Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

Take a little Wine, sprinkle over some Vulkan and you get DXVK [GitHub]. Part of what makes Steam Play do its magic, it has another fresh release out today.

Nearly two weeks since the last release, with the latest adding in support for DXGI (Microsoft DirectX Graphics Infrastructure) 1.4. On top of that, there's also now a "dxvk.numCompilerThreads" config option which will set the number of threads used for "pipeline compilation". This will allow you to use more CPU threads to compile shaders, which may help certain games or CPUs with low core counts.

For bug fixes, here's what made it into the 0.93 release:

  • Dark Souls III: Fixed performance regression on GPUs with small VRAM (see ValveSoftware/Proton#478)
  • Overwatch: Fixed incorrect shadow rendering on Nvidia drivers.
  • Quantum Break: Work around game bug causing artifacts on RADV 18.3.
  • The Witness: Fixed incorrect use of Dual-Source blending (#724).

Personally, I find using Lutris the easiest way to play around with DXVK, especially for Overwatch. As for Steam Play, it's currently using DXVK 0.90 so the next time it's updated there should be a pretty big boost for a number of games.

As always, amazing work.

Article taken from GamingOnLinux.com.
Tags: Vulkan, Wine
24 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
22 comments
Page: «2/2
  Go to:

TheSHEEEP Nov 24, 2018
View PC info
  • Supporter Plus
Does anyone know what is planned to be version 1.0? Would that be "feature completion"?
0.93 doesn't sound far off, but of course, they might just increase numbers beyond 100.
Leopard Nov 24, 2018
Quoting: TheSHEEEPDoes anyone know what is planned to be version 1.0? Would that be "feature completion"?
0.93 doesn't sound far off, but of course, they might just increase numbers beyond 100.

https://www.reddit.com/r/linux_gaming/comments/9zxqtv/dxvk_093_is_out/eacv9j9

Basically ; everything needs to be mainlined from distros POV. Out of the box DXVK compatible drivers in standart repos.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.