Awesome news for those waiting on it, as GOG now have the Linux build of Forsaken Remastered from Nightdive Studios with porting help from Ryan "Icculus" Gordon.
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As a reminder, here's some of the new stuff you can expect to find in it:
- Support for Widescreen and 4K monitors
- Super smooth interpolated movement for 144hz displays and beyond
- MSAA and SMAA anti aliasing
- Ambient Occlusion and Motion Blur effects
- Enhanced and improved particle effects
- OpenGL 3.2, DirectX 11 support
- New automap feature
- Unique levels and enemies featured in the N64 version
- Unlockable bonus levels not seen in the original release
- Remastered display HUD
I think it's seriously great that Nightdive continue revamping older games, especially when it's a title I had never played before. I certainly hope they continue working with Icculus to provide Linux ports.
It's actually built using the same engine as the updated releases of Turok 1 and 2, so it uses no code from the original game, which I thought was quite interesting. More on that here.
Grab it on GOG now if you wish.
Some you may have missed, popular articles from the last month:
Quoting: crt0megaha, I can't remember anymore. Thought DX10 was with 7, and DX11 was Windows 8 and DX12 required Windows 10.Quoting: slaapliedjeNah, for a game this old it probably only uses a small amount of the spec. On the otherhand DX 11 requirement means that it requires Windows 8+, right?
D3D11 was introduced with Win7, IIRC.
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Wasn't DX10 introduced with Vista?
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Quoting: KristianWasn't DX10 introduced with Vista?We don't talk about Vista...
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