DXVK, the excellent project that Valve has been funding has a fresh brew out to continue the exciting progress made.
For those just joining us or newer followers: DXVK is a "Vulkan-based translation layer for Direct3D 10/11 which allows running 3D applications on Linux using Wine". It's what helps make Valve's Steam Play run your games that do not have Linux support.
Developer Philip Rebohle sure has been busy, with plenty of interesting stuff making it into this release. To make up DXVK 0.95 it comes with these improvements as the main ingredients:
- Minor reduction of CPU overhead.
- If available, the "multiDrawIndirect" Vulkan feature will be used to batch indirect draw calls. Improves performance in Assassin's Creed Odyssey by up to 20% when CPU-bound. May improve other games with similar engine design.
- "DXVK_HUD=full" can now be set to enable all HUD elements (#842)
It's always great to see more performance work being done, every single percentage increase will make it a more attractive option for gamers looking at Linux.
Add in a healthy dose of bug fixes for 0.95:
- Fixed various D3D10 stability issues (see PR #833, #843). May improve stability in Just Cause 2.
- Call of Duty: WWII and Need for Speed 2015: Fixed startup issues on Nvidia (#850, #832)
- Fifa 19: Work around game bug causing grass to be black (#642)
- Resident Evil 2 Demo: Fixed crash on start. Note that the game may render incorrectly due to a game bug (#855).
- Superhot VR: Fixed regression causing game to crash on start
No idea when this will make it into the next release of Proton for Valve's Steam Play, hopefully the first update to Steam Play this year will include it.
For those using DXVK outside of Steam Play, another well-deserved shout out to Lutris to help with that.
See more on the official DXVK GitHub page.
Quoting: Comandante ÑoñardoI wonder if this version makes Bioshock 1 and 2 works in DX10 mode.
Remasters work fine in DX11 mode already.
Quoting: ShmerlQuoting: Comandante ÑoñardoI wonder if this version makes Bioshock 1 and 2 works in DX10 mode.
Remasters work fine in DX11 mode already.
I know. I just want to be able to play the originals too.
Quoting: Comandante ÑoñardoI know. I just want to be able to play the originals too.
I played through the Humble Store DRM-free version of the original Bioshock a while ago; it ran great but a DLL override was needed (disable d3d10) and the correct display resolution had to be set manually via ini edit. The original version of the second game isn't available DRM-free anywhere AFAIK (yet- it should be coming to GOG at some point along with the first one) but it probably just equires the same tweaks.
QuoteResident Evil 2 Demo: Fixed crash on start.Does that mean RE2 will be playable in Wine+DXVK too? Or RE7? For a moment I had a sinful thought about installing Windows 7 to play it. RE2 demo works fine on my computer except it thinks my graphics card (GTX 1060) has 0 MB VRAM. No rendering glitches were spotted.
I heard the Windows version has that 0 MB issue too.
I watched Youtube, and it looks like there is a problem with video files playing. When I got the key of spades and returned to the hall, it supposed to be some video, but all I got was a black screen I couldn't leave. I restarted the game, but I reached the time limit soon, and again, just a black screen.
One more problem I had: and the very beginning, in the hall, if I try to use the laptop there, all game prompts disappear, and I still can control Leon but cannot pause the game, open the inventory, doors, etc.
Last edited by ageres on 13 January 2019 at 8:32 am UTC
QuoteRemasters work fine in DX11 mode already.Hi, does it mean that remasered versions of Bioshock 1, 2 works out of the box with lutris?
Quoting: PrzemkoQuoteRemasters work fine in DX11 mode already.Hi, does it mean that remasered versions of Bioshock 1, 2 works out of the box with lutris?
I'm not using Lutris, so I have no idea. But if it can work with normal upstream Wine and dxvk, then I don't see why not.
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