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Reddit seems to be buzzing with information from SteamDB (full credit to them for finding it) showing indications that Valve might be adding support for compatibility tools to enable you to play games on operating systems they weren't designed for, like Wine.

I won't copy all of it, but a few interesting bits do certainly stick out like the string named "Steam_Settings_Compat_Info" where the description reads "Steam Play will automatically install compatibility tools that allow you to play games from your library that were built for other operating systems.".

There's also "Steam_Settings_Compat_Advanced_Info" which reads as "You may select a compatibility tool to use with games that have not been tested or verified to work on this platform. This may not work as expected, and can cause issues with your games, including crashes and breaking save games."

Valve do also have a Valve Compatibility Manifests and Valve Compatibility Manifests for Beta Testing set of packages that show up on SteamDB.

That certainly sounds like something Wine related, perhaps with a sprinkle of something like DXVK, don't you think? However, it could even just be DOSBox, a Valve-sponsored tool or anything—we simply don't know enough at this point.

Having the ability to use tools like Wine from within the native Linux Steam client, is actually something that has been requested for a long time by quite a number of people. It could certainly make using Wine less of a hassle for Steam games. If so, it might even give developers a better idea of how many people are on different operating systems if it showed up in their statistics when someone's using such a feature.

It might even be quite a smart business move for Valve, as it might push more people to buy games that have a decent enough rating through one of these compatibility tools.

It could all end up being nothing, so take it with your usual pinch of salt. Even if it does end up being a real feature, it could be quite a long way off too. I'm only posting it because I personally found it quite interesting, I'm pretty sceptical about it for a number of reasons, but doesn't stop it being somewhat exciting too.

What are your thoughts?

Article taken from GamingOnLinux.com.
Tags: Steam, Valve
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rkfg Aug 15, 2018
I'm late to the party due to the timezones but it's funny to see this is really a thing now. I predicted it twice right here, on GoL! Not exactly a super-insightful prediction as it's pretty obvious and who knows what that compat tool really does. Might really be a Windows-only thing as already pointed out.

My another idea is that Valve could start their own porting division using Wine+DXVK, like Virtual Programming do with their library. They might even do it "for free" because they already get their share from each sale, so they only need a developer's permission. The main point is these ports would be supported, i.e. tested and QA'd. Not just a button to install Wine and overrides automatically. This might be a good way to bring Bethesda and Ubisoft's games to Linux among others. For now those comments suggest the compat tool is a not reviewed feature and may or may not work for the particular user. I think this is going to change in, say, 2019.
Ehvis Aug 15, 2018
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It's a start. And Valve has always supported Mac, so it makes sense for them to try and fix an upcoming problem for a lot of games in their store. If it is this, then they're probably looking at including something for OpenGL -> Metal, which should be a lot easier than to try and support Windows on Mac/Linux. As you have found out yourself, things are a lot more erratic in that department and it would currently be a support nightmare.

But who knows. They may have much bigger plans indeed.
Think about what you're saying though. If they are going that route, they can't just hook up a tool to convert OpenGL to Metal, it would still need something like Wine to handle literally everything else the game would be doing ;)

Why? Only OpenGL will be deprecated. The rest of the MacOS API will remain in tact. It would be just like dropping DXVK into Windows to make games run over Vulkan while the rest remains native.
Whitewolfe80 Aug 15, 2018
This is something I've been expecting (although not so soon).
I do hope it's true

Oh good another reason for developers not to bother with linux as i said on wine and dxvk and am sure purpleguy and sheri will bitch at me for this but see this is what i was talking about valve has given up on courting devs to linux now its hey dont worry about it wine port that shit. I dont care what you say it fucking matters.
Liam Dawe Aug 15, 2018
It's a start. And Valve has always supported Mac, so it makes sense for them to try and fix an upcoming problem for a lot of games in their store. If it is this, then they're probably looking at including something for OpenGL -> Metal, which should be a lot easier than to try and support Windows on Mac/Linux. As you have found out yourself, things are a lot more erratic in that department and it would currently be a support nightmare.

But who knows. They may have much bigger plans indeed.
Think about what you're saying though. If they are going that route, they can't just hook up a tool to convert OpenGL to Metal, it would still need something like Wine to handle literally everything else the game would be doing ;)

Why? Only OpenGL will be deprecated. The rest of the MacOS API will remain in tact. It would be just like dropping DXVK into Windows to make games run over Vulkan while the rest remains native.
Read the info again, they key point about it was "other operating systems". That doesn't sound like simply making OpenGL go to Metal.
Whitewolfe80 Aug 15, 2018
Oh please no. Please don't let this happen Valve. We don't need more people playing Windows games. Wine is the worst what ever happened to Linux gaming. We need the opposite, Wine users should be banned or disadvantaged somehow. DXVK development is something that should stop immediately. R.I.P. Linux.

I don t think banning people using wine is the answer. People want to play games and they don't want to have to use windows. I would prefer people stick to native but people wont i am guilty of it in the past too I want to play it its never coming to linux because its a bethesda title so wine is the only option.
Whitewolfe80 Aug 15, 2018
It's a start. And Valve has always supported Mac, so it makes sense for them to try and fix an upcoming problem for a lot of games in their store. If it is this, then they're probably looking at including something for OpenGL -> Metal, which should be a lot easier than to try and support Windows on Mac/Linux. As you have found out yourself, things are a lot more erratic in that department and it would currently be a support nightmare.

But who knows. They may have much bigger plans indeed.
Think about what you're saying though. If they are going that route, they can't just hook up a tool to convert OpenGL to Metal, it would still need something like Wine to handle literally everything else the game would be doing ;)

Why? Only OpenGL will be deprecated. The rest of the MacOS API will remain in tact. It would be just like dropping DXVK into Windows to make games run over Vulkan while the rest remains native.
Read the info again, they key point about it was "other operating systems". That doesn't sound like simply making OpenGL go to Metal.

What it sounds like as has been hinted at the developer of dxvk refuses to take donations or setup patreon guess if these rumours pan out we've found who has been funding dxvk also looks like Steam is positioning itself to have a hybrid version of lutris integrated to steam and apparently called Steam Play.
evergreen Aug 15, 2018
To avoid the support from the devs and publishers, valve could implement install buttons with installers made from the community, but approved from valve (like an app in a serious app store), and if publishers decide to give their own support like native port or compatibility port, they can add their own supported install button. so no one is forced to give support, the community can contribute, valve has the control of the buttons and linux can grow.


Last edited by evergreen on 15 August 2018 at 10:23 am UTC
dubigrasu Aug 15, 2018
Off topic:
I totally dislike to point this out, but FFS, some of you here could use a bit of https://en.wikipedia.org/wiki/Punctuation It can't be that hard.
Just saying...


Last edited by dubigrasu on 15 August 2018 at 10:27 am UTC
zimplex1 Aug 15, 2018
The fact that Valve can restrict me from downloading games that I've bought just on the basis of what OS I use is horrendous. I really hope this comes to fruition.

My only concern would be that some devs may get lazy with their Linux support and eventually just tell users to use Wine and other compatibility tools.
Ehvis Aug 15, 2018
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Read the info again, they key point about it was "other operating systems". That doesn't sound like simply making OpenGL go to Metal.

If you'd take it literally, yes. But since this is all unofficial, I choose to read that with a certain flexibility and take the "simplest" option for now. However, I am always ready to be surprised.
Liam Dawe Aug 15, 2018
Read the info again, they key point about it was "other operating systems". That doesn't sound like simply making OpenGL go to Metal.

If you'd take it literally, yes. But since this is all unofficial, I choose to read that with a certain flexibility and take the "simplest" option for now. However, I am always ready to be surprised.
Yeah I did say it could be nothing.

More food for thought, in this post from Valve, they said:
We also have other Linux initiatives in the pipe that we're not quite ready to talk about yet
Duke Takeshi Aug 15, 2018
Off topic:
I totally dislike to point this out, but FFS, some of you here could use a bit of https://en.wikipedia.org/wiki/Punctuation It can't be that hard.
Just saying...

Dude, I bet most of the people here are (like me) not even natives. And punctuation in English can be really weird sometimes. xD
dubigrasu Aug 15, 2018
Off topic:
I totally dislike to point this out, but FFS, some of you here could use a bit of https://en.wikipedia.org/wiki/Punctuation It can't be that hard.
Just saying...

Dude, I bet most of the people here are (like me) not even natives. And punctuation in English can be really weird sometimes. xD

I'm not a native English speaker myself, and is not hard to do it.
At least you split your thoughts in sentences/paragraphs and use full stop after them. Don't need to go for perfection.
tonR Aug 15, 2018
I'd remember read a comment on PC Gamer on Apple deprecates OpenGL. (link
This is a huge gift to MS and a huge FU to Gaben and linux.

Let's remember that MS has a thing called Xbox (DirectX-box, get it? it's in the name). Most developers are now forced not to care about MacOS X (because it's just to expensive) or linux (because it's too small) so they'll just develop inside walled gardens of D3D, because they DO have to care about xbox and game development becomes cheaper when it's developed across just one API (or two, for PS additionally).

Apple is in an all-out war against open standards. I don't think I'd ever seen this kind of hostility from MS.
Possibly Valve retaliation? With very strong rumours on Win 10 will be free and/or subscription-based service, walled-gardening, MS huge incentive to devs, etc; Valve doesn't want their "oil wells" being disrupted. Being "locked-out" means game over for Valve's profit. Desperate + critical times need desperate measures. Making every game works even "Wine"-ing is huge step to ensure future on Steam.

But, it's also a double-edge sword. MS will considered it as "act of war". With MS wealth, they simply buying/paying every developers to make them come to Win. Just look at MS's own presentation on E3 this year.

Infact, I'm really won't surprised Cyberpunk 2077 won't coming to Steam and/or Linux. And won't surprised if CP2077 will be MS Store timed exclusive.

Remember guys, Windows 7 EOL is on 14th Jan 2020, which means less than 1.5 years from now. Net Market Share says Windows 7 still dominating at 42++% (nearly half). As former XP-ian, Win XP EOL makes me come to Linux. Will soon-to-be EOL Win 7 users adopting Linux or upgrading to 10? Time will tell.

p/s:I know PC gamer comments aren't "too constructive", but sometimes we should listen outside of our echo chamber..
magzu Aug 15, 2018
One of the reasons as to why some games arent realeased as a native linux port is cause there arent enough gamers (in their view. to us we are many)
And most of the average joes who tried steam machine said it didnt have enough games. So doesnt have enought games and doesnt have enought gamers to support the games.

Well that situation have become better more linux native games. But I think that if you can play 99% of games with close to native performance through something like wine, it wont render the game devs lazy.
It will move more gamers to our linux platform and in turn starting to solve the problem mentioned above. therefore something like this will cause new linux native games to appear rather than new windows wine games, as game developers tend to want something that works good. good graphics, performance etc.

So I myself is for the Wine + DXVK thing that is going on. Best thing to happen to Linux in a while, Now if this compat thing is what we think it is :O :O :O :O
Projectile Vomit Aug 15, 2018
I am all about native Linux games, but I have to admit that there are more than a few games in my collection that I run from Wine. I understand that it goes against the idea that companies won't care to make native Linux games if people are willing to run them using Wine, but the reality is, those games are simply not going to get ported and dammit, I want to play them.

That being said, I am looking forward to simply making a couple of clicks, rather than jumping through hoops, to play games like Diablo 3, Skyrim, Dungeons & Dragons Online, etc. (actually, Skyrim was a pretty easy install, compared to the others mentioned, but still).

I welcome our non-emulator to the Steam fray, if that is what is happening.
Sputnik_tr_02 Aug 15, 2018
I am all about native Linux games, but I have to admit that there are more than a few games in my collection that I run from Wine. I understand that it goes against the idea that companies won't care to make native Linux games if people are willing to run them using Wine, but the reality is, those games are simply not going to get ported and dammit, I want to play them.

That being said, I am looking forward to simply making a couple of clicks, rather than jumping through hoops, to play games like Diablo 3, Skyrim, Dungeons & Dragons Online, etc. (actually, Skyrim was a pretty easy install, compared to the others mentioned, but still).

I welcome our non-emulator to the Steam fray, if that is what is happening.

I understand people's concern about this wine situation, but companies still won't care about Linux if our market share stays this low regardless of wine's existence.

That being said, imagine that most of the windows games (old and new) working hassle free using wine, most people unhappy about windows would switch. And when Linux market share reaches a certain point it would be too risky for game devs to not to port the game and only then we can break this chicken and egg dilemma.
HadBabits Aug 15, 2018
I always find the WINE paranoia bizarre. Rather than worry about the devs, think of the users. If the process was streamlined, I mean we're talking Steam here, than that would likely bring in a good chunk of users on the fence. More users means we become a more viable market, meaning devs will have to stop treating us as 2nd class consumers, meaning more properly supported, native ports.

Of course, this is Valve we're talking about, so no telling what this really is or when Valve will bother announcing it to us peasants


Last edited by HadBabits on 15 August 2018 at 5:10 pm UTC
STiAT Aug 15, 2018
I hoped for a feature like that for a long time now. Depending on how this is implemented it could be great.
x_wing Aug 15, 2018
I understand people's concern about this wine situation, but companies still won't care about Linux if our market share stays this low regardless of wine's existence.

That being said, imagine that most of the windows games (old and new) working hassle free using wine, most people unhappy about windows would switch. And when Linux market share reaches a certain point it would be too risky for game devs to not to port the game and only then we can break this chicken and egg dilemma.

Either case, if Steam gives a solution to play Windows games on Linux, they probably will take their part from publisher profits (and hope it's a big one). From my perspective, this solutions shouldn't be as bad as some are afraid of, but right now there is a lot of hype around it and we're not even sure of what is going on. I insist that we should calm down and keep gaming with native games for now :D


Last edited by x_wing on 15 August 2018 at 5:43 pm UTC
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