If, like me, you grew tired of many survival games doing a lot of the same thing you will want to take a look at Volcanoids.
Note: Key provided by the developer.
Unlike most other survival games, you're not just chopping down trees, building a house and repeating. Volcanoids is a rather dynamic game, one where your base of operations is a rather large moving drill you command. That alone, makes it feel vastly different. A base that is both your home, your production line and your transportation all in one!
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While the initial tutorial is a little uh, flat, the games very quickly opens up into something quite exciting as it doesn't take you long to get command of your very own Drillship.
As for performance, for the most part it's actually pretty good! However, when a volcano eruption happens the performance completely dives. Acceptable for now, since it's still heavily in development but I do hope they solve that quite quickly. The "TAA" antialiasing method also makes things terribly blurry, but other AA modes (FXAA, SMAA) are fine in it.
Currently, it's single-player only but they have a firm plan to add in co-op and PvP modes as well. Given the setting and the game mechanics, that's going to be incredibly exciting. Hey, wanna come over my place? Sure, let me just burrow deep into the ground and pop up behind you.
They're also planning new weapons, a better eruption effect, special load-out suits, a new research system and so on. You get the idea, it's going to change and evolve while it's in Early Access.
For me personally, it's a game that has captured my interest and I absolutely plan to play a lot more of it.
You can find it on Steam for £15.49/$19.99/€16.79.
Here : https://steamcommunity.com/app/951440/discussions/0/1743357605572691920/
There's about 8 hours of gameplay, less when you know the game very well.
You can win the game and finish the story. Story is told through intro (120s), outro (75s) and by captain during the gameplay. You start with no drillship, very soon you get small 1-segment drillship, which you extend.
Research tree has three levels, each level has few items. Researching each item unlocks few modules, items and upgrades.
Last edited by Tchey on 29 January 2019 at 8:05 pm UTC
They said it's only about 8 hours to reach the end game, less if you know what you are doing. That's not a lot for this kind of game. Not sure i'm hyped anymore.Well yeah, it has only just released. It's Early Access, don't expect a 40-50 hour experience from something just starting out.
Here : https://steamcommunity.com/app/951440/discussions/0/1743357605572691920/
There's about 8 hours of gameplay, less when you know the game very well.
You can win the game and finish the story. Story is told through intro (120s), outro (75s) and by captain during the gameplay. You start with no drillship, very soon you get small 1-segment drillship, which you extend.
Research tree has three levels, each level has few items. Researching each item unlocks few modules, items and upgrades.
They know plenty of areas they need to expand, as shown on their roadmap. One thing I certainly want to see, is more to do outside of your ship, just more in general I guess. Still, enjoyable for sure.
Looking forward to the next updates in the game! Really happy to see Top notch Linux support
PS About the TAA issue people are having, I never really tested AA settings, would have catched this during alpha, but i play 2560x1440 and i dont like to use AA because it removes sharpness of the textures usually, unless its MSAA. So, sorry about that :)
Last edited by Xpander on 29 January 2019 at 8:46 pm UTC
Game really improved on performance terms. I wish them good luck.
(hur hur, geddit? fine, I'm leaving)
I wonder if they will include multiple types of volcanoes, because if your studied volcanology like I have then you know there are vastly different types all have unique ways to destroy the land.
Last edited by TheRiddick on 30 January 2019 at 12:00 am UTC
What exactly is goal in this game?
Find out and disable/destroy the "things"(might spoil too much thatswhy this word :D) that cause erruptions
They said it's only about 8 hours to reach the end game, less if you know what you are doing. That's not a lot for this kind of game. Not sure i'm hyped anymore.
That would be lovely! I just don't have 100 hours to invest in a game...!
Also that's not how a Periscope works.
Spoiler, click me
I've got it and I love it already, I like the approach to the crafting and the graphics. I've played around for a bit, but I'll wait till it's more ready to play. Vega 56 gets ~90 FPS on everything maxed out, and once the eruption happens it tanks to 30-40, but that's expected.
Also that's not how a Periscope works.
Spoiler, click me
That may not be how a periscope works, but apparently, it is intended.
Looks... boringIt needs some flamethrowers and baseball caps.
(hur hur, geddit? fine, I'm leaving)
What exactly is goal in this game?To me, the goal of any openworld "survival" game is to extend my stay as long as possible.
For fortresscraft evolved thats 1500 hours on my first world that I started in 2015, and that I am still busy building in, with some hiatus spend on other (openworld) games and playing with my dj sets on linux.
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