Aspyr Media are getting a little help from Intel for the long-delayed Linux patch to Civilization VI
The patch to bring cross-platform online play for Linux players of Civilization VI has been long delayed, with Aspyr Media now getting a little help from Intel.
After cross-platform originally being planned for early in 2017, Linux gamers have sadly been left waiting. By the looks of it, we're also behind on normal patches right now too.
Writing on Steam earlier, a rep from Aspyr Media said this:
[…] This issue naggingly staying around is certainly not due to lack of effort on our part.
I'll also remind the forum that xplatform is confirmed fixed in this patch.
Also, in reply to a user jokingly telling them to blink if it's a third-party issue, they said:
Lol...no blinks...this one is on us. Intel has been kind enough to jump in and help.
We still don't know exactly what the issue is, since Aspyr Media haven't said. They gave a hint that it was due to a serious crash on a specific Intel chipset although they're likely not able to give out any technical details on it.
Thinking of picking up Civilization VI for Linux? Head to Humble Store or Steam.
Quoting: GuestPerhaps support for amdgpu and radeonsi would be fine as well. IIRC CIV VI has no official support for those drivers at all and there are a lot of serious issues with the port when attempting to run them on Linux using MESA...
It doesn't help that the ports of Civ V and Beyond earth are BROKEN and crash constantly...
I am very dissappointed with Aspyr i don't remember a single port from them without serious issues. Especially when those games become older, they tend to break in many ways... I just hope Civ VII port goes to Feral...
I have Civ5 , Fahrenheit , Borderlands 2 from Aspyr and they work without issues. Though i'm on Nvidia.
Take as much time as you need guys. We're anxious but will be thankful when it comes and works well. I still remember doing a Civ V LAN night with two buddies. One Windows, one Mac and me running Linux. It worked well and I'll never forget it.
Regardless, I really like Civilization series (big fan since 1991) and I want a native build (obviously it's always good to have other options like proton/wine as well).
The previous comments make me worry a bit about future compatibility. I would hate it if my next gpu (or pc for that matter) had issues running these games. Hopefully Aspyr will fix the issue and then focus on improving the port.
Last edited by SadL on 17 October 2018 at 8:54 pm UTC
But I have had Deus Ex (ported by Feral) crash to gnome quite a few times, so it is all very subjective. Software has bugs. It is annoying, but it happens.
Quoting: SadL..personally I had no issues with Civ V or Civ VI ..should I feel lucky?
Regardless, I really like Civilization series (big fan since 1991) and I want a native build (obviously it's always good to have other options like proton/wine as well).
The previous comments make me worry a bit about future compatibility. I would hate it if my next gpu (or pc for that matter) had issues running these games. Hopefully Aspyr will fix the issue and then focus on improving the port.
From what i understand , they both using AMD gpu's. I'm on Nvidia like you and never had a problem.
Looking forward to crossplay on Civ VI!
Quoting: LeopardMaybe that's the case. Hopefully things can get better for them from the driver's front as well.Quoting: SadL..personally I had no issues with Civ V or Civ VI ..should I feel lucky?
Regardless, I really like Civilization series (big fan since 1991) and I want a native build (obviously it's always good to have other options like proton/wine as well).
The previous comments make me worry a bit about future compatibility. I would hate it if my next gpu (or pc for that matter) had issues running these games. Hopefully Aspyr will fix the issue and then focus on improving the port.
From what i understand , they both using AMD gpu's. I'm on Nvidia like you and never had a problem.
I really agree with Spacesurfer and LibertyPaulM. Pretty sure Aspyr feels the heat and they are trying. Getting a port up to date with crossplatform multiplayer after a delay (even a big one) is better than having no port at all.
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