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Humble Store has another big sale on, this time they're doing a Summer Sale so I've gathered together some good deals for you.

There's a ridiculous amount of games on sale, so it's hard to parse such a big list into worthy titles. Here's a bunch to get you going:

There's obviously a lot more going. See all on the Humble Store.

For those interested in trying some Steam Play titles, from Valve's official whitelist (games that are supposed to work fine) these are on sale:

They're also giving away copies of Warhammer 40,000: Space Marine, although it doesn't seem to work with Steam Play—yet. The key for that needs to be redeemed by September 15th.

The Humble Spooky Horror Bundle 2018 also still has five days left, with White Noise 2, Layers of Fear and Detention that are all Linux-native games. I've seen multiple reports of BioShock Remastered running well in Steam Play which is also included.

Again, you can find all that and more on the Humble Store.

As always, see more on our dedicated Sales Page.

Article taken from GamingOnLinux.com.
Tags: On Sale
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lucifertdark Aug 31, 2018
Quoting: Alm888Apparently, history doesn't teach anything some people. To promise is not to deliver. There were lots of "Linux coming later" situations (e.g. "Unreal Tournament 3" ) that never delivered. If the money have already been payed, why work then?

That's my POV, anyway (AKA "No Tux == No Bucks" ). Ultimately, it is your call.
I said I might, as it turns out I won't be just yet. I think the promise of a Linux native port doesn't matter quite as much as it used to thanks to Steam Play, especially when a Steam Play sale counts as Linux.
g000h Aug 31, 2018
Quoting: stretch611Of course this sale started 2 days after I paused my Humble Monthly. :(

But, that just means I need to wait for a few days before I get anything. (so I can get an additional 10% off from the monthly subscription rewards)

Same for me - Doing exactly what you're doing.
Alm888 Aug 31, 2018
Quoting: lucifertdarkI think the promise of a Linux native port doesn't matter quite as much as it used to thanks to Steam Play, especially when a Steam Play sale counts as Linux.
Well, it matters for me for several reasons:
  • fake "Linux sales" using Proton™ can increase the number of developers saying "Just use Proton™" to those of us who will ask for Linux port (that possibility have been discussed in the notorious thread here) and I'd rather do not allow this to happen;

  • Proton™ being just Valve®-rebranded WINE, is bound to be unstable (honestly, I don't expect Valve® to miraculously fix WINE's "eternal alpha-version" state just by renaming it) and one can not expect "Proton-ports" to be stable;

  • some of us (myself included) will not ever use Steam™ as we consider it to be DRM, thus Proton-only "Linux port" effectively means no port at all for us and developers will lose our money (yes, just a small portion of the small portion :P, but still…).



Owerall, IMO, one shall buy a promise only if (s)he is prepared to f*ck with WINE in the worst case (but rather likely, like with "The Witcher III" or "Giana Sisters: Twisted Dreams" ) scenario.


Last edited by Alm888 on 31 August 2018 at 9:47 am UTC
lucifertdark Aug 31, 2018
Quoting: Alm888Well, it matters for me for several reasons:
  • fake "Linux sales" using Proton™ can increase the number of developers saying "Just use Proton™" to those of us who will ask for Linux port (that possibility have been discussed in the notorious thread here) and I'd rather do not allow this to happen;

  • Proton™ being just Valve®-rebranded WINE, is bound to be unstable (honestly, I don't expect Valve® to miraculously fix WINE's "eternal alpha-version" state just by renaming it) and one can not expect "Proton-ports" to be stable;

  • some of us (myself included) will not ever use Steam™ as we consider it to be DRM, thus Proton-only "Linux port" effectively means no port at all for us and developers will lose our money (yes, just a small portion of the small portion :P, but still…).



Owerall, IMO, one shall buy a promise only if (s)he is prepared to f*ck with WINE in the worst case (but rather likely, like with "The Witcher III" or "Giana Sisters: Twisted Dreams" ) scenario.
Fair points every one of them, can't argue with you on any of it, especially Giana Sisters, I was stung on that one as well. The slime bags will never get another penny from me after that. ;)
Alm888 Aug 31, 2018
Quoting: GuestIt can very well also on the other side tell dev's that Linux users have interest.
And why should they? They would just get additional (small) money without doing anything.
Quoting: GuestIt doesn't really matter if a file is ELF or Win64, what matters is devs actually taking the time to support us.
IMO, if you actually made your mind to do some job, at least do it properly! If a dev have decided to actually modify a game code in order to add support for another platform, I think it will go for native libs and API's which work 100% of the time instead of deliberately working around WINE/Proton™ limitations (like wrong/incomplite/missing support of some subroutines).
Quoting: GuestI will say, that all the ports I have from VP work great and they are not native.
I only have one VP port: "The Witcher 2" (it lags) and while I didn't witness VP's fiasco firsthand, something tells me someone whose nickname begins with "J" was fired from the job exactly because of it (after that he started to spread this whole "No Witcher III for you because you were a**holes towards CDPR" cool story) and the reputation damage for VP.
Quoting: GuestI have issues with a crap ton of natively supported titles I own.
The only crappy Linux versions I own are "Wasteland 2" (with its "too many opened file descriptors" bug which they didn't bother to fix) and some Humble Bundle garbage ("Shadowgrounds"/"Shadowgrounds Survivor" with their sound engine sh*t-code buffer owerflowing which, again, they refused to fix). Both of these examples speak of developers more than about nativeness of the port.
Quoting: GuestNative doesn't really matter, fully supported by publishers and devs do.
Honestly, do you believe those aforementioned guys would offer better support if they used WINE wrappers instead?
"Eat what has been served and do not complain!" would be their more likely attitude (well, it is basically what we got now).
Quoting: GuestAlso, just because Proton is steam it's based off wine so likely if it works well with Proton it will very likely work well with wine. So if you don't want to use steam the title *should*, in theory, be much better in wine than without Proton.
And where exactly should I get a version to try WINE on? On the nearest BitTorrent tracker site? Or should I actually give my money for the Windows™ version, let's say, on GOG and be counted as a Windows™ user?
It seems something is wrong with all that "Proton™ helps promote Linux" plan.
No, there will not be any direct benefit from the Proton™ technology. The only real good it can provide is to soften the shock for newcomers from the Windows™ so that doing the transition they will not lose 99% of their game library but only 75% or so.

For already owned games Proton™ is fine; for purchasing new games for it -- big NO.
Alm888 Aug 31, 2018
Quoting: GuestYou seem to be the tin foil hat kinda guy so I won't respond to everything.
You know, ridiculing those who do not agree with yourself is not really doing you any favors. :|
Quoting: GuestWith everything you said, if the only thing that happens is soften the the shock of newcomers from Windows which grows our platform and makes it more viable, then so be it.
So be it.
Liam Dawe Aug 31, 2018
Totally missed the fact that there's some great Paradox titles in the Humble Summer Sale, take a look (affiliate link).
Liam Dawe Aug 31, 2018
Quoting: Alm888
Quoting: GuestIt can very well also on the other side tell dev's that Linux users have interest.
And why should they? They would just get additional (small) money without doing anything.
Control. Developers will *usually* want actual control over it. Proton doesn't really give them any control. Doing it themselves will and it will give them more incentive to do so if the platform actually manages to gain some market share - which Proton *could* help with more than really anything else that's happened in the last few years.

To echo what's already said: There's plenty of terrible native games, hello ARK.

I agree that what matters most importantly is actual support.
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