure , we are small and we're lucky to have so many games but that shouldn't mean when a negative thing occurs like this ; normalizing it is not helpful.
I'm not normalizing anything.

Then how other developers keep being synced and supporting Windows , Mac , Linux same time? Either that must be a some sort of magic or that is simply that Facepunch's situation is out of excuses.
Every game is different.

This is not Kotaku , we are here for a reason. If i would like to see Windows point of view when it comes to Linux , i wouldn't be here.
Again, you're not making any sense. Everything I write is from the point of view of someone who has been using Linux since he was 15, I'm turning 30 on Monday. I've used Linux for my entire adult life, nothing about my point of view is from Windows.
svartalf Jul 27, 2018
Unity3D is not known for good QA as well with regard to Linux, however, they usually eventually address their issues in future updates. Nvidia has had it's ups and downs as well. These things are to be expected and really nothing new. Mature software doesn't and shouldn't rely on the bleeding edge of engine and library releases for this reason. You wait for major releases to stabilize before you base your code around it. It's a sensible development model.

Yes. Very much so. You either take SOME risks on bleeding edge stuff, have your stuff dead-on instead of so-so, or you wait.

There's a reason I'm...unlikely...to use Unity for any game I'm fielding anytime soon. And yes, there was more to that remark than meets the eye.

;-D

As for Facepunch and Rust, I've largely said my peace, wound down a bit- I'm unlikely to natter on much more about it. Doesn't do well, as Liam's rightly pointing out here- it's enough to bitch once and move on. I find the "updates only" mentality to be also...problematic...symptomatic of a studio I wouldn't trust ever again. Oh, if they fix the engine or the drivers we'll fix our game, but we won't sell it to you anymore? Seriously?

X-D

It's time to shrug, mutter "go f*ck yourselves", turn our backs and move on. Seriously.

In the end, with regard to Facepunch, this comes down to Ego (with regard to their successful game sales), attitude, and lazyness. Game developers with far less resources, using Unity3D, are able to manage a Linux release without drama or games.

Looking at Facepunch from a bigger picture, they have probably peaked in just about everything, sales, creativity, and fanfare. And the Linux gaming environment has changed since the early days of Rust. We all have more options and Linux support is almost expected when looking at Steam titles. So in the end, what Facepunch does is of little consequence in the big picture. Facepunch can fade into the background and nothing will have been lost.

Hm. Sounds almost like PUBG, doesn't it?


Last edited by svartalf on 27 July 2018 at 9:15 pm UTC
Pinguino Jul 27, 2018
How hard it is for devs to just say "We support this particular distribution with these particular GPU drivers. Feel free to run it in a different setup, but if anything goes wrong, you're on your own"? Wouldn't that solve the still understandably overwhelming issue of supporting GNU/Linux?

From the players' side, this can't be said enough times: be civil, everyone. Videogames are not something to lose your rag about. A few immature and impatient people costed all of us a native port of The Witcher 3. We may be just 0,5%, but we have the potential to be the best userbase when it comes to giving devs useful feedback.
x_wing Jul 27, 2018
I understand what you're saying, as I said I'm pretty sad about it, but when you're literally unable to provide the service people expect because of Unity and GPU driver bugs (both of which are confirmed issues with Unity and NVIDIA I might add) - is it right to say it's supported and continue advertising it, to let people down when they buy it?

To be clear on my comments, up until just now there were all posted before Garry made the Twitter statements. Obviously I'm not impressed if they weren't doing any QA.

As I already mention to Neon, I think that it could be understandable to stop supporting a platform if you find out that it's not profitable (that's the way economy works, unfortunately), but the Unity and Nvidia bug are mere excuses. Stating that he never did QA to our platform just shows us that their product managers are kinda mediocre, you cannot expect to have a product that works well without QA (in software development this is a KEY practice), not to mention that is very stupid to say that customers are "demanding, rude, abusive" when you release a product without QA.

As others already mention, many others devs were able to release on Linux their products with less resources (I recall Everspace release process as an example, not showing SteamOS icon until they could give the QA they expected in their product). Hate to say it, but you keep justifying this when there is no justification. All the statements of this guy just shows me that he has a very mediocre development process and he kinda cheated to Linux buyers.
Leopard Jul 27, 2018
Facepunch dev clearly states he won't / he wasn't doing a QA regarding Linux builds. And you're saying that is understandable due to low market share.

There's a reason why I've been commenting on this.

The whole, we're not/won't do QA is bullshit. Pure and simple. QA is a function of the product as a whole. If you're not doing proper QA on all of it, you're doing it wrong. On an engine like Unity, Unreal, Crytek, etc. you exchange a bit of peak performance for an abstraction layer. Pure and simple. It's supposed to be almost largely 1 GAME that way. But there's potential for failures in the engine if someone hasn't exercised it properly on the target in question. That equates engineering analysis on that target to be fed back to the engine developer so they can fix it or incorporate the fixes YOU found when digging a bit deeper. You should have a moderately dedicated staff to DO that work and be able to handle any of the platforms and be able to do it as needed and per priority. If they don't have time to do that, what are they facing under Windows?

But it does require work on things. If they can't and won't do the work...was it really all that good a game?

I'd opine, "NOT".

Is it a symptom of much worse going on? Yeah...actually, it is.

Than it must be also true for all devs too , since market share is not specific to Rust. It is on nearly every game.

Hardly. I need only point to myself or the likes of Feral Interactive to show that this was bullshit.

Which is why I am bitching right now about all of this. It's lame on their part, really. Someone earlier on pinned it. Facepunch thought they could just click a button and crank out Linux binaries and not QA it at all. Heh. If you're not as much engineering driven, you're in for a nasty, nasty surprise. I'll bet they're overwhelmed with the WINDOWS bugs.

I was saying that if we take Liam's thinking out of small box words , conclusion is this. Games should only support big platforms , not more.

Which i disagree as a Linux user.

Liam's words are probably said because afraid of a new " The Witcher 2 " hate wave and aims to calming down.

I don't think he has bad intentions , but in the end that kind of thinking could easily lead to " actually , we didn't deserve any of this at first place " so that was the normal thing that supposed to happen.
Liam Dawe Jul 27, 2018
Facepunch dev clearly states he won't / he wasn't doing a QA regarding Linux builds. And you're saying that is understandable due to low market share.

There's a reason why I've been commenting on this.

The whole, we're not/won't do QA is bullshit. Pure and simple. QA is a function of the product as a whole. If you're not doing proper QA on all of it, you're doing it wrong. On an engine like Unity, Unreal, Crytek, etc. you exchange a bit of peak performance for an abstraction layer. Pure and simple. It's supposed to be almost largely 1 GAME that way. But there's potential for failures in the engine if someone hasn't exercised it properly on the target in question. That equates engineering analysis on that target to be fed back to the engine developer so they can fix it or incorporate the fixes YOU found when digging a bit deeper. You should have a moderately dedicated staff to DO that work and be able to handle any of the platforms and be able to do it as needed and per priority. If they don't have time to do that, what are they facing under Windows?

But it does require work on things. If they can't and won't do the work...was it really all that good a game?

I'd opine, "NOT".

Is it a symptom of much worse going on? Yeah...actually, it is.

Than it must be also true for all devs too , since market share is not specific to Rust. It is on nearly every game.

Hardly. I need only point to myself or the likes of Feral Interactive to show that this was bullshit.

Which is why I am bitching right now about all of this. It's lame on their part, really. Someone earlier on pinned it. Facepunch thought they could just click a button and crank out Linux binaries and not QA it at all. Heh. If you're not as much engineering driven, you're in for a nasty, nasty surprise. I'll bet they're overwhelmed with the WINDOWS bugs.

I was saying that if we take Liam's thinking out of small box words , conclusion is this. Games should only support big platforms , not more.

Which i disagree as a Linux user.

Liam's words are probably said because afraid of a new " The Witcher 2 " hate wave and aims to calming down.

I don't think he has bad intentions , but in the end that kind of thinking could easily lead to " actually , we didn't deserve any of this at first place " so that was the normal thing that supposed to happen.
I feel like you repeatedly and intentionally misrepresent what I say and I'm not sure why.

Let me make it perfectly fucking clear: At no point have I said games should only support big platforms, this site wouldn't exist and I wouldn't be here if so. I'm really doing my best to be polite with you, but you're making it very difficult at this point. Why the heck would I even be here, promoting Linux gaming nearly every single day if I thought so? It's as if you write a lot of your comments, without even using the slightest bit of your brain sometimes.

I want as many games as possible to support Linux.

It sucks that Unity and NVIDIA have caused issues (and to be clear again, those issues and confirmed by both) and it also sucks that Facepunch apparently didn't do QA and no I'm not amused by that either.
svartalf Jul 27, 2018
From the players' side, this can't be said enough times: be civil, everyone. Videogames are not something to lose your rag about. A few immature and impatient people costed all of us a native port of The Witcher 3. We may be just 0,5%, but we have the potential to be the best userbase when it comes to giving devs useful feedback.

I think you're going to find that this was an excuse, not reality in the case of Cdprojekt. They had a lot of difficulties with their "solution" that had legitimate complaints thrown at them over it. This was a differing example of someone thinking they could all but simply click a button and magically have a game without a lot of QA (If you think the woes there with the game "port" they did had much of any QA, I've some lovely land out West of where I'm currently day-job consulting (Ft. Lauderdale) that's "dry" and only has a few gators on it...PROMISE. X-D

They got it fixed, but not before a lot of goodwill on their was burned. They were dubious about it in the first place- and the ire was just the excuse they needed to not do another one. Half-hearted efforts using WINE-like layers unless you've got the thing dead on like Feral's got with some of those, well...it's not good for the studio or their customers. It just pooches the prospects on both sides...and blaming the upset, and legitimately so, customers about it; or the ones asking for a new version (Hey, you did that other one...) is mudslinging the OTHER way. I don't consider THAT acceptable either.
Leopard Jul 27, 2018
Facepunch dev clearly states he won't / he wasn't doing a QA regarding Linux builds. And you're saying that is understandable due to low market share.

There's a reason why I've been commenting on this.

The whole, we're not/won't do QA is bullshit. Pure and simple. QA is a function of the product as a whole. If you're not doing proper QA on all of it, you're doing it wrong. On an engine like Unity, Unreal, Crytek, etc. you exchange a bit of peak performance for an abstraction layer. Pure and simple. It's supposed to be almost largely 1 GAME that way. But there's potential for failures in the engine if someone hasn't exercised it properly on the target in question. That equates engineering analysis on that target to be fed back to the engine developer so they can fix it or incorporate the fixes YOU found when digging a bit deeper. You should have a moderately dedicated staff to DO that work and be able to handle any of the platforms and be able to do it as needed and per priority. If they don't have time to do that, what are they facing under Windows?

But it does require work on things. If they can't and won't do the work...was it really all that good a game?

I'd opine, "NOT".

Is it a symptom of much worse going on? Yeah...actually, it is.

Than it must be also true for all devs too , since market share is not specific to Rust. It is on nearly every game.

Hardly. I need only point to myself or the likes of Feral Interactive to show that this was bullshit.

Which is why I am bitching right now about all of this. It's lame on their part, really. Someone earlier on pinned it. Facepunch thought they could just click a button and crank out Linux binaries and not QA it at all. Heh. If you're not as much engineering driven, you're in for a nasty, nasty surprise. I'll bet they're overwhelmed with the WINDOWS bugs.

I was saying that if we take Liam's thinking out of small box words , conclusion is this. Games should only support big platforms , not more.

Which i disagree as a Linux user.

Liam's words are probably said because afraid of a new " The Witcher 2 " hate wave and aims to calming down.

I don't think he has bad intentions , but in the end that kind of thinking could easily lead to " actually , we didn't deserve any of this at first place " so that was the normal thing that supposed to happen.
I feel like you repeatedly and intentionally misrepresent what I say and I'm not sure why.

Let me make it perfectly fucking clear: At no point have I said games should only support big platforms, this site wouldn't exist and I wouldn't be here if so. I'm really doing my best to be polite with you, but you're making it very difficult at this point. Why the heck would I even be here, promoting Linux gaming nearly every single day if I thought so? It's as if you write a lot of your comments, without even using the slightest bit of your brain sometimes.

I want as many games as possible to support Linux.

It sucks that Unity and NVIDIA have caused issues (and to be clear again, those issues and confirmed by both) and it also sucks that Facepunch apparently didn't do QA and no I'm not amused by that either.

Why are you always insulting?

I was not saying anything bad either , why all that fury in your comments?

I'm not accusing you either , just saying that " We need to protect devs from outraging Linux users for the sake of Linux gaming , so let's be much more careful with our words " attitude is not always welcome. We have grown ( mentally ) a bit as you can see , so rather that blowing up to the devs , we are blowing out to each other here like you did just now.
Smoke39 Jul 27, 2018
I'm just deciding not to take it as personally as some are. Nothing more, nothing less.

I've always been realistic about Linux gaming and some people choose to be the opposite.

Totally understand things can get emotional, but I won't have people call out my integrity for not sending abuse to a developer.
I'm all for giving leeway to devs who make a good faith effort, but I'm not for letting anyone walk all over us just for showing nominal support. Linux needs software to grow, but it won't do any good if it doesn't actually work. We can disagree on where to draw the line, or where on the spectrum this specific case lies, but I don't think I'm "unrealistic," and I don't think it's reasonable to characterize everyone who disagrees with you as such.

I also think it's unreasonable to conflate any and all criticism of the devs with "sending abuse."


Last edited by Smoke39 on 27 July 2018 at 9:51 pm UTC
Liam Dawe Jul 27, 2018
I also think it's unreasonable to conflate any and all criticism of the devs as "sending abuse."
Criticism where it's due is fine, I criticise issues in games all the time. I'm sure you really know the types of things I'm talking about.
Liam Dawe Jul 27, 2018
Why are you always insulting?

I was not saying anything bad either , why all that fury in your comments?

I'm not accusing you either , just saying that " We need to protect devs from outraging Linux users for the sake of Linux gaming , so let's be much more careful with our words " attitude is not always welcome. We have grown ( mentally ) a bit as you can see , so rather that blowing up to the devs , we are blowing out to each other here like you did just now.
I take issue with people making stuff up about me like you're doing, simple really. Don't make idiotic claims about me and I won't call you out on it.
kf Jul 27, 2018
Well, He's a Brit.
So because someone is from Britain, he's allowed to insult others? Interesting..
Yes. Unless you live in a country without free speech, he is allowed to be as condescending and insulting as he wants, fascist.

And a nazi, right?
Grow up.
Highly toxic.

Edit: messed up comment nesting.


Last edited by kf on 27 July 2018 at 10:10 pm UTC
Dunc Jul 27, 2018
Don't know guys. I don't feel like we're "abusive, demanding, rude" community. If you don't do QA and people that pays money for something finds out that it doesn't work, I would really understand that some people piss off with me. I mean, imagine the scenario if you give the same QA to Windows community... Is really like a chicken-egg problem this.
Exactly. I don't think it's unreasonable to expect a product you've bought to work, or at least for the developers to do their utmost to ensure that it does, even if it's a third party's fault that it doesn't. (Although honestly I'm suspicious about that. The NVidia workaround doesn't work for me - just tried it; no difference - and while Unity certainly has its problems, I've never had such serious issues with a Unity game before. Not even close.)

Look, I can't really talk. As far as I recall, I either got Rust for free, or it was in a bundle I bought for something else. I'm not really into online multiplayer anyway. It was only when I heard there was a GoL server and I realised I had a copy that I thought I'd give it a go. So it's no real skin off my nose. But if I'd paid full price, like jasonm for example, I'd be seriously pissed off. And I think I'd have every right to be.
1xok Jul 27, 2018
I take issue with people making stuff up about me like you're doing, simple really. Don't make idiotic claims about me and I won't call you out on it.

Do not let them bother you. This is quite serious. Facepunsh also makes Garry's Mod. They can not get off Linux because of Valve. But Garry's mod just belongs to the core. And it's very bad if someone from Facepunsh is hostile to Linux, I think. I wonder how this could escalate like that. ARK is also not exactly a perfect port. Isn't it?

Who said what to Garry in the name of Linux? I do not understand the whole thing to be honest.
Kristian Jul 27, 2018
Is Garry one to complain about about other people's tone? Is he always polite, sober, down to earth in his communications?
namiko Jul 27, 2018
I respect your opinion, but I completely disagree. I can understand something, while still not being happy about it.
The idea is that you're saying to others "don't attack anyone!" when there *is* some fair rationale behind what they say. A commenter can say (paraphrasing generally here) "someone did something (and I have proof of it) and that's why I'm angry".

It sounds like you're saying, "oh, getting angry with developers about their Linux support is normal, so don't get so angry!" I'm surprised that you don't know that attempting to stifle someone's anger just makes it boil over more. :/

It may be unpleasant to see anger here, but at least we're (somewhat) more immune to Windows trolls on GoL, and we can trust that all our criticisms *won't* get dismissed out of hand like on any other platform. That's part of what makes GoL a better place to comment on Linux issues. This "simmer down kids!" you're pulling is sort of demeaning. Most of us are adults, we're all Linux gamers, and we'll get a bit pissed if we feel like someone is making off with our $75, $50, $45, even $20 or less unfairly.

Liam, your machine specs are very nice. You don't always need to buy games to try them. That $30 game you could write off as a business expense might be no skin off your nose, but to me, I'd have to worry about eating and paying the bills on time.

If our trying to get developers' to listen to Linux gamers and respect us is not going according to plan, then yes, we have every right to complain and request that they do better. If not here, somewhere else, because that money we spent on the games might be precious. I'm pretty sure more people in relative poverty are Linux gamers because of the lower OS overhead; I *am* in poverty by my country's standards myself.

So yes, I'll say "you're not supposed to do that" with proof of the bad behaviour, eventually angrily and with swears in it if things have gone too far, to the developer, to GoL, to anybody who'll listen, because I just lost food for my family for the experience of the game. $30 is NOT nothing.

It also isn't journalistic bias to show that you think someone did something wrong, as long as there's a fair rationale behind it. You can do this without sensationalizing anything and just reporting the objective facts. Been a while since you've done a labelled Editorial. If you wanted to firmly separate the objective reporting and your own opinions, there's that option.

You're already biased by being a gamer and doing it on Linux, so strict neutrality is not really possible for you as-is. :/ That's just human and not a character flaw. Everybody has a bias, the only trick is to let it not cloud your judgement.
Liam Dawe Jul 27, 2018
I respect your opinion, but I completely disagree. I can understand something, while still not being happy about it.
The idea is that you're saying to others "don't attack anyone!" when there *is* some fair rationale behind what they say. A commenter can say (paraphrasing generally here) "someone did something (and I have proof of it) and that's why I'm angry".

It sounds like you're saying, "oh, getting angry with developers about their Linux support is normal, so don't get so angry!" I'm surprised that you don't know that attempting to stifle someone's anger just makes it boil over more. :/
Not what I'm saying at all. People can rightfully be annoyed as hell about something. I just think respect towards developers goes a long way.
It may be unpleasant to see anger here, but at least we're (somewhat) more immune to Windows trolls on GoL, and we can trust that all our criticisms *won't* get dismissed out of hand like on any other platform. That's part of what makes GoL a better place to comment on Linux issues. This "simmer down kids!" you're pulling is sort of demeaning. Most of us are adults, we're all Linux gamers, and we'll get a bit pissed if we feel like someone is making off with our $75, $50, $45, even $20 or less unfairly.
I'm not dismissing anyone's opinion here. If I didn't value the discussion, I wouldn't keep the comments open.

Liam, your machine specs are very nice. You don't always need to buy games to try them. That $30 game you could write off as a business expense might be no skin off your nose, but to me, I'd have to worry about eating and paying the bills on time.
Rust was a personal purchase, just to be clear on that. I also have to purchase plenty of games, just like everyone else. I don't have some magic press access as a lot of developers simply don't reply and I purchase it to cover it. I've also been denied press access plenty of times. I do also (surprise surprise) have plenty of bills to pay.
It also isn't journalistic bias to show that you think someone did something wrong, as long as there's a fair rationale behind it. You can do this without sensationalizing anything and just reporting the objective facts. Been a while since you've done a labelled Editorial. If you wanted to firmly separate the objective reporting and your own opinions, there's that option.
As far as I can tell, nothing here has been sensationalized by me.

Edit: I've said all I will probably say on this, I don't really have anything to add without repeating myself at this point. People are free to vent a little, because the situation sucks and I really am not trying to be "demeaning" in any way, but we have a certain level of discussion to hold here I just don't want comments to be rammed full of insults :)


Last edited by Liam Dawe on 27 July 2018 at 10:37 pm UTC
kf Jul 27, 2018
@liamdawe
I think you, and the rest of us, should just take the night. Nothing you can say or do will please the people that are outraged right now. The situation sucks, and your article was, in my opinion, concise and as unbiased as it could be.
crt0mega Jul 27, 2018
Also Linux Community - being abusive, demanding, rude to the few developers actually shipping games to your favourite OS isn't the way to go. It makes me regret ever shipping Linux versions.
*sigh*
crt0mega Jul 27, 2018
@liamdawe
I think you, and the rest of us, should just take the night. Nothing you can say or do will please the people that are outraged right now. The situation sucks, and your article was, in my opinion, concise and as unbiased as it could be.
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