The amazing progress with DXVK [GitHub] continues! This Vulkan-based compatibility layer for Direct3D 11 with Wine just put out version 0.64.
Here's what's new:
- Added support for D3D11.1 resource discard functionality
- Fixed possible violation of the minStorageBufferAlignment device limit
- Updated MSAA sample locations to match the Vulkan 1.1.82 spec update
- Removed redundant barrier preventing parallel execution of compute shaders in some games
- Dragonball Xenoverse 2: Fixed shader compilation issue on RADV (#523)
- Final Fantasy XV: Added workaround for broken compute shader barriers on RADV
- Hellblade: Fixed overly aggressive flushing behaviour when waiting for mapped resources
- Hitman (2016), World of Warships: Fixed incorrect clamp-to-border behaviour (#517)
This marks the 17th release so far this year!
I'm still amazed the project is as far along as it is, considering it hasn't been around for that long. While I don't personally make use of it, I absolutely appreciate having it on Linux for those games I might eventually want to play that never get a Linux version.
Having the option is good! If it brings more people to Linux, enabling them to continue playing their favourite games certainly helps.
Some you may have missed, popular articles from the last month:
Quoting: Duke TakeshiI heard this is a problem linked to LLVM version 6? Do you think it will be fixed with LLVM 7 releasing in September?
There are various problems in llvm 6 backend for amdgpu, but it's not related to stream output. llvm 7 will fix GPU hangs.
For stream output, Vulkan itself needs more features. But there might be a workaround to render better than distorted or invisible monsters even if some elements like decals will remain missing.
Last edited by Shmerl on 9 August 2018 at 7:07 am UTC
0 Likes
Quoting: mrdeathjrQuoting: legluondunet:) Here the game crashes at start, even with the latest Wine version.
Do you obtain better results? With or without DXVK?
No in my case crash with/without dxvk :'(
^_^
It finally works!
More in this post:
https://www.gamingonlinux.com/forum/topic/537
Last edited by legluondunet on 11 August 2018 at 11:41 pm UTC
0 Likes
See more from me