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Ready to get dirty? Today, 'MXGP3 - The Official Motocross Videogame' has been officially released for Linux.

Originally developed and published by Milestone S.r.l. and ported to Linux by Virtual Programming, the Linux version arrives little over a year after it was released for Windows. This is the first release from Virtual Programming in some time, after Micro Machines World Series and ARMA 3 updates.

Supporting both NVIDIA and AMD GPUs, plenty of you should be able to jump in.

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More about it:

Experience all the adrenaline of Motocross with the official Championship’s only videogame! MXGP3 - The Official Motocross Videogame offers the most involving game experience ever, with completely new gameplay and graphics thanks to Unreal® Engine 4. Race on 18 official tracks and in the MXoN with all riders and bikes from the 2016 MXGP and MX2 seasons and be the first to experience the thrill of riding one of the 10 2-strokes available! Render your rider and your bike unique, with more than 300 official components for a complete customisation!

We've reached out to VP today, to see if we can get a review key for testing. So hopefully we can say a lot more about it in a future article.

Looks like a game I would really enjoy, so hopefully it performs well. The customisation options sound pretty fun!

You can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

Article taken from GamingOnLinux.com.
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kit89 Nov 23, 2018
Quoting: liamdawe
Quoting: Kristian
Quoting: kit89
Quoting: liamdawe
Quoting: Guest
Quoting: Xpander
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

I wonder how they tested it on their systems or did they validate it at all.
I't might be just simple silly thing like missing some files from the build they sent up to steam though..
I wouldnt call this a botched release yet. Lets give them some time. But it worries me that theres even not a single reply from devs/VP to the issue.

Give it another 12 hours. Time zones and all that - VP employees are probably not at work right now. They'll be having a fun day tomorrow though I guess.
Either way it's not a very good look. I am constantly surprised when devs release something and then go home without waiting on reports first.

I would hope they have a life outside of the office, and their company ensures they work the contracted hours, no more no less.

The total amount of hours is one thing. But this issue could be avoided with releases earlier in the work day so that you actually have time to receive(and act on) feedback.
Yes, that was my point that seems to have been missed. You shouldn't release if you have no time to deal with urgent issues. Firing and forgetting as seems to have been the case yesterday is not a good idea for anyone. Why should we have to wait 12/24 etc hours until it works? If it releases, it shouldn't just fail to work for seemingly everyone.

I don't want to be overly negative, but it's very annoying.

I agree it should have been properly tested before release, they need to improve their deployment methodology.

I picked up a copy and it crashes, has anybody got it running?
tonR Nov 23, 2018
FINALLY!!!! YEAH!!!!!!
I'm patiently wait for this. As motorcyclist, I'm absolutely happy more motorcycle games coming to Linux. Definitely must buy...

...just need to wait for paycheck next week. :(

p/s: Dear VP, how about Ride 3? :D
micha Nov 23, 2018
Quoting: liamdaweYou can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

So is it sure to count as Linux sale on the Humble Store without the icon yet?
Liam Dawe Nov 23, 2018
Quoting: micha
Quoting: liamdaweYou can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

So is it sure to count as Linux sale on the Humble Store without the icon yet?
Simply adding an icon makes no difference. As I've said before, the only time this truly matters is for companies like Feral who take on the publishing and development side for Linux. As far as I understand, VP ports work entirely different and they're paid either way.
micha Nov 23, 2018
Quoting: liamdawe
Quoting: micha
Quoting: liamdaweYou can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

So is it sure to count as Linux sale on the Humble Store without the icon yet?
Simply adding an icon makes no difference. As I've said before, the only time this truly matters is for companies like Feral who take on the publishing and development side for Linux. As far as I understand, VP ports work entirely different and they're paid either way.

Well, I'd think it does matter for some internal tracking to evaluate if future ports make sense. Whoever (Milestone or VP) does decide if ports of later games are worth it. Right?
Liam Dawe Nov 23, 2018
Quoting: micha
Quoting: liamdawe
Quoting: micha
Quoting: liamdaweYou can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

So is it sure to count as Linux sale on the Humble Store without the icon yet?
Simply adding an icon makes no difference. As I've said before, the only time this truly matters is for companies like Feral who take on the publishing and development side for Linux. As far as I understand, VP ports work entirely different and they're paid either way.

Well, I'd think it does matter for some internal tracking to evaluate if future ports make sense. Whoever (Milestone or VP) does decide if ports of later games are worth it. Right?
Personally, I think people put far too much thought into this. No matter where you buy from, developers see the stats of who is playing on Steam.
micha Nov 23, 2018
Quoting: liamdawe
Quoting: micha
Quoting: liamdawe
Quoting: micha
Quoting: liamdaweYou can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

So is it sure to count as Linux sale on the Humble Store without the icon yet?
Simply adding an icon makes no difference. As I've said before, the only time this truly matters is for companies like Feral who take on the publishing and development side for Linux. As far as I understand, VP ports work entirely different and they're paid either way.

Well, I'd think it does matter for some internal tracking to evaluate if future ports make sense. Whoever (Milestone or VP) does decide if ports of later games are worth it. Right?
Personally, I think people put far too much thought into this. No matter where you buy from, developers see the stats of who is playing on Steam.

I agree. :-)
Unfortunately I have a tendency to buy more games than I play. :-/
rapakiv Nov 23, 2018
seems to be working now

The game is very choppy, doesn't flow naturally hangs several times during gameplay
I have 770 had to decrease the graphics i want to believe that reduced a little bit but far from good quality.
but, have to say that wasn't has happy in a long time, made me remind "my" enduro days in the atari st.


Last edited by rapakiv on 23 November 2018 at 4:47 pm UTC
Liam Dawe Nov 23, 2018
Sweet, picked up a copy then, can't be bothered to wait to see if I get a key from VP or not.

May have thoughts up on it in a few days.

Edit: Choppy intro video, choppy camera when making character, first race: crash to desktop. Going well. Second race attempt: Crash to desktop.

Tried to race for the third time, this time disabled the Steam Controller. Crashed to desktop. So, Career mode is completely broken.

However, Time Attack mode works.

Compound mode, hit a tractor or something and...game crashed to desktop.

Yeah, this is not release ready.


Last edited by Liam Dawe on 23 November 2018 at 4:16 pm UTC
CIAPA 10 years Nov 23, 2018
Bumpy ride ;)
dubigrasu Nov 23, 2018
I had the choppy videos at the very first launch, after that is OK.
Played few races, career etc and performance is good at medium settings, although occasionally has very short hangs.
No crashes except for the Compound mode, where it does crash consistently after few minutes.

Not very crazy about the game though, I only bought it because VP ported it.

Edit: there was another small update to the game, that seems to fix the crashes for me.
Also, Jaycee advice is to delete ~/.local/shared/vpltd/mxgp3/eONprecompiledShaders.dat if problem persists.


Last edited by dubigrasu on 23 November 2018 at 4:53 pm UTC
dubigrasu Nov 23, 2018
Quoting: XpanderBenchmark vs DXVK

https://www.youtube.com/watch?v=rFiNNneul3s
Wow, VP should really consider switching to Vulkan for their future ports.
Xpander Nov 23, 2018
Quoting: GuestIt's worth noting that VP's version uses OpenGL, not Vulkan. I don't mean to say one way or another is better, but from a pure performance perspective I suspect DXVK will win out.
Note that there are other considerations: if vsync is enforced (doubtful), if there are any crashes/glitches that impact gameplay (uh....yeah, let's just move on from the initial launch there...), and of course the matter of customer support (VP are normally pretty good there these days, and do have a quick turnaround on reported problems).

That being said, I was hopeful to see VP use Vulkan going forward, because I think they could do very nice things with it. But I'm also pragmatic enough to see that perhaps wine + DXVK might given them a run for their money very soon (at least on Steam, perhaps less so via GOG).

Ofc, their port is using OpenGL 4.1 according to logs. 60 FPS cap on a 144hz monitor, now way sadly :( and the thing is, where there are other racers around its even worse with the VP port sadly. I just benchmarked timetrial because it can be compared more equally. Doing race with other racers can yield too much variety in results


Last edited by Xpander on 23 November 2018 at 5:57 pm UTC
gojul Nov 23, 2018
Game is fixed by now. Cannot say I like it, but well, at least I supported VP.
robvv Nov 24, 2018
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

Works fine on my OpenSUSE Tumbleweed system. The videos are rather lumpy but the gameplay is fairly smooth on my GTX 970.
Liam Dawe Nov 24, 2018
Quoting: robvv
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

Works fine on my OpenSUSE Tumbleweed system. The videos are rather lumpy but the gameplay is fairly smooth on my GTX 970.
Yes, they did multiple patches and so now it should work.
robvv Nov 24, 2018
Quoting: liamdawe
Quoting: robvv
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

Works fine on my OpenSUSE Tumbleweed system. The videos are rather lumpy but the gameplay is fairly smooth on my GTX 970.
Yes, they did multiple patches and so now it should work.

Ah, fairy 'nuff :-)
titi Nov 26, 2018
The performance of this "port" is horrible in my opinion. Nvidia 960 should be fast enough to play this game, but you get very low framerates, its nearly unplayable. I hope VP gets fixed this soon. Is there a way to try it with proton meanwhile ?
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