If there's one thing Warhammer 40,000: Gladius felt like it needed, was more variety and this pack delivers exactly that.
Released last week, it came along with another free update to the base game which sorts out some balance issues, further improves the behaviour of the AI and fixes a couple annoying bugs. It's really good to see all the AI improvements coming in, as it is showing and the game is a lot better than the initial release.
As for the DLC, it includes five new units onto the battlefield, one for each faction along with another for neutral units on the map:
- Flash Gitz (Orks) - a versatile ranged infantry unit.
- Immortals (Necrons) - a medium-range armoured infantry unit.
- Land Raider (Space Marines) - a massively armoured transport unit.
- Neophyte Hybrids (Neutral) - a ranged infantry unit specialized in ambushes.
- Tempestus Scions (Astra Militarum) - an elite shock infantry unit.
Is the DLC worth picking up? Well, that depends on how much you liked the base game. The units are interesting and the price isn't too bad for what it offers.
Find Warhammer 40,000: Gladius - Relics of War along with the DLC on GOG, Humble Store and Steam.
I do like the game really, but i'm not happy with this DLC. I would pay for more factions, but individual units should be just their to grab player's attention and love, not money.
Now i'll be relunctant to buy faction's DLC later, because i'd think they are uncomplete and i would need to pay even more for completion.
4 euros isn't that much, in terms of, say, cup of coffee. But to pay 4 euros for five new units, in a strategy game. I'd call it petty. And yes, that goes for the "faction" packs in Civ VI too.
If you want disgruntled customers and fans, this is a proven way to go about it.
Last edited by Appelsin on 26 October 2018 at 4:32 pm UTC
Edit: Not saying the price is good or bad myself, but I found the comparison a bit silly.
Last edited by Liam Dawe on 26 October 2018 at 5:11 pm UTC
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