The action RPG Underworld Ascendant [Official Site] from OtherSide Entertainment is now going to release on November 15th and they have a new trailer. They previously said it would be September, so hopefully the extra time will make it a better game.
Last we heard from them, they were still planning Linux support although they didn't have a specific date nailed down for the Linux version just yet, so do keep that in mind.
Direct Link
About the game:
From the creative minds behind the acclaimed Ultima Underworld® series, in Underworld Ascendant®, Paul Neurath and Warren Spector's OtherSide Entertainment is innovating upon the series’ signature player-authored gameplay forward in bold new ways.
Return to The Stygian Abyss in Underworld Ascendant®, the action RPG designed to encourage playstyle variety and choice. You are summoned by a mysterious figure to a breathtaking fantasy dungeon realm rife with danger and imperiled by the looming threat of the beast Typhon.
Follow it on Steam. When we have more information on the Linux release date we will let you know, as we are waiting on hearing back for the most up to date info.
Quoting: ShmerlGood that it's releasing, but they really should have used Unreal instead of Unity. Many pointed it out to them in the past.Why do you say that? I am not clued up on the matter, hence my curiosity.
Quoting: FutureSutureQuoting: ShmerlGood that it's releasing, but they really should have used Unreal instead of Unity. Many pointed it out to them in the past.Why do you say that? I am not clued up on the matter, hence my curiosity.
Unreal manages to produce better graphics with better performance if used right. Unity just ends up being more limited in general. I'm not sure if that's the reason for certain look-n-feel that the game gives though.
Quoting: ShmerlQuoting: FutureSutureQuoting: ShmerlGood that it's releasing, but they really should have used Unreal instead of Unity. Many pointed it out to them in the past.Why do you say that? I am not clued up on the matter, hence my curiosity.
Unreal manages to produce better graphics with better performance if used right. Unity just ends up being more limited in general. I'm not sure if that's the reason for certain look-n-feel that the game gives though.
As much as that is very true and fair comment, I'd also venture from my own perspective that less games have been coming to Linux on Unreal Engine versus Unity. Maybe due to implementation difficulties getting the Linux build to work. I think I'm happier it's on Unity because I want to see a working Linux release.
Although both engines are full of pitfalls that need to be surmounted.
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