If it wasn't enough that Feral Interactive are porting Life is Strange 2, Total War: WARHAMMER II and Total War: THREE KINGDOMS to Linux they're also teasing another new Linux port. They also only asked a few days ago to send port requests to them so they're really quite busy for us lately.
Popping up on their port teaser radar today was this "CRYPTIC OBSCURITY":
It's currently sat in the "Quite Soon" part of their radar, not that it really means all that much as it's very ambiguous but it is always a good bit of fun. I've said before how I hoped they would start announcing things sooner, looks like they're going to do so since they've announced multiple titles only in the last few months and now we're here again.
I honestly can't imagine what Linux gaming would be like without the titles Feral has ported, hope to see this continue for many years to come.
So grab your thinking caps, brew up something tasty and start your guessing.
Sure, we may get more games for Linux, but we'll be basically turning Linux into Windows, and market share may even decrease.
I don't see how that follows. Why would Linux 'market share' decrease, when people have less of a reason to purchase windoze licenses?
If it is Shadow of the Tomb Raider, they better reveal it soon because they are losing sales in droves to Steam Play.
This is why Wine/Steam play is a double edged sword.
Wine has it's place for older unsupported software but I get the feeling that devs will make their game work in steamplay and claim Linux support. Which in turn will hit devs like Ferral as they will be deemed unneeded.
I still wont by a game even if it does work in wine/steam play well, the old saying "No tux NO bucks!"
In a world where 100% of all Windows games would run in Proton in a way that's 100% indistinguishable from running it in Windows...why would it still matter if the port is native?
Because that's what Valve wants to do.
When Valve inevitably moves gaming into the cloud and run games on Linux-servers, either native or Proton, even Windows users will be Linux gamers. There might come a time when platform becomes irrelevant.
Not that streaming games from the cloud will be feasible in a long time. Microsoft, Sony, Nvidia, Google, EA, Ubisoft and others are investing big in this area as we speak, but their initial offerings will fail because the internet infrastructure to support it doesn't exist and latency will always be an issue no matter how much they think they can mitigate it.
But yeah, there could come a time when consoles are just thin clients and the games are streamed from Linux servers, and at that point pretty much every gamer will be a Linux gamer even if they might not even be aware of it.
But yeah, there could come a time when consoles are just thin clients and the games are streamed from Linux servers, and at that point pretty much every gamer will be a Linux gamer even if they might not even be aware of it.
At that stage we're just hijacking the definition of 'linux gamer', though -- I mean, we don't call PS4 gamers 'FreeBSD gamers', though that's what runs underneath those systems. 'Linux gamer' pretty unambiguously means 'fellow who sets up or purchases a piece of hardware with Linux -- not a weird abstraction layer like Android, but something that makes it possible to get root access, install packages, etc. (so SteamOS qualifies) -- as its OS, and uses it to run games'. If streaming *ever* becomes *the* default channel for playing games, then 'Linux gamer' won't have much of a meaning anymore.
and as other's have said.. it's highly likely to be Shadow of the Tomb Raider. As that has a Peruvian jungle in it.
In a world where 100% of all Windows games would run in Proton in a way that's 100% indistinguishable from running it in Windows...why would it still matter if the port is native?I installed Proton for some test but I'm not very comfortable/confident with Microsoft things, like dll and Directx, on my pc, I think I will remove it at all in short time. Having a native port feels just right :)
Because that's what Valve wants to do.
Hope to buy SoTR soon on Linux but probably, sorry, on the first sale...
Last edited by donbastiano on 15 November 2018 at 8:57 pm UTC
If CDPR did that we probably have rioting in the streets! lol
Last edited by TheRiddick on 15 November 2018 at 9:05 pm UTC
No matter how good Proton becomes, or how many games it enables for Windows, I just can't kill that nagging feeling that it will be a story of "winning the battle but losing the war".
In my opinion it's the other way around. Linux is loosing some native games in the sort term due to Proton. But in the end Proton may help to substantially increase Linux market share and visibility to reach a point where Linux will be considered earlier in the gaming development process. This may lead to more native games in the end.
Last edited by jens on 15 November 2018 at 9:11 pm UTC
But in the end Proton may help to substantially increase Linux market share and visibility to reach a point where Linux will be considered earlier in the gaming development process. This may lead to more native games in the end.
Wine contributes to making people less dependent on windows licenses; that can only help Linux adoption in the long run.
But in the end Proton may help to substantially increase Linux market share and visibility to reach a point where Linux will be considered earlier in the gaming development process. This may lead to more native games in the end.
Wine contributes to making people less dependent on windows licenses; that can only help Linux adoption in the long run.
Yes, sure. Though with gaming, Proton counts as Linux, Steam in Wine counts as Windows.
Last edited by jens on 15 November 2018 at 9:18 pm UTC
It's a option between 40-45fps under Proton, or 60-65 fps under Windows, it's just unfortunate. I can't stand sub 50fps on average.
In my opinion it's the other way around. Linux is loosing some native games in the sort term due to Proton. But in the end Proton may help to substantially increase Linux market share and visibility to reach a point where Linux will be considered earlier in the gaming development process. This may lead to more native games in the end.Hopefully it goes that way. My pessimism is from actually being around in the OS/2 and DOS era, and watching OS/2 disappear when it basically became redundant once it was DOS/Windows compatible. Developers saw that they could just develop for Windows and not worry about OS/2, as it was compatible. We all know how that one ended.
So I see some dangerous parallels here. But maybe I am just being overly pessimistic. If you're into computers for long enough, you begin to see history repeat itself. Just gives me an uneasy feeling.
Anyway, enough of a distraction from this thread. I hope (and expect) this to be Shadow of the Tomb Raider, which will be a day-1 buy for me. I won't buy the Windows version for exactly the reasons stated above.
I've thought quite a bit about that parallel, ever since "Proton" first was announced. (I think I used OS/2 Warp for about a year, it came preinstalled on a laptop) It has kept me (still keeps me) feeling rather ambivalent about the whole project. I just hope the situations then and now are far to different, for there to be any risk of a similar outcome.
Last edited by Feist on 15 November 2018 at 9:51 pm UTC
Shadow of the tomb raider?Exactly what I was thinking the same considering they have ported the last two Tomb Raider titles to Linux, I would be all over this if it comes to Linux.
QUESTION: Assuming it is Shadow of the Tomb Raider, what's going to happen when the Feral version finds my Proton version already tending the penguin egg?A regular update that overwrites the existing content as necessary? It works that way with Proton replacing native versions, I'd imagine it works that way in the other direction. Might involve full redownload if the depots aren't set up to reuse the same data.
Being perfectly compatible with windoze *applications* made os/2 redundant for its purposes. It's hard to imagine Wine having the same effect, because application development on Linux is typically done using open source, cross-platform toolkits in the first place. No one's going to abandon the GTK or Qt projects because of wine.
As to all the lower level software projects, wine is totally irrelevant to them anyway.
But on the other hand, for so many home users, the main selling point of windoze is that it still owns the high-performance 'triple aiaiaiai' gaming world. Mobile OSs, & webapps, etc., already made a dent in their hegemony in the office software space, so gaming is now an even more significant reason to own a windoze pc. Compatibility of the sort that wine introduces weakens that very reason.
Last edited by walther von stolzing on 15 November 2018 at 10:27 pm UTC
I dream about some good FPS !!
Last edited by fedotix on 15 November 2018 at 10:30 pm UTC
https://www.palotoaamazontravel.com/wp-content/uploads/2018/05/Pusharo.jpg
https://www.researchgate.net/figure/Petroglyphs-of-Pusharo-MANU-national-park-Dept-of-Cusco-photo-R-Hostnig_fig12_287815507
Compare to Feral image...
https://www.feralinteractive.com/images/upcoming/Cryptic+Obscurity+.jpg
From the little bit I've skimmed/learned, there are some explorers (and also pseudoarcheologists) that think the petroglyphs have some connection with the lost city of Paititi, which apparently is a key place in Shadow of the Tomb Raider.
http://www.granpaititi.com/index.php?id=124&lang=en
http://www.exploringtraditions.com/pusharo-and-the-search-for-paititi-the-lost-city-of-gold-part-i
https://www.forbes.com/sites/jimdobson/2016/01/11/move-over-machu-picchu-the-discovery-of-paititi-the-secret-city-of-gold-may-change-peru-forever
Last edited by silentprocyon on 16 November 2018 at 12:00 am UTC
In my opinion it's the other way around. Linux is loosing some native games in the sort term due to Proton. But in the end Proton may help to substantially increase Linux market share and visibility to reach a point where Linux will be considered earlier in the gaming development process. This may lead to more native games in the end.Hopefully it goes that way. My pessimism is from actually being around in the OS/2 and DOS era, and watching OS/2 disappear when it basically became redundant once it was DOS/Windows compatible. Developers saw that they could just develop for Windows and not worry about OS/2, as it was compatible. We all know how that one ended.
So I see some dangerous parallels here. But maybe I am just being overly pessimistic. If you're into computers for long enough, you begin to see history repeat itself. Just gives me an uneasy feeling.
Anyway, enough of a distraction from this thread. I hope (and expect) this to be Shadow of the Tomb Raider, which will be a day-1 buy for me. I won't buy the Windows version for exactly the reasons stated above.
Yeah, that's a valid thought. Let's hope the future turns out in favor of Linux.
I remember OS/2 Warp too, I experienced there for the first time that you could do two things at the same time on a computer. In my case creating archives in one window and already copying the first part onto a floppy ;).
Last edited by jens on 15 November 2018 at 10:41 pm UTC
Last edited by pb on 15 November 2018 at 11:08 pm UTC
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