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Along with the release of the GeForce RTX 2080 GPU series NVIDIA have put out a new 410.57 driver to support it. Additionally, there's a new Vulkan beta driver which should help DXVK.

What's new in the 410.57 driver?

  • Adds support for GeForce RTX 2080 Ti, GeForce RTX 2080 and some Tesla cards.
  • A new on-screen HUD to show which graphics API a game is using
  • Implemented support for Vulkan real-time ray tracing extensions
  • Various bug fixes

See the changelog for 410.57 here.

Then we also have the 396.54.06 Vulkan beta driver, this adds in support for two Vulkan extension:

On top of that though, it also includes a fix primarily aimed at issues running Windows games on Linux with DXVK. Specifically, an issue with a "z-fighting" corruption issue in multiple games. More info on that can be found in this bug report.

Really good to see NVIDIA also pushing out some good fixes for DXVK and Steam Play as well as supporting their newest GPUs right away.

Article taken from GamingOnLinux.com.
Tags: Drivers, NVIDIA
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36 comments
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Narcotix Sep 20, 2018
It's great to see them pushing into this. Now give us proper Optimus-support and i'm eager to buy a laptop with an NVIDIA-GPU.
Ehvis Sep 20, 2018
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It's been quite funny to see people respond to the new RTX cards. Like saying things like "only 20% performance increase, this sucks" when they're looking at the 1080p benchmark of a current generation game. When you look a little further you can easily see that on very heavy GPU loads it does much better. The 4k Ultra Superposition benchmarks shows +50% over the 1080 Ti, which is not out of the ordinary for a next generation card. But you need something to push it.

What we can all agree on is that it is not the most economical card in the world. In fact, it's bloody expensive for the performance it delivers. I suppose this is the price for lack of competition in the high end of the spectrum. They simply have no reason to offer it for less. This is probably the reason why they're releasing the Ti immediately. They start selling expensive models first before introducing a more reasonable 2070 into the market.
Kallestofeles Sep 20, 2018
@liamdawe, there's a typo in the title! "releasd"
^_^
Beamboom Sep 20, 2018
So how do we upgrade the driver with a .06 subversion? 396.54 is installed on my box today, will updates of that branch be automatic?
Upgrading the Nvidia drivers really are quite confusing for me, sometimes I need to manually install the new version, other times it seems to go automatically.
poisond Sep 20, 2018
I suppose this is the price for lack of competition in the high end of the spectrum.
Well, their main selling point is real time ray-tracing and AI. And they do have a lot more silicon for supporting that
which probably does mean higher production costs in addition to more expensive GDDR6. You could use those arguments to explain away some of the price hike.

Real time ray-tracing is the holy grail of computer graphics, and it's great that some company has finally started (partially) implementing it.
But even for windows users it's probably not worth it due to the old catch 22. There's no games making use of it (yet) and until those features trickle down to low cost mainstream GPUs there probably won't be a whole lot.

Even more so for linux users. Regardless of NVidias awesome day one support for the features, my magic crystal ball says that it's likely going to be at least 1-2 GPU generations till we see any game on linux making use of it. So yeah, not worth it.
tuubi Sep 20, 2018
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@liamdawe, there's a typo in the title! "releasd"
^_^
This is what the "For spelling, grammar and other corrections to our article—click here" box above the comments is for.
poisond Sep 20, 2018
So how do we upgrade the driver with a .06 subversion? 396.54 is installed on my box today, will updates of that branch be automatic?
Upgrading the Nvidia drivers really are quite confusing for me, sometimes I need to manually install the new version, other times it seems to go automatically.

.06 is a beta driver which is most likely why it's being updated for you. Unless you are affected by an issue you can just wait until the next stable release.
Liam Dawe Sep 20, 2018
@liamdawe, there's a typo in the title! "releasd"
^_^
This is what the "For spelling, grammar and other corrections to our article—click here" box above the comments is for.
Yeah, thanks guys, fixed.
omicron-b Sep 20, 2018
So this fixes Prey (2017) and it can be whitelisted for Steam Play. Wow. Can`t wait to test.
Power-Metal-Games Sep 20, 2018
Real time ray-tracing is the holy grail of computer graphics, and it's great that some company has finally started (partially) implementing it.
But even for windows users it's probably not worth it due to the old catch 22. There's no games making use of it (yet) and until those features trickle down to low cost mainstream GPUs there probably won't be a whole lot.

Even more so for linux users. Regardless of NVidias awesome day one support for the features, my magic crystal ball says that it's likely going to be at least 1-2 GPU generations till we see any game on linux making use of it. So yeah, not worth it.

In the movie industry it will be used immediately. That's why they have Linux drivers ready the day one.
Ehvis Sep 20, 2018
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Real time ray-tracing is the holy grail of computer graphics, and it's great that some company has finally started (partially) implementing it.
But even for windows users it's probably not worth it due to the old catch 22. There's no games making use of it (yet) and until those features trickle down to low cost mainstream GPUs there probably won't be a whole lot.

Even more so for linux users. Regardless of NVidias awesome day one support for the features, my magic crystal ball says that it's likely going to be at least 1-2 GPU generations till we see any game on linux making use of it. So yeah, not worth it.

Although ray tracing is obviously superior to rasterisation, the use in gaming is a bit of a weird one. Even if we forget about the global illumination stuff of generic path tracing renderers, there are still major advantages in geometry (no flat triangle limitation) and reflection/transmission calculations. Even with the impressive rays/sec numbers that nvidia put out, I'm still not clear on what that means for the complexity of a scene. I'm not even sure that these extension go beyond the flat triangle geometry for ray tracing. Time will tell how this is going to turn out.

I was surprised by the number of games that are going to use the ray tracing features though. Even the now released Shadow of the Tomb Raider is said to have RTX support. That may mean that the interface is not too hard and that it is quite easy to integrate into current renderers. If that is the case, adoption may be quicker than you think.
Rooster Sep 20, 2018
So this fixes Prey (2017) and it can be whitelisted for Steam Play. Wow. Can`t wait to test.

Let me know how it works afterwards, I have an interest in that game.
Beamboom Sep 20, 2018
.06 is a beta driver which is most likely why it's being updated for you. Unless you are affected by an issue you can just wait until the next stable release.

Thanks! But how do I even know what version beyond 396.54 I have? It's all that is shown in the Nvidia control panel?
johndoe86x Sep 20, 2018
So this fixes Prey (2017) and it can be whitelisted for Steam Play. Wow. Can`t wait to test.

Let me know how it works afterwards, I have an interest in that game.

I played a few hours of it last night on Kubuntu with an i5-3570K and a 980 Ti. It worked straight out of the box on the latest SteamPlay beta version (whichever one that is right now). Performance was locked to 60fps most of the time with the "Very High" settings enabled. I'd give it a platinum rating if not for a few minor visual glitches that were very seldom, definitely at least gold status.

I'm a longtime Linux user, but I always booted back into Windows for games. So I'm not quite as seasoned as everyone else when it comes to drivers. I'm currently running 396.54 according to:
nvidia-smi

I installed my drivers from: ppa:graphics-drivers/ppa
Is this the standard method or is there something else I should be doing to keep my drivers up to snuff for SteamPlay?

Thanks!


Last edited by johndoe86x on 20 September 2018 at 1:43 pm UTC
rkfg Sep 20, 2018
I would love it if NVIDIA made a SINGLE page for all their drivers. For now we have:
https://www.nvidia.com/object/unix.html
https://www.geforce.com/Drivers
https://developer.nvidia.com/vulkan-driver

And very often the versions on those are not in sync. The newest driver version could be on any of these, you have to check them all! And now it became even worse because none of them has 410.57. It's posted on the forum...
massatt212 Sep 20, 2018
how do i install NVIDIA 396.54.06 on Ubuntu or should i go with NVIDIA 410.57 (Im not sure is 410.57 have the beta updates of 396.54.06)
mrdeathjr Sep 20, 2018
On screen hud works better in tests than steam overlay and WINEDEBUG=-all, +fps



https://www.youtube.com/watch?v=0arGxvMSSrY

^_^


Last edited by mrdeathjr on 20 September 2018 at 3:18 pm UTC
massatt212 Sep 20, 2018
never installed a driver via command line can you show me it please
Rooster Sep 20, 2018
I played a few hours of it last night on Kubuntu with an i5-3570K and a 980 Ti. It worked straight out of the box on the latest SteamPlay beta version (whichever one that is right now). Performance was locked to 60fps most of the time with the "Very High" settings enabled. I'd give it a platinum rating if not for a few minor visual glitches that were very seldom, definitely at least gold status.

I'm a longtime Linux user, but I always booted back into Windows for games. So I'm not quite as seasoned as everyone else when it comes to drivers. I'm currently running 396.54 according to:
nvidia-smi

I installed my drivers from: ppa:graphics-drivers/ppa
Is this the standard method or is there something else I should be doing to keep my drivers up to snuff for SteamPlay?

Thanks!

Thanks, will buy it once its on sale (my self imposed rule for buying non-native games).


396.54 should be up to date stable driver. I'm on 396.54-5, since I'm on Antergos, which is a bleeding edge distro.
If you plan using your PC for gaming, I recommend a bleeding edge distro to get the most up to date software and drivers automatically.
omicron-b Sep 20, 2018
So this fixes Prey (2017) and it can be whitelisted for Steam Play. Wow. Can`t wait to test.

Let me know how it works afterwards, I have an interest in that game.

Can confirm that it works already, just that small issue was fixed by the update. And here is a confirmation of new beta fixing the issue.
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