SuperTuxKart [Official Site], one of the stalwarts of Linux open source gaming is finally getting online multiplayer. They're also now asking for testers.
There's one caveat though, you will for now need to download and compile it yourself until it's properly released or someone provides it ready made for us. The developers said their next release isn't actually too far off, as they're busy working on a beta/release candidate so hopefully that won't be too long.
Currently, they have around 20 servers up with various game modes for people to jump in and test and you can also host your own.
I've given it a brief test myself and the accounts system works properly, however it's difficult to test unless you gather people since there's no one online right at this moment. I did manage to find one other person online and gave it a quick spin, seems to work quite nicely:
I didn't realise just how far SuperTuxKart has come along! It actually looks quite good when you turn the settings up and put it in fullscreen. Surprising really, it's been a long time since I tested it and I'm genuinely impressed by it now. Adding in online play is going to make it rather sweet indeed.
Hopefully with us giving it a shout out, more will hop on to help them deliver a good experience.
They're asking for feedback to be sent to them across either their forum, IRC channel and to file bug reports on their issue tracker. To arrange games our Discord and IRC are always available.
See their full blog post here.
Hat tip to Porkhaus on Mastodon.
Quoting: GustyGhostI have no problem with building form source except for programs that pollute the rest of my system. Does Supertux Kart stay neatly in it's source folder?
If I build software from sources and install it system-wide on Debian/Ubuntu, I always use checkinstall instead of "make install", which makes it very easy to uninstall it.
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