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Valve are moving fast with Steam Play updates! Just today they've released the Steam Play 3.16-1 beta which is a pretty big deal. Also, the 3.7-8 minor update is now in the stable channel for everyone.

Once again, it's typical of this all to land (DXVK update and now this!) after I've already done the weekend roundup. Certainly not complaining though, far from it, the excitement levels over here just exploded.

I was expecting a Steam Play update soon, given how I've been tracking the commit log seeing Wine and more being updated, didn't quite expect Valve and CodeWeavers to work so quickly and on a weekend too. This just goes to show how important it is and how dedicated they are to improving Linux gaming.

As usual, you will likely need to restart Steam to have the new Proton beta available. Here's the changes in all their glory (changelog link):

  • Rebased Proton patches onto Wine 3.16.
  • Updated Vulkan support in Wine to 1.1.86, plus support for transform feedback.
  • DXVK has been updated to 0.81 plus support for transform feedback which should fix missing models in many D3D11 games. This requires new driver support. DXVK release notes can be found here: https://github.com/doitsujin/dxvk/releases/tag/v0.81
  • DXVK's d3d10 mode is now enabled by default.
  • DXVK is now built as a native Linux library, which may give a small performance boost, and should make debugging easier for DXVK and driver developers.
  • Missing textures for models in some VR games has been resolved.
  • Ask the window manager to bypass the compositor in fullscreen mode. This may improve performance in some situations.
  • All new makefile-based build system.

As you can see, it's a pretty massive change. Previously, Steam Play's Proton was based on Wine 3.7 so it was quite outdated. They also removed any Mac support for it.

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So much for my quiet weekend taking time off…

Article taken from GamingOnLinux.com.
Tags: Proton, Valve
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Comandante Ñoñardo Oct 14, 2018
QuoteI was expecting a Steam Play update soon, given how I've been tracking the commit log seeing Wine and more being updated, didn't quite expect Valve and CodeWeavers to work so quickly and on a weekend too.

This should be the standard behaviour in the software development world... Progress don't take weekends or vacations...


About Bioshock 2, with this version of Proton, it needs -dx9 in the launch options for to work... default DX10 crash the game.
legluondunet Oct 14, 2018
Quoting: LeopardI'm just asking that can you see DXVK HUD with that launch option.

I'm already playing AC1 via DXVK since D3D10 ( 0.72 i guess ) support added to it. But it needs d3dcompiler_43 which is a prop MS compiler that you can't distribute with Wine. So i wonder if it really works with DXVK or Wine's own OGL implementation.

My AC1 is GOG version so i need that confirmation.

It just works and you can use DXVK HUD to be sure you launched the directx10 version.
mrdeathjr Oct 14, 2018
Quoting: legluondunet
Quoting: LeopardI'm just asking that can you see DXVK HUD with that launch option.

I'm already playing AC1 via DXVK since D3D10 ( 0.72 i guess ) support added to it. But it needs d3dcompiler_43 which is a prop MS compiler that you can't distribute with Wine. So i wonder if it really works with DXVK or Wine's own OGL implementation.

My AC1 is GOG version so i need that confirmation.

It just works and you can use DXVK HUD to be sure you launched the directx10 version.

If stay using 410.xx series driver with have selected enable graphics api indicator in driver also visible too (works for opengl and vulkan native or non native apps*)

*One to rulem all

Example:

Assasins Creed 1 DX9



Assasins Creed 1 DXVK



Others

















This titles can be appear or not in future wine testing :D

^_^


Last edited by mrdeathjr on 14 October 2018 at 4:27 am UTC
wolfyrion Oct 14, 2018
I didnt see any improvement on cuphead , it plays fine around 35 FPS and CPU is overloaded
Eike Oct 14, 2018
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Quoting: Comandante ÑoñardoThis should be the standard behaviour in the software development world... Progress don't take weekends or vacations...

Please tell me that you didn't think long about this. AND that you're working seven days a week for your employer.
jens Oct 14, 2018
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Quoting: Comandante Ñoñardo
QuoteI was expecting a Steam Play update soon, given how I've been tracking the commit log seeing Wine and more being updated, didn't quite expect Valve and CodeWeavers to work so quickly and on a weekend too.

This should be the standard behaviour in the software development world... Progress don't take weekends or vacations...

So you think that other people should work on weekends and omit vacations so that you can lie on your lazy back and play games? C'mon please, give it a rest and show some patience. ;) The speed of progress is already insane lately, please let the developers, contributors and all other people involved have their well deserved nights, weekends and vacations.
Joeyboots80 Oct 14, 2018
Exciting times friends! :D
Liam Dawe Oct 14, 2018
Quoting: Luke_Nukem
Quoting: liamdawe
Quoting: elmapul" They also removed any Mac support for it.""
wait, what?
did mac even had support?
Some elements for it yes: https://github.com/ValveSoftware/Proton/commit/a84120449d8177fa40f3de729e55d238d3c24877

Part of a larger series of changes that will be making it in to Proton at some point. The commit that states removal of macOS is from that PR I think.

Quite likely to be temporary. There is a Codeweavers employee looking at making macOS wine64 builds run 32 bit apps I think (which would probably make it in to Linux builds too), which is going to be a critical thing for them to be able to continue offering their product on future macOS versions that remove 32bit support completely. [link1]
Sure, was just linking to the current status :)
appetrosyan Oct 14, 2018
Quoting: Leopard
Quoting: GuestWith these changes they could whitelist quite a lot of games soon!

Witcher 3 being first , many Unity games included. Also Quake Champions.

Amen to that!
Leopard Oct 14, 2018
Quoting: Guest
Quoting: appetrosyan
Quoting: Leopard
Quoting: GuestWith these changes they could whitelist quite a lot of games soon!

Witcher 3 being first , many Unity games included. Also Quake Champions.

Amen to that!

So is Q:C working good in Proton now? Last time I tried it, couldn't even connect to the servers

Also is it safe? The game defintely uses a form of anti-cheat and could possibly detect proton as cheating and don't wanna get myself banned

Would be great to have it working under linux as I've been playing Q:C alot lately on my windows install

No , Proton can't connect servers until they update their runtime.

You can play it with either doing some symlinking or with normal Wine now.

https://github.com/ValveSoftware/Proton/issues/225#issuecomment-428977984
Eike Oct 14, 2018
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Quoting: GuestUse the nvidia driver from the web site. The run file is simple to use. Debian has many nvidia packages and they are old, buggy and difficult to remove. With the run file there just one command.

There's three packages to speak of at the moment, 384.130, 390.87 and 396.54. Any of these failed for you? What did you find hard about purging them? What's hard about about apt-get install nvidia-driver? I always recommend taking the distribution packages, because these guys and girls have the same input data as you have from e.g. Nvidia - and more knowledge about their distribution than you and me.
mylka Oct 14, 2018
Quoting: Comandante ÑoñardoFor some reason, Bioshock 2 doesn't work anymore.. It just crash.

for me its batman origins and a new beginning
Eike Oct 14, 2018
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Quoting: skinnyraf
Quoting: EikeExperimental is not as evil as it sounds and has got 396.54 at the moment:
https://packages.debian.org/experimental/nvidia-driver
I did install from experimental several times and didn't run into problems.
Of course: no guarantee.

I used to run unstable/experimental in Potato/Woody times, then got older and switched to testing. Now I don't have enough time to play, not to mention tinkering, so it's stable, with backports when I want some excitement :)

And as sometimes happens... I had graphical glitches in Rumu yesterday, tried the Nvidia drivers from experimental and ended up with a whole black screen. Well, rollback was successful. I should always store the packages updated in a text file, this made it easier. (Rumu is better started with LANG=C at the moment, and it might be fragile after taking screenshots.)
Power-Metal-Games Oct 14, 2018
This is just great! I imagine what will be in few months. Even Microsoft joined us.
Meanwhile, I can't even install Steam. I get the message: "You are missing the following 32-bit libraries, and Steam may not run:
libstdc++.so.6", blah, blah.. I tried everything that I find but nothing helps. Probably I destroyed my Ubuntu 18.04 by adding who knows how many different PPAs so maybe I should reinstall the OS and stop doing stupid things again.
Anyway, not a big deal because I work almost all the day, but I guess it's great when you see all this by yourself. :D
adamhm Oct 14, 2018
Quoting: Power-Metal-GamesThis is just great! I imagine what will be in few months. Even Microsoft joined us.
Meanwhile, I can't even install Steam. I get the message: "You are missing the following 32-bit libraries, and Steam may not run:
libstdc++.so.6", blah, blah.. I tried everything that I find but nothing helps. Probably I destroyed my Ubuntu 18.04 by adding who knows how many different PPAs so maybe I should reinstall the OS and stop doing stupid things again.
Anyway, not a big deal because I work almost all the day, but I guess it's great when you see all this by yourself. :D

You probably just need to install some missing dependencies. I made a meta-package for Mint 19.x/*Ubuntu 18.04 to install most commonly required dependencies if you're interested in trying that & seeing if it helps: https://www.gog.com/forum/general/the_try_linux_repostrewrite/post334
Power-Metal-Games Oct 14, 2018
Quoting: adamhmYou probably just need to install some missing dependencies. I made a meta-package for Mint 19.x/*Ubuntu 18.04 to install most commonly required dependencies if you're interested in trying that & seeing if it helps: https://www.gog.com/forum/general/the_try_linux_repostrewrite/post334

Thank you very much! I tried it, but it's not solving the problem.
When launched, Steam is asking to install some dependences.

Steam needs to install these additional packages:
libgl1-mesa-dri:i386, libgl1-mesa-glx:i386

Then says that these packages have unsatisfied dependencies: (something like that in my language)
libgl1-mesa-dri:i386 : depends on: libllvm6.0:i386 (>= 1:6.0~svn298832-1~)

At the and I get the same error that I mentioned.
But, it's not important. I will maybe reinstall this system soon. I'm not beginner. I already tried many times to solve this, but nothing helped. Thank you anyway!


Last edited by Power-Metal-Games on 14 October 2018 at 2:24 pm UTC
adamhm Oct 14, 2018
Quoting: Power-Metal-GamesWhen launched, Steam is asking to install some dependences, tries to do it and says that packages are broken etc. At the and I get the same error that I mentioned.

That's a bit different then :P Try opening Synaptic Package Manager (it's installed by default on Mint but IIRC it needs to be installed separately on Ubuntu) and check for broken packages with Custom Filters --> Broken. You can try fixing them by doing Edit --> Fix Broken Packages
Power-Metal-Games Oct 14, 2018
Quoting: adamhm
Quoting: Power-Metal-GamesWhen launched, Steam is asking to install some dependences, tries to do it and says that packages are broken etc. At the and I get the same error that I mentioned.

That's a bit different then :P Try opening Synaptic Package Manager (it's installed by default on Mint but IIRC it needs to be installed separately on Ubuntu) and check for broken packages with Custom Filters --> Broken. You can try fixing them by doing Edit --> Fix Broken Packages

I tried what you suggested, but nothing helps. Damn thing refuses to work. Synaptic says that there is no broken packages. At the and nothing changed..
Never mind... I will reinstall the OS when I have the time, and that will certainly not be so soon. But, advantage is that DXVK will be even better until that time. :P

Thank you again for your suggestions! ^_^
Draconicrose Oct 14, 2018
I'm still salty that the 396 drivers don't support my graphics card (GT 730) but they support the laptop version (GT 730M). ?
lejimster Oct 14, 2018
This is exciting news, but I don't fancy building mesa and applying the patches myself. So I'm going to wait for them to land in mesa-git.

Also seems like changing DXVK to a system library (while potentially faster) is causing some headaches especially for SteamOS users who need an update.

Hope we can get all these issues ironed out for stable release. Can't wait to get testing :D
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