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Obsidian Entertainment have announced the final DLC for the RPG Pillars of Eternity II: Deadfire named The Forgotten Sanctum is going to release on December 13th.

  • Traverse an expansive dungeon built into the flesh of a sleeping god.
  • Encounter the highest-level challenges yet faced by the Watcher and their companions.
  • Scheme with or defy the wills of Eora's most powerful wizards.

They also shared some beautiful new shots of this exciting sounding DLC:

Alongside the release, they're also pushing out Patch 4.0. The patch sounds pretty exciting by itself, giving all classes a new sub-class, as well as new challenges and new mega bosses to take down.

See more in their preview here.

If you missed it, you can also find BTRE's expanded thoughts on Pillars II here and his thoughts on the Seeker, Slayer, Survivor DLC here. If you're on the fence, they might help you decide on it.

You can grab Pillars of Eternity II: Deadfire from Humble Store, GOG and Steam.

Article taken from GamingOnLinux.com.
Tags: DLC, RPG, Upcoming
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officernice 21 Nov 2018
Looks damn cool! I really fear for the future of their games, in general, and also whether they will come to Linux or not after Microsoft swallowed them..
Stupendous Man 21 Nov 2018
Maybe now they will release the full package with all DLCs so I can get it before they fall into the black hole that is Microsoft.
Eike 21 Nov 2018
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Maybe now they will release the full package with all DLCs so I can get it before they fall into the black hole that is Microsoft.

I also bought it before Winter Is Coming, but only the basic pack.
I think Obsidian Edition is what you'd be looking for.
Kimyrielle 21 Nov 2018
I wouldn't be surprised if this will be the last such game we will see from Obsidian. MS isn't interested in gaming other than X-box, and the classic RPG genre Obsidian is operating in doesn't translate at all to consoles. I still wonder why they bought that particular studio, which seems to have next to no synergy with the sort of games MS is usually doing. We're probably going to see Pillars of Eternity: The Shooter, rather.

The gaming industry in general seems to be not after longevity anyway. It all seems to be about building up a popular IP to make yourself interesting for a takeover by Big Business. Get rich quick. Leave. Bioware, Maxis, Westwood, Mojang, now Obsidian and inXile...the list is endless and never stops growing. None of these studios had a urgent reason to sell out, and they still did. Seriously, are medium sized studios even interested at all in staying in the business?
Liothe 21 Nov 2018
The gaming industry in general seems to be not after longevity anyway. It all seems to be about building up a popular IP to make yourself interesting for a takeover by Big Business. Get rich quick. Leave. Bioware, Maxis, Westwood, Mojang, now Obsidian and inXile...the list is endless and never stops growing. None of these studios had a urgent reason to sell out, and they still did. Seriously, are medium sized studios even interested at all in staying in the business?

At least with respects to Obsidian, my understanding was that they were, and have been having, financial difficulties.
Their main argument for selling out was exactly not to have to worry about this anymore.

Choosing Microsoft was a bummer though


Last edited by Liothe on 21 Nov 2018 at 4:48 pm UTC
Salvatos 21 Nov 2018
I wouldn't be surprised if this will be the last such game we will see from Obsidian. MS isn't interested in gaming other than X-box, and the classic RPG genre Obsidian is operating in doesn't translate at all to consoles. I still wonder why they bought that particular studio, which seems to have next to no synergy with the sort of games MS is usually doing. We're probably going to see Pillars of Eternity: The Shooter, rather.
Maybe they'd want to mix some of their acquisitions to make a new series of 3D RPGs, either 1st- or 3rd-person. Ninja Theory working on the 3D and Obsidian on the writing and RPG ruleset, for example. Maybe compete with Dragon Age or something.
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