Stellaris continues to evolve, with Paradox almost ready to put out their latest expansion and free update. Both are set to release on Thursday, December 6th.
For the MegaCorp expansion, we already knew the majority of what was coming since they had announced a lot of it previously, however they also recently put up a new overview video:
Direct Link
In short, you will get access to:
- Megacorporation empire type
- Arcology Project ascension perk to transform a planet into one massive city
- Hive Worlds is another ascension perk like the previous but for the Hive Minds
- A new Xeno-Compatibility ascension perk to allow for cross-breeding between species
- Universal Transactions is yet another new ascension perk which allows for Megacorporation empires to establish branch offices and commercial pacts
- Caravaneers which are space traders
- New Megastructures
- A galactic Slave Market
- New music and more.
As usual, they will also release a massive free patch which makes Stellaris go through another evolution. There's entirely new features, old features have been reworked and so on. They're calling the 2.2 patch Le Guin. This is going to change the game quite a lot, there's far too much to cover in a single article.
One of the biggest changes, are the removal of tiles on planets. Instead, they're going with a system split across Districts, Buildings, and Jobs. This is a pretty big change to how you setup your planets and it does look pretty good. Additionally, there's a new Internal Market allowing you to convert resources at a cost along with a Galactic Market allowing you to buy and sell between different empires. There's tons more, but those are pretty big by themselves.
See the full notes on the expansion and patch here on the Paradox forum. We do have a key to the patch and expansion, so we should have some basic thoughts on how different it is at release or a few days after.
For those who don't own Stellaris, you can grab a copy along with various DLC from Humble Store, GOG and Steam.
Also, with other free changes coming with the update, I'm afraid there might be far too many changes at once...
Hence not purchasing the DLC now....
(Lets see how long my will stands until it breaks and I purchase Megacorps DLC for any price :D [I estimate my will breaks no later than just before Christmas])
Last edited by Boldos on 4 December 2018 at 11:17 am UTC
Quoting: BoldosFar too pricey for €19,99.
Also, with other free changes coming with the update, I'm afraid there might be far too many changes at once...
Hence not purchasing the DLC now....
(Lets see how long my will stands until it breaks and I purchase Megacorps DLC for any price :D [I estimate my will breaks no later than just before Christmas])
I am waiting until my next Stellaris playthrough before I hover up the Megacorp DLC (Hopefully that is before the next major reworking!) That said I love this game, and my next game I want to try and get involved in a MP game as it would be awesome to play against other players.
Quoting: PatolaCan't stand playing Stellaris anymore. The game changes too much and too quickly and all the paid extra content makes me feel the base game is utterly incomplete. That's one game I once liked but now dislike not because of quality, but policy.
I feel the same way. Once in a great while I will play the Star Trek mod but even that feels too much like the base game to last long.
Quoting: PatolaCan't stand playing Stellaris anymore. The game changes too much and too quickly and all the paid extra content makes me feel the base game is utterly incomplete. That's one game I once liked but now dislike not because of quality, but policy.
¯\_(ツ)_/¯ this is their first take at a space-age grand strategy game, they're still experimenting. Personally I like that the updates feel substantial and change gameplay. Plus you can always revert to a previous version you liked with the instructions here
Quoting: XicronicQuoting: PatolaCan't stand playing Stellaris anymore. The game changes too much and too quickly and all the paid extra content makes me feel the base game is utterly incomplete. That's one game I once liked but now dislike not because of quality, but policy.
¯\_(ツ)_/¯ this is their first take at a space-age grand strategy game, they're still experimenting. Personally I like that the updates feel substantial and change gameplay. Plus you can always revert to a previous version you liked with the instructions here
Except they this the same with EU4 and CK2.
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