THQ Nordic have announced that they've swallowed up another IP, this time it's Carmageddon from Stainless Games. It's interesting, since we were supposed to get Carmageddon: Reincarnation on Linux.
Stainless originally made a Kickstarter back in 2012, which had a promise of Linux support as a platform. Years later, they revamped the game into Carmageddon: Max Damage and we're still here six years later without Linux support for the game. Part of the problem, is that Linux support was a "stretch goal" at $600K (see here) and they did get funding of over $625K.
“Carmageddon finally crashed its way into our portfolio. Some pedestrians and a couple of members of the Bovinae subfamily might have (virtually) been killed in the process” added Jan Binsmaier, Publishing Director at THQ Nordic. “With over twenty years of franchise history, and yes, I feel a little older just saying this, and such a passionate and dedicated fan-base worldwide, we are confident we hit the right target.”
THQ Nordic have actually put out a few Linux games, so there's at least some hope there. They did the revamps of Sphinx and the Cursed Mummy, Silver, Imperium Galactica II and others which gained Linux support in the process. They also publish a few other games from smaller developers that also have Linux support. So they're at least a friendly name to have around.
Original announcement can be found here. Also on the Stainless Games site.
I'm just running the full gamut of emotions right now. I've never been pissed off at a developer team before as much as I have Stainless and their troll employees.
Fool me once, shame on you. Fool me twice, shame on me. They won't see my money, THQ Nordic or not.
Last edited by toor on 3 December 2018 at 6:35 pm UTC
Quoting: ShmerlSounds good! THQ Nordic are one of the Linux supporting publishers.
Mmm am holding off on that yet they bought deep silver still no mention of Darksiders 3 or Metro exodus coming to linux.
Quoting: GuestWell Duke Nukem Forever was actually released. So anything is possible really.
It wasn't released...it ESCAPED...that's the only explanation for how atrocious the damn thing was... X-D
Quoting: toorI backed this on kickstarter back then because of that promise.They wouldn't see your money, even if you did buy it this time around. THQ Nordic would.
Fool me once, shame on you. Fool me twice, shame on me. They won't see my money, THQ Nordic or not.
THQ Nordic just bought the IP, not the studios. The studio that made the game won't see a dime from this purchase.
So really, you're boycotting THQ Nordic - which had nothing to do with the kickstarter project you backed.
Quoting: Luke_Nukem:><::'(:D^_^:O:S:
I'm just running the full gamut of emotions right now. I've never been pissed off at a developer team before as much as I have Stainless and their troll employees.
Well, they didn't GET the stretch goal, did they? Since it wasn't met, they didn't have to commit to making anything, did they?
Any of our community that went presuming that since they offered as a stretch goal that we'd get it eventually and acted accordingly got PRECISELY what they had coming from Stainless, unfortunately.
Quoting: DoctorJunglistQuoting: toorI backed this on kickstarter back then because of that promise.They wouldn't see your money, even if you did buy it this time around. THQ Nordic would.
Fool me once, shame on you. Fool me twice, shame on me. They won't see my money, THQ Nordic or not.
THQ Nordic just bought the IP, not the studios. The studio that made the game won't see a dime from this purchase.
So really, you're boycotting THQ Nordic - which had nothing to do with the kickstarter project you backed.
Couldn't have put it any better. I put it differently, but this describes my take WELL here on this subject.
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