Valve are working fast to improve the Steam client this year, with another beta now available including an option that was highly requested.
Firstly, Steam Input gained support for the HORI Battle Pad and HORI Wireless Switch Pad. Additionally, Big Picture mode had two bugs fixed. The usual stuff there and nothing major, that is until you get to the Linux section of the beta changelog.
Users have been asking Valve pretty much since Steam Play arrived, to add a method to force a native game to use Steam Play instead. So now, if you've opted into the Steam beta client you will see this on the properties of a game (the bottom option):
Why is that so interesting and important? Well, honestly, some Linux ports get left behind for months and years and some really just aren't good. Additionally, some Linux games have multiplayer that's not cross-platform, this could also help with that. Not to downplay the effort a lot of developers put in, it's just how it is. The ability for users to control between the version from the developer and running it through Steam Play is a nice to have option.
Linux changes:
- Added the ability to force-enable Steam Play in per-title properties, including for native games
- Fixed incorrect scroll offset in the in-game overlay
- Reworked global Steam Play enable settings to only override the Proton version used by unsupported games
- Fixed a bug where the global Steam Play enable setting wouldn't prompt for a Steam client restart
See the announcement here.
While not noted, the Steam client now actually shows what version of Proton is used for each title. Here's Into the Breach for example:
I would have played more but fullscreen is broken for me and it's a whitelisted title…
One of the next big stages for Steam Play, will be actually showing it for whitelisted titles on store pages. I'm still very curious to see how Valve will be handling that. Valve might also want to update the Steam support page too, it's rather outdated.
For the next update, it will be useful to have a ProtonCFG button just below "Force the use of an specific Steam play compatibility tool".. Sometimes you need a 32bit prefix.. sometimes you need to install an specific library or codec
they did good but native won in ROTR deus performed almost the same as windows with DXVK
The more interesting part of this update, I think, is the ability to easily set what version of proton is being used individually. Regressions do happen and it's nice to be able to override easily.
Quoting: PhlebiacI still wish they would change it so that you can have the officially supported games in the "STEAMOS + LINUX" view, but be able to launch unsupported games via Steam Play from the "GAMES" view. Right now, you have to globally enable Steam Play, and then the Linux view has both supported and unsupported games in it. Plus switching between modes requires a client restart - annoying.
It's slightly less annoying with the current beta; you can leave the globally enabled Steam Play option off, and force Proton to be used for specific Windows games. But that still makes them show up under the STEAMOS + LINUX view.
1) Open the properties of a native game
2) Check the "Force the use of a specific Steam Play compatibility tool" checkbox
3) Immediately, there is an update queued
4) Uncheck the box and close the dialog
You will now get a 0 byte download. At least in this scenario, it makes sense how you get that result.
I'm on archlinux...
Quoting: massatt212tested rise of the tomb raider and deus ex MKD
they did good but native won in ROTR deus performed almost the same as windows with DXVK
So dxmd runs via proton? Last time i tried it did not.
And am i understood? Performance with poroton is the same as on windows? that would be a huge improvement over the slow feral port.
Quoting: Guesti bet tomb raider 2013 and rise of the tomb raider will run even better now gonna have to test this
Do it, don't forget to post the results.
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