I've been waiting on this for what feels like forever, after a great run in Early Access the atmospheric racing platformer Distance is now out. A game I've gone back to many times during Early Access! Everything about Distance hits the mark for me.
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It gives a very different kind of rush to other racing games, mainly thanks to the excellent track design with some of the tricky platforming elements paired with the seriously good music. It also has the thickest atmosphere I've ever known in a racing game, especially so with the new and complete campaign which has seen a ridiculous amount of improvements to the feel and design.
I would like to have a chat with who designed these roads, they're really dangerous! Who put that laser there…
Features:
- Adventure: A short single player experience. Drive into the heart of a dark, mysterious city as you pursue an ominous threat.
- Arcade: Race ghosts to take on the leaderboards' best. Earn medals to unlock new tracks in several different modes.
- Multiplayer: Online (up to 12 players) and split-screen (2-4 players) play in modes such as Sprint, Reverse Tag, Stunt, etc.
- Trackmogrify: Random track generation with advanced seed modifiers.
- VR: Full VR integration with support for Oculus Rift CV1 and HTC Vive.
- Level editor: Use a powerful level editor to create levels from within the game and share them with players around the world. Over 2,500 levels have already been shared on Steam Workshop!
- Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall. Listen to a preview here.
This is absolutely one release you don't want to miss out on. Find Distance on Humble Store and Steam.
One thing I'll say is I'm not a big racing game player (besides Distance, Euro Truck Simulator is as close as I get (: ), but there's a lot more going on with this one. As someone said above, it's almost more of a puzzle platformer at 200km/hr
Quoting: JuliusAnyone else having trouble getting it to run? I had it working previously, but now that I tried it again it just fails to launch (on Solus Linux with the latest Nvidia beta drivers).
Im on Solus too but with Mesa drivers (AMD Gpu owner), and it works perfect.
Oh! And the game is fantastic!
Love the music and the style. This was definitely one of the good early access games...
Quoting: qhartmanI see it has Occulus / Vive support up there. I thought neither of those were supported on Linux. Is that just missing in the Linux version, or am I wrong about the Linux support status of the headsets?Vive has Linux support as far as I'm aware but it's pretty buggy and I think only supported on Vulkan but I could be wrong.
It is a beautiful experience.
Quoting: Rolz73I have been playing this on the Vive, Windows though.Have you tried the Vive on Linux. I know it's supported in general, Talos principle VR is Linux native, but I'd be curious to know if distance supports VR on Linux.
It is a beautiful experience.
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