Prison Architect, the engrossing prison building sim from Introversion had a big update out with multiplayer now done and out for all.
However, there's some caveats. The multiplayer mode does not yet support Escape Mode, Warded Mode and any prisons that require Mods.
Update explanation video:
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A very fun game, I've yet to try the multiplayer but I can imagine it being very interesting considering how good it is when simply building by yourself. I didn't expect it to be supported so well after release with new features too, Introversion are a developer worth supporting.
You can find Prison Architect on Humble Store, GOG and Steam. Note: As of this post the update for Linux is not yet on GOG.
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4 comments
Sweet, did they fix it so it doesn't crash when I start it?
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Quoting: slaapliedjeSweet, did they fix it so it doesn't crash when I start it?
How would anyone besides you know? You haven't provided any information about the crash.
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Quoting: WorMzyThe answer is yes.Quoting: slaapliedjeSweet, did they fix it so it doesn't crash when I start it?
How would anyone besides you know? You haven't provided any information about the crash.
I posted this while I was at work and only now got time to test. The crash literally was that it wouldn't start, and it gave no output. Yup, just as useful as my post was.
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Instant crash here too. Launching the game in terminal with Steam client running, 1st error:
Added steam_appid.txt to the game folder. 2nd error:
The solution: Change line 52 in the file .../Steam/steamapps/common/Prison Architect/PrisonArchitect to use PulseAudio instead.
Works for me.
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
[SteamWrapper] SteamAPI is not initialised.
[SteamWrapper] Failed to launch game through Steam.
Added steam_appid.txt to the game folder. 2nd error:
Initialising SDL Audio:
ALSA lib pcm_dmix.c:1099:(snd_pcm_dmix_open) unable to open slave
FATAL ERROR : Failed to open audio output device: "ALSA: Couldn't open audio device: No such file or directory"
Failed to open audio output device: "ALSA: Couldn't open audio device: No such file or directory"./PrisonArchitect: line 59: 11083 Aborted "$base"/PrisonArchitect.x86_64 "$@"
The solution: Change line 52 in the file .../Steam/steamapps/common/Prison Architect/PrisonArchitect to use PulseAudio instead.
export SDL_AUDIODRIVER=PulseAudio
Works for me.
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