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For those who miss the glory days of Wipeout, take a look at BallisticNG which just left Early Access. Developed by Neognosis, it serves as their love-letter to Wipeout and I personally think they've done a really good job. Not just due to the style of the game, the controls and atmosphere feel very much like the original.

While it's now classed as a finished game, they're not done with it. They are planning to add plenty of post-release content which sounds rather fun.

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Feature highlight:

  • A large assortment of tracks set in unique locations, most playable in reverse with a flipped time of day and weather
  • An array of unique teams to suite any playstyle
  • An arsenal of weapons to damage and eliminate those who stand in your way
  • Several gamemodes (Race, Survival, Time Trial, Speed Lap, Eliminator and Knockout)
  • SteamVR compatible, everything is playable in VR!
  • A singleplayer campaign with plenty of events to challenge your skill
  • Two player splitscreen with multi-monitor support
  • Direct IP multiplayer, Steam not required
  • A thumping soundtrack featuring 3 hours of music inspired by old school electronic genres

On top of that, it has some interesting modding support too with the Steam Workshop. You can make new tracks, ships and more although it will require a little Unity and C# know-how.

Sadly, the developer has some troubles with the Unity game engine. If it starts in fullscreen, it might give a resolution if 0x0. To workaround it for now, the Linux build starts in windowed mode until they fix it which didn't make the release. It works perfectly though and it's not a problem setting it fullscreen when it's loaded (tested myself). They did say they're working on a fix for this, so it won't be an issue for long.

If you do plan on picking it up, I suggest taking a quick look over the in-game guide available in the menu. It's a little tricky to get into but not overly complicated. There's an infinite practice mode, which certainly helps. It wasn't until I spent a good hour in the practice mode that I got truly comfortable with it. Once I was, it was an absolute joy to play.

The Linux version works really well too, with good performance and no issues with my Steam Controller. You can find BallisticNG on Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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10 comments

Whitewolfe80 Dec 15, 2018
Damn just makes me want to play wipeout xl but may look at this
Avehicle7887 Dec 15, 2018
QuoteDirect IP multiplayer, Steam not required

That is basically begging for a GOG release. I still have my physical CD's of Wipeout 1 and 2097.
ronnoc Dec 15, 2018
* bought *
ManganMan Dec 15, 2018
Playing BallisticNG since it was free to play. It was good to get back to the good old anti-grav racing, just like in the Wipeout.

Also I'm thankful for the Linux release, albeit troubled one.

Of course, the Wipeout ship mods are installed, so it now feels like home ??
Luke_Nukem Dec 15, 2018
Woah.... insta-buy. I felt sure I was watching and hearing the PSX Wipeout 2048 (or Wip3out SE, which is the absolute best of the series. Fight me!)
Retrogamer Dec 15, 2018
This really makes me miss playing the Wipeout series, I think I'm going to have to pick this one up. :D
Jollt Dec 16, 2018
It's SO HARD on the keyboard. I wish I could play it right with it because the game is all around amazing.
Julius Dec 16, 2018
VR works on Linux as well?
BloodaxeNOR Dec 16, 2018
Quoting: Avehicle7887
QuoteDirect IP multiplayer, Steam not required

That is basically begging for a GOG release. I still have my physical CD's of Wipeout 1 and 2097.
DRM-free, Direct IP, and Two player splitscreen with multi-monitor support? Insta-buy for me! More games should do all 3 of these things ;-D
nate 8 years Dec 16, 2018
I bought this back in June and I still have not gotten around to trying it yet. But I will soon... Good to hear that it's getting finished up.
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