Another Beta version of Proton is available for Valve's Steam Play for those who wish to give it a go with the latest fixes.
To avoid some confusion: The Steam Play system as a whole is still in Beta, Proton (Valve's Wine fork) which Steam Play uses has a "3.7-3" version which is the default, but you can also switch to the Beta version of Proton itself in Steam's settings (compatibility tool dropdown box) to get Proton "3.7-6" which was just released today.
Proton 3.7-6 highlights:
- Fix failure to start VR games.
- Improvements to fullscreen games running at non-native resolutions.
- Compatibility fix for games that use Steam integration.
- Return to previous D3D10 behavior in DXVK to allow games to fallback to D3D9.
Getting it to actually show up in Steam is a bit odd still. Even on a fresh boot today, I had to quit and reload Steam to get the new Beta of Proton to actually show up. Hopefully Valve will improve the user experience there when the Steam Play system is a bit further along.
Also, Valve has now upped the NVIDIA driver requirement to 396.54.
See the changelog here.
Quoting: slaapliedjeI need to figure out why SteamVR stopped working on both my Linux installs (Debian Sid and Arch Linux). It was working pretty well at one point.It's probably something really simple like broken firmware or drivers.
Quoting: lucifertdarkHa, something simple...Quoting: slaapliedjeI need to figure out why SteamVR stopped working on both my Linux installs (Debian Sid and Arch Linux). It was working pretty well at one point.It's probably something really simple like broken firmware or drivers.
It was actually simpler than that. On Arch Linux I just removed it, re-installed it and launched it before the workshop stuff downloaded.
Now it's working again, even with the beta (that I think maybe supports the Vive Pro better.) Now to see if the same thing fixes it in Debian.
Quoting: slaapliedjeHa, something simple...Are you sure you're not me? that's how break things. ;) lol
It was actually simpler than that. On Arch Linux I just removed it, re-installed it and launched it before the workshop stuff downloaded.
Now it's working again, even with the beta (that I think maybe supports the Vive Pro better.) Now to see if the same thing fixes it in Debian.
Quoting: GuestNothing too exciting that I can see. One thing I don't like is that you don't have the option to go back to the previous beta. If something gets majorly broken you are just stuck with the newest beta or 3.75.3Well it's a beta version, if something breaks they need to know about it. If you're having issues, have you made bug reports for them?
If you don't want breakage, stick with the stable channel?
Looking forward to testing out some other things. I can try to give SkyrimVR a run and can report back.
Quoting: liamdaweQuoting: GuestNothing too exciting that I can see. One thing I don't like is that you don't have the option to go back to the previous beta. If something gets majorly broken you are just stuck with the newest beta or 3.75.3Well it's a beta version, if something breaks they need to know about it. If you're having issues, have you made bug reports for them?
If you don't want breakage, stick with the stable channel?
I like living on the edge. Yeah, it occasionally breaks, but that's part of the fun! I'll give a few other things a run. Now I really wish I could get gigabit internet...
Quoting: freerunnerliveI love steam. I play the hole weckend skyrim in 4k. Proton forever!!!
Hmmmmpphhh, Mine has the NPC voices bug (where there are no voices for the NPC's). There are some possible workarounds, but I'm really just hoping they get Proton fixed so it just works..
Quoting: inlinuxdudeQuoting: freerunnerliveI love steam. I play the hole weckend skyrim in 4k. Proton forever!!!
Hmmmmpphhh, Mine has the NPC voices bug (where there are no voices for the NPC's). There are some possible workarounds, but I'm really just hoping they get Proton fixed so it just works..
Install XACT into the SKSE prefix, also make sure your open files size is large enough.
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