Fancy getting in on the action? Black Riddles Studio has finally released an update to Crazy Justice [Steam] and we have some keys available. For a little history on it, see my previous article.
The game is currently in a closed beta, while they sort out all the kinks and get it into a properly playable state. The initial release was in pretty poor shape, but they’ve stuck at it. It’s taken them a while, but I’ve confirmed it personally that the Linux version does indeed work better now with plenty of caveats.
Performance still needs to be improved, especially when you’re about to jump from the ship onto the island as the FPS drops quite hard there. Once you jump out and land, it’s mostly okay again. I assume they need to work in a system to reduce view distance and resolution of the island while you're on the ship up high to improve performance (like other games do). They also have an issue with the render distance always on the lowest, so you might find yourself tripping other things as they suddenly appear right next to you. I've been told a hotfix may arrive tomorrow to solve the most pressing issues found.
There’s plenty of rough edges (that's being kind), however, I can finally see some promise in it now I’ve actually been able to jump on in and test it out myself. To be clear though, there's a rather large amount of bugs right now which I will continue to report to the developer.
Warning: Don’t jump into the water when you’re on the lobby island as it counts down to the start, you will die.
Warning #2: Make sure your password is at least 8 characters long. An issue will prevent you logging in if it's less.
They haven’t actually put up a changelog yet, so the exact fixes aren’t clear. Here’s what I know:
- Fixed black patches everywhere on Linux
- Fixed massive performance drop on Linux when the storm comes in
- A new lobby island you start on while waiting for players (previously it started a game within seconds of you entering, so no one could really play together—woops)
- Steam integration - the first time you login it will link to your Steam account so you don’t need to manually login again
“Shut up already, where’s the keys”
These keys are available to anyone registered and logged in on GamingOnLinux who has an account older than one day to prevent mass sign-up spam for people key poaching. If you sign up, you have to wait 24 hours.
Grab a key
You must be logged in to grab a key, your account must also be older than one day!
If you wish to attempt to play with others, feel free to join our Discord Channel to arrange games to join around the same time.
Quoting: hardpenguinThese keys are from a Beta Testing pool, does that mean they are going to be revoked once the game is fully out?No, as the BR modes will be free to play so it won't matter at all.
As for my account not having many interactions with the site: I'm just a lurker hehe.
Beemer
Too bad because cartoony shooters are generaly my jam . But oh well ... We'll see if they bother to update even just once.
1) game doesn't end when only one playing is left
2) game sometimes doesn't tell you when you kill someone
3) the "you killed x" text sometimes won't go away
4) a player dropped in front of me, their helicopter backpack never vanished
5) killed a player as a goat, they still had the heli and both the heli and the goat didnt vanish when i killed them
6) There's practically no sounds
7) Massive FPS drop when in the ship preparing to drop, likely as they're not downscaling items from far away
8) There's no list on the screen when someone dies, or when someone else kills someone or when someone leaves the game
9) You can jump into the water and die in the Lobby
10) Needs a player list and player names above heads in the Lobby
11) View distance seems to be forced on Low, items pop up right in front of you
12) Some items to pick up spawn too high
13) When shooting out a wall, you can't shoot through the holes you've made, only when the entire part is destroyed
To be fair, the majority of those don't seem like they're going to be too difficult to fix but they all add up to make it messy.
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