SpaceBourne [Official Site] will be an open space exploration game with RPG elements, as the description on Steam states. It should release for Windows later this month.
It's based on the Unreal Engine 4, and as we know with Everspace and RUINER, Linux versions that are looking gorgeous and have great performance are doable, even though not straight forward to create.
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Asking if they would also release a Linux version, the developer replied with:
Right now, I'm unable to bring the game to Linux. But according to demand after release I might push it.:)
If you would be interested to see a native Linux version of SpaceBourne to explore space, add the game to your Linux specific wishlist and/or let them know in the steam community forum.
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Hope it won't prove to be too much of a chore and seeing it dropped like a hot potato.
I'm not saying their research has to be anything super sophisticated. I've worked in government and had no real money but could throw together a decent survey and actually put a little time into finding where actual users are. Also, they could at least set actual goals. Often times it seems like they just whimsically say they want to wait for "demand" without actually specifying the threshold for when enough demand has been met. Setting an actual goal will motivate people to spread the word to make sure the goal is met, similar to crowdfunding.