A nice way to end the week, Stardock have given some more updates on Ashes of the Singularity: Escalation for Linux and they said something rather interesting.
Firstly, Stardock gave an update at the end of December to mention how the game engine is now "compiling under Debian Linux and running via Vulkan" which was quite exciting to hear for those that missed it.
A few hours ago, they continued dishing out more information on Steam and it's sounding quite positive with this post:
I don't want to make any promises but...it's looking more and more like Linux will be arriving this year.
So here are some of the issues we have to deal with:
1. Performance. Vulkan on linux (driver wise) is...not very mature.
2. There are some differences in how memory management works that we're having to step through.
BTW, I want to send a shout out to AMD who helped us with the Vulkan Linux support.
But the good news is that it's compiling at least.
While that's interesting by itself, what they said next was even more interesting. When asked which AMD driver they were testing, they replied with:
No idea. I’ll try to find to find out. I’m a total Linux novice myself.
There is a lot of industry interest in Linux right now as a game platform. I am not at liberty to explain why but Vulkan is a real game changer.
I'm very curious what they mean by the "industry interest", especially since they're not giving out real details on that.
I'm personally excited. I'm a huge RTS fan and I've been itching to play Ashes for along time now. The fact that they're talking more about it and quite openly too is a very good sign.
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