Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

This is a bit of an odd one, Adventure Land is an MMO where you code characters using either the provided code or do a little of your own to help you progress. They plan to go open source too.

Adventure Land sounds like quite a sandbox MMO, one with no specific quest-line to follow, no guides you have to follow and so on. They say you can "trade, gamble in tavern, party with friends, pvp solo with your rogue or go after rare loot".

Click to make pictures bigger.

As for going open source, their Steam page claims "open-source at 50,000 installs" so that should be quite interesting to see if they ever do it.

They seem to need a bit of help with testing the Linux version, as their news post states:

Published the Mac and Linux versions of the game on Sunday, Linux version was heavily requested, sadly the Linux version ended up being very problematic, Linux users are natural problem solvers so things seem to work out, but I do wish things worked out of the box, last issue I worked on was GPU related, can't assess whether it was an isolated issue or whether it will be widespread, if you are reading this and using Linux, looking for feedback

Find it on Steam, they also have a browser version.

Article taken from GamingOnLinux.com.
11 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
2 comments

HexDSL Feb 18, 2019
Either make your thing open source or don't. What I don't like is when they use arbitrary targets for false hype/make sales. seems like its outside of the spirit of the idea.
Hopfenmeister Feb 18, 2019
Quoting: HexDSLEither make your thing open source or don't. What I don't like is when they use arbitrary targets for false hype/make sales. seems like its outside of the spirit of the idea.

Eh, why not? I think it should be standard procedure to open source code once the development costs have been recouped. Whether you want to throw money their way just for announcing it is your own decision.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.