Feral Interactive's latest Linux port, Life is Strange: Before the Storm the prequel to the original Life is Strange is set to release for Linux on September 13th.
About the game:
Life is Strange: Before the Storm is a new three part; standalone adventure set three years before the first game in the BAFTA award-winning franchise.
You play as sixteen-year old Chloe Price who forms an unlikely friendship with Rachel Amber, a beautiful and popular girl destined for success.
When Rachel learns a secret about her family that threatens to destroy her world, it is her newfound friendship with Chloe that gives her the strength to carry on.
No longer alone the girls must confront each other's demons and together, find a way to overcome them.
The good news, is that it seems Feral is once again officially supporting both NVIDIA and AMD. However, Intel GPUs are not going to be supported at all. The needed specifications, as listed on the Feral Store:
Minimum
CPU: Intel Core i3-4130T 2.9 GHz
RAM: 4GB
HDD: 28GB
GPU: 2GB AMD R9 270 or better, 2GB Nvidia GTX 680 or better
Recommended:
CPU: 3.4 GHz Intel Core i7-4770 3.2 GHz
RAM: 8GB
GPU: 4GB Nvidia GTX 970 or better, 4GB AMD RX 470 or better
AMD GPUs require Mesa driver 18.1.6, Nvidia cards require driver 396.54 or better. No word yet on if it's OpenGL or Vulkan, will update when we know. Update: It's using OpenGL, not Vulkan.
Direct Link
Those who wish to support Feral Interactive's porting efforts, can pick up a copy from the Feral Store. Alternatively, Humble Store and Steam.
Only one week to go! I very much enjoyed the original and Feral's port ran really quite nicely so I'm very hopeful for another good experience. As a reminder, Feral also have a teaser for another Linux port they haven't yet revealed the name of as well as Total War: WARHAMMER II.
Update: OpenGL
No Linux problem but I'm wondering if such games still run under MacOS after Apple completely stops support for OpenGL? It is already discontinued and only a question of time until OpenGL is completely omitted.
It’s not using OpenGL on macOS. Only Linux.
Source or that is just an insight?
Probably no one will ever publish an OpenGL on MacOS again but official confirmation is always good.
Update: OpenGL
No Linux problem but I'm wondering if such games still run under MacOS after Apple completely stops support for OpenGL? It is already discontinued and only a question of time until OpenGL is completely omitted.
It’s not using OpenGL on macOS. Only Linux.
Source or that is just an insight?
Probably no one will ever publish an OpenGL on MacOS again but official confirmation is always good.
Just looking at the system requirements, they’re quite a bit lower than Linux on the hardware side (including supporting intel graphics).
Yet require macOS 10.13.5 (OpenGL hasn’t been updated since 10.9). And metal capable gpus. Nvidia 650m is supported, yet the AMD 6970m is not etc.
Update: OpenGL
No Linux problem but I'm wondering if such games still run under MacOS after Apple completely stops support for OpenGL? It is already discontinued and only a question of time until OpenGL is completely omitted.
It’s not using OpenGL on macOS. Only Linux.
Source or that is just an insight?
Probably no one will ever publish an OpenGL on MacOS again but official confirmation is always good.
Just looking at the system requirements, they’re quite a bit lower than Linux on the hardware side (including supporting intel graphics).
Yet require macOS 10.13.5 (OpenGL hasn’t been updated since 10.9). And metal capable gpus. Nvidia 650m is supported, yet the AMD 6970m is not etc.
Well , supporting much lower specs on Mac side is a must. Most of them running on integrated gpu's. While on Linux land , Nvidia is dominant while AMD comes in second. Just like Windows side. So that is not really related.
However ,you're probably right. Publishing an OpenGL game for Mac would be a ridicilous move , if you also take note they're also updating old titles like CoH 2 with Metal.
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