Not for the first time, Bloodstained: Ritual of the Night has been delayed and will now launch in 2019.
Writing in a Kickstarter update, they confirmed it's to increase the quality of the game as a whole after they gathered feedback from a special backer demo. Delays sadly happen and if we can get a decent game out of this then I will be happy. Hopefully it will give them time to ensure the Linux version is nicely polished too. The Vita version was cancelled along with this announcement.
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They actually released Bloodstained: Curse of the Moon, an 8-bit style game that was promised from one of their original stretch goals which sadly doesn't have a Linux version. I've searched through hundreds of comments and can't find any mention that spin-off will support Linux, sadly. Their silence on this isn't exactly helpful.
Hopefully they don't forget their promise of Linux support for Bloodstained: Ritual of the Night. They did tell me back in 2015 they planned a same-day Linux release, so hopefully that's still the case.
I've reached out to them, so hopefully we can update you soon on the situation.
Please don't let this become another Mighty No 9.
Even so, as long as the gameplay's good I can't turn down a new (not) Castlevania :)
Quoting: KeyrockPlease don't let this become another Mighty No 9.MN9 had one delay that backers weren't informed about until DAYS after retailers had been informed. With another, later delay they decided to release a demo version as an apology. The distribution of said demo was then, itself, delayed. Comcept also started a Kickstarter for their next game before MN9 was out, despite frustrations with delays and concerns over its quality. And it wasn't even for a full game, just a prelude? And it was actually already funded by an outside investor, which wasn't mentioned in the initial pitch, so what exactly was the Kickstarter for again? Oh, and they also had a separate Kickstarter for an anime tie-in with said game, because of course they did. Ask Acclaim how trying to force your IP into a multimedia franchise before it's firmly established worked out. Oh wait, you can't; they went out of business.
Lol, sorry, that got a little more ranty than I intended. :b My point is that Comcept had some pretty clear signs of mismanagement. Maybe I've missed something, but I haven't gotten the same impression from Bloodstained. When Iga says they want some more time to address player feedback, I'm more willing to believe him.
Lack of Linux support (and lack of even an official word on it) for the spinoff is pretty frustrating, though.
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