Originally published by Square Enix and developed by Eidos-Montréal, Feral Interactive confirmed today that Shadow of the Tomb Raider is officially heading to Linux in 2019.
Making sure we have the full experience, with Tomb Raider and Rise of the Tomb Raider already ported to Linux by Feral this is really quite exciting news! I've no doubt it will be using the Vulkan API, as I'm sure people will be wondering.
This replaces the recent teaser put out earlier this month on the Feral port radar. So we now have Total War: WARHAMMER II arriving today plus Life is Strange 2, Total War: THREE KINGDOMS and Shadow of the Tomb Raider all heading to Linux. Feral sure are busy and that's good for us.
Check out the trailer:
Direct Link
From the press release:
In Shadow of the Tomb Raider, Lara must master a vibrant jungle, overcome challenging tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will be forged into the Tomb Raider® she is destined to be.
Lara's quest will take her from the bustling Mexican town of Cozumel to the dark heart of the Peruvian jungle where the hidden city of Paititi awaits. She'll navigate complex underwater caverns, traverse spectacular landscapes, and discover challenging tombs filled with traps.
Outnumbered and outgunned by Trinity, Lara must become one with the jungle and instill fear in her enemies through using mud as camouflage, disappearing into jungle vines or striking from above while perched in the canopy.
Let's hope for an early 2019 release. The longer they wait, the more likely it is they will lose sales from Steam Play. I mentioned before in a comment, that their timing will make or break future ports. I'm hoping for many more Feral ports in the years to come, having officially supported ports is great.
We will share more details closer to release and do our usual port report and review.
Quoting: Comandante ÑoñardoQuoting: jensQuoting: Comandante ÑoñardoThe Game of The year edition already exist and is called Shadow of the Tomb Raider CROFT EDITION
I wouldn't be so sure that this is the GOTY version. But lets see what happens. I'm also really looking forward to this one, certainly a first-day-full-price-at-feral-store purchase for me.
There is a TRIAL version of SotTR that you can use as a benchmark... My olde GTX970 barely can handle it.. Time for an upgrade.
I know that, but I refuse to touch or (even read) anything of that game until Feral's version is out.
So far I have been strong, lets hope I can keep it like this. ;)
Quoting: EikeYes.Quoting: Comandante ÑoñardoThere is a TRIAL version of SotTR that you can use as a benchmark... My olde GTX970 barely can handle it.. Time for an upgrade.Using Proton?
Last edited by jens on 17 May 2019 at 12:14 pm UTC
Quoting: Comandante ÑoñardoUh oh, I have an R9 Fury which means I might need an upgrade too since our cards are pretty equal =(Quoting: jensQuoting: Comandante ÑoñardoThe Game of The year edition already exist and is called Shadow of the Tomb Raider CROFT EDITION
I wouldn't be so sure that this is the GOTY version. But lets see what happens. I'm also really looking forward to this one, certainly a first-day-full-price-at-feral-store purchase for me.
There is a TRIAL version of SotTR that you can use as a benchmark... My olde GTX970 barely can handle it.. Time for an upgrade.
Quoting: ScooptaUh oh, I have an R9 Fury which means I might need an upgrade too since our cards are pretty equal =(
The problem with my GTX 970 are the 3.5GB of VRAM... SotTR eats about 4 GB at 1080p with the graphic preset on high.
On windows, I can play it with the graphic preset on Normal.
Quoting: GuestAny DXVK benchmarks will not indicate how well it might run when released by Feral. Rise of the Tomb Raider, for example, is incredibly smooth on my machine when using the native Feral port. It doesn't run at all with wine, and last I heard the performance from anyone who managed to get it running with DXVK was no match at all for the native version.
Be patient a little longer.
Maybe the Denuvo included in the Windows version of Rise of the Tomb Raider is the responsible for that...
The main problem with the Feral ports is this:
Once whatever Linux game port is released, just after few weeks or months later is completely abandoned by Feral. :(
Take a look their Linux port of Tomb Raider (2013)... They can update it to Vulkan for to improve the performance, because it runs better via PROTON.
But, no. They don't update it because blah, blah, blah. :><:
The same for Deus Ex Mankind Divided, Mad Max and LIS:Before the Storm... I know, Mad Max has a vulkan beta, but it is not the same...
But the topic here is SotTR and the trial version works right now via PROTON... I only need to upgrade my GPU from the GTX 970 to a GTX 1660ti (is the best I can do here in Argentina) :)
I am curious about the system requirements for the Linux port against the windows version, but something tells me that the difference is gonna be huge.
Quoting: Comandante ÑoñardoTake a look their Linux port of Tomb Raider (2013)... They can update it to Vulkan for to improve the performance, because it runs better via PROTON.
But, no. They don't update it because blah, blah, blah. :><:
The same for Deus Ex Mankind Divided, Mad Max and LIS:Before the Storm... I know, Mad Max has a vulkan beta, but it is not the same...
This is just silly, these games run just fine with OpenGL. Sure, they would run better with Vulkan on older hardware (that already has Vulkan), but I'm pretty sure that this is not something Feral does on a Friday afternoon. Feral wouldn't earn a single cent by doing so for these older games, but would have the extra support costs for all the people that can't run the games anymore due to broken Vulkan setup.
Last edited by jens on 18 May 2019 at 11:29 am UTC
Quoting: Comandante ÑoñardoWell my card has a full 4GB of VRAM but I'm going to be playing at 3x that resolution so that will definitely be an issue :/.Quoting: ScooptaUh oh, I have an R9 Fury which means I might need an upgrade too since our cards are pretty equal =(
The problem with my GTX 970 are the 3.5GB of VRAM... SotTR eats about 4 GB at 1080p with the graphic preset on high.
On windows, I can play it with the graphic preset on Normal.
QuoteLet's hope for an early 2019 release
10months later
Quoting: mylkaQuoteLet's hope for an early 2019 release
10months later
Thus only (hopefully max.) 3 months to go ;)
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