Some rather interesting news here, both Obsidian Entertainment and inXile Entertainment (source) have now officially joined Microsoft.
Together, they've made some pretty interesting Linux games such as Pillars of Eternity, Pillars of Eternity II: Deadfire, Tyranny, Wasteland 2, Torment: Tides of Numenera, The Bard's Tale IV: Barrows Deep and more to come.
Microsoft have been picking up quite a number of studios lately including Ninja theory, Compulsion Games, Undead Labs and also Playground Games so they're continuing to bolster their forces. They're facing huge competition in the console market, so it's likely to help with that more than anything.
News that I am sure will shock some Linux gamers, that's two pretty big studios that have been putting out games for Linux now under the roof of Microsoft. That's a little worrying, but it doesn't mean they will suddenly stop having Linux ports of their games. However, it does make Linux ports of their games slightly less likely I would think. As long as both studios retain a certain amount of freedom, I think we should be okay for future titles. Microsoft loves Linux after all…right?
I have to be honest, I'm a little in shock myself at this news.
Quoting: SalvatosPoE II didn't do great according to this guy.Heh, some of the people replying to that shows why it didn't do well. Complaints about isometric RPGs, old graphics, favoring JRPGs, claiming faux D&D rules...
Makes me glad I don't normally read tweets.
Here is my question... inXile and Obsidian are both mostly known for their RPGs that are very computer oriented... why would Microsoft want to buy them for Xbox gamers? I seriously feel it is more to slight Linux users. But Wasteland 2 did get released on all platforms / Operating systems. (Well, maybe not the Switch). So what, now the games will only be released on the Windows Store and Xbox? Will their sales be increased because of that? I doubt it....
Quoting: GuestNaive question but did those game sell well ?Yes
http://steamspy.com/app/291650 1M+
http://steamspy.com/app/240760 500K+
http://steamspy.com/app/362960 200k+
but less than the divinity games
Last edited by Eike on 13 November 2018 at 11:33 am UTC
I not only loved Obsidian for their superb games, but also for the multi platform releases. I fear, this is now history, because MS for sure won't tolerate Linux releases on Steam (thank you Steam for your efforts you take for the Linux gaming) or even DRM free on GoG.
It's so sad to see another studio selling out to such a greedy company.
Goodbye, Obsidian.
...
Right...
Quoting: GuestNaive question but did those game sell well ?Its a niche so not mainsteam numbers there in lies the problem yes you can make a smash hit game on an indie budget but the follow up is hard because of a number of reasons. First time around it was new and you may of had youtubers and twitch steamers playing your game alot raising its profile the sequel that is not guarenteed.
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