For those of you sticking with the stable channel of Steam Play's Proton system, Valve have today rolled out all the recent beta changes for everyone.
Previously, you had access to Proton 3.7-3 which was what everyone used by default and you could also use the "Compatibility tool" dropdown in the Steam Play options section to switch to a beta to have the latest updates. Valve must now consider all the changes stable enough, as Proton 3.7-6 is now the default. There's another beta channel now, which is still currently at 3.7-6 but it should remain where the latest changes go.
There's quite a lot of improvements included since the initial release, like: automatic mouse capturing in fullscreen windows by default, performance improvements, certain game compatibility improvements, an updated build of DXVK, more display resolution support and so on. You can see the full changelog here.
If you missed them, we had an interview with the creator of DXVK which is part of Steam Play's Proton and an interview with Linux game porter Ethan Lee recently. We will have another article up having a chat with a few developers about it all in a few days. Given that we're approaching the weekend, it will probably be early next week. We have some interesting people lined up for it, stay tuned.
It's really fun to watch it progress, I'm pretty excited personally to see how it evolves over the next year. It's still early days, but it has been rather promising so far. How have you all been finding it so far? What has been your biggest surprise with it? Let us know in the comments.
I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
Yeah, they literally just did that. Updated the text to be clear on that now.Valve must now consider all the changes stable enough, as Proton 3.7-6 is now the only option.
Looks like there is 3.7-6 Beta again (Not to be confused with the old 3.7-6 Beta, before Proton37_3 came and went. LOL!)
I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
Edit: This breaks as soon as you fast travel.
Last edited by Nevertheless on 14 September 2018 at 12:55 am UTC
Workarounds are nice, but the point with Steam Play is to use no workarounds, click and play.I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
That workaround breaks when you fast travel afaik.
Workarounds are nice, but the point with Steam Play is to use no workarounds, click and play.I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
Quite correct! I don't think they would ever whitelist a game with native MS dlls enabled..
Also other small games, like gta2 works excellent and etc.
Last edited by edo on 13 September 2018 at 9:18 pm UTC
I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
That workaround breaks when you fast travel afaik.
Gotta try...
Yes, you're right. Fast travel is an odd condition to break sound, but yes it does. So it's no real help..
Last edited by Nevertheless on 13 September 2018 at 9:36 pm UTC
Any idea when the next batch of whitelisted Steam Play games is coming up? :D Or rather... will it come at all before the Steam Play release, or just after?I would suggest to vote up this issue as you are not the only one that wonders how can we know which titles and when are going to be whitelisted...
Here's a short list of what I'd like to see in future versions of Proton.
Wine 3.15, or the most recent stable version if possible..
32bit Prefixes for those games that absolutely need it.
.NET working in 64bit prefixes if possible, we wouldn't need 32bit prefixes that way.
No more 0byte downloads every time I fire up Steam.
An easier way to configure prefixes than Winetricks, or a proper gui for it that makes sense.
unused Proton folder automatically deleted when switching between Beta & non-Beta, at the moment it just hangs around, potential conflict lie that way.
On a brighter note, Proton is flipping awesome.
Last edited by lucifertdark on 13 September 2018 at 9:47 pm UTC
I truly believe that if Valve Software stick at this - and (eventually) get the majority of the "Steam" catalog working via a simple "click" of "install" - it could be a game-changer... Outside of niche applications, a modern Linux-based operating system can do most of what a Microsoft Windows-based system can do these days (often to the same standard, too!), but games is one of the last big hold-outs.
Will it usher in the long fabled era of "the Linux desktop"?
I doubt it - there's a lot of wheels that need to turn for that to happen, and Microsoft have a L-O-T of resources at their disposal if such a thing ever did gain traction... But it will certainly narrow the divide by a considerable margin.
but i'm not sure if the steamOS icon is the right icon to use.
I just want voices and music in Skyrim Special Edition....I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..
https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/
That workaround breaks when you fast travel afaik.
Gotta try...
Yes, you're right. Fast travel is an odd condition to break sound, but yes it does. So it's no real help..
We need Faudio to solve that for good.
One day perhaps, right now all problems in games running under Proton are to be directed to Valve & not the developers. The Developers on the whole are hands off at the moment.they should add an icon to compatible games...
but i'm not sure if the steamOS icon is the right icon to use.
It's very simple: the Linux/SteamOS icon means the game is supported on Linux. If the developers aren't supporting playing the game on Linux, then it should not get that icon. Support means play testing the release, updates, getting bugs fixed and responding to Linux gamers with issues, etc, all the same support we get everywhere else. If the support isn't all there, then it should not be getting that icon. A different icon, maybe, but not the Linux support icon.
One day perhaps, right now all problems in games running under Proton are to be directed to Valve & not the developers. The Developers on the whole are hands off at the moment.
Isn't that part of the appeal though - for developers to be hands-off?
I mean, then Valve Software could push SteamOS/Steam Machines and say "most of our catalog runs perfectly", and they wouldn't need to sit there listening to the million excuses developers have for being anti-Linux...
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